Sublime Posted April 9, 2019 Posted April 9, 2019 Ok. First of all. Wtf! Lol! Every single take off was a near total disaster. I stilldont know how I didnt crash the 2 times I took off. Unlike every other 109 when I get up to speed and the nose down the plane either a. Suddenly jerks nose down or breaks B. I. Have to take off and its so close to stall speed I literally "boomerang" to the side taki g off before getting speed annd control. Ya if you were on WoL last night arnd 11pm EST that was me LOL What is that?! Doesnt happen with ANY other plane for me. The rest was predictable. Tired of flying to low I took her up to 4 or 5 Km. Almost fly an entire tank no joy. About to give up. Contrail! I turn. Head on pass its a LA. We dogfight. Vertical. He smashes my canopy.. Keep going.. Another round through my canopy. I think this guys trying to kill me! We get to the deck.. And I misjudged a split S by about 10 feet. Wham. At least I got a "good fight" in acknowledgement (LOL)
Hawk-2a Posted April 9, 2019 Posted April 9, 2019 (edited) Of all planes i fly, the f4, g4, g14 and k4 are my favorites and are very good once you know their strenghts. however, taxiing is something that needs a little training. Really be careful on the ground with how much throttle you apply and how strong you use the toe brakes when the tailwheel is released. Only tap them slightly and if you feel like you oversteer, immediately counter it softly with the other toe brake. When taking off, make sure tailwheel is locked and slowly apply throttle. So you can easily counter any left or right steering with rudder input to keep the plane on the runway. Do not ever use toe brakes on takeoff. You can release the rudder slightly once the tail lifts. Still have to counter torque a little. i think sherriff has a good tutorial on how to taxi in his How to Bf 109 F4 video Edited April 9, 2019 by SteelFalcon 1
Sublime Posted April 9, 2019 Author Posted April 9, 2019 Thanks but you misunderstand. I can taxi ans take off from cold start any plane im the game. The 109 F4 amd G2 especially Ive managed to taxi and take off easily. No I dont know whats different or if I just suckedat flying then- but no throttling up smoothly, lowrring the nose, i could only take off by "throwing" the plane im the air and half stalling! Never with the other planes. Is there a difference? Do I need flaps or to do something different witv the G4 vs the E7 thru G2? Or is this perception
Hawk-2a Posted April 9, 2019 Posted April 9, 2019 I tend to adjust the stabilizer to around -40% on the takeoff so i don‘t nose down again. Also i don‘t really apply forward stick to lift the tail, i let it come up as speed increases. 30% flaps can help on short runways
Finkeren Posted April 9, 2019 Posted April 9, 2019 The G4 is not substantially different from the other 109s with regard to ground handling. In fact, the larger wheels should make it slightly easier to control on the ground (personally I can't tell the difference)
E69_Qpassa_VR Posted April 9, 2019 Posted April 9, 2019 (edited) Taxing in WOL? You are a rare pilot. ? Edited April 9, 2019 by E69_Qpassa_VR 2
Herne Posted April 9, 2019 Posted April 9, 2019 Strong crosswind ? I don't notice a huge difference for taking off in any 109. Is it possible that your tail wheel was not locked ?
Sublime Posted April 9, 2019 Author Posted April 9, 2019 1 hour ago, E69_Qpassa_VR said: Taxing in WOL? You are a rare pilot. ? Lol yes I know. I still do it. The answers are as I thought. No difference. I wonder what the hell Im doing wrong. Tail wheel was locked. Smooth acceleration. Maybe me pushing my nose down is the problem. The G4 nose tends to go down on its own much more than say a G2 or F4 I specirically took G4s because the G2 from what I understand was a relative dud with the engine ATA limits and the G4 fixed that. Albeit with the wing bulges. Maybe it was the weather i dont recall the weather. What makes me not think its the weather is this. The 2 take offs were wild. I had to heave the plane into the air, it got a downward right turn and i had to fight to stay airborne and was AMAZED both times I didnt catch a wing or sheer off something. Im still amazed I took off like that honestly. I still cant figure it out... The one or 2 take offs before i noticed if i put my engine down itd look like my prop would hit the ground. Im unsure aftwr the fact because the blades arent bent back. The other time its like the engine just broke..? Im sure its something simple or perception. It could also be rust. Ive been heavily flying Allies for 2 of the last 3 weeks. Ill expetiment in an hour. Im trying to play a career mode spit campaign, yak 7 campaign, and I tooled around with the A20 and Im officially in love with it. I even figured out level bombing thanks to an excellent youtube vid. I missed the bridge but was very close. Not bad for a first try. I havent really delved into ground attack and Im a fighter pilot at heart esp in WW2 but the A20 and some other planes are going to get special attention. My gripes so far are only distances. I dont like air starts and jeesh those spits are far away in the Kuban. Also the Kuban has one Fw squad I can see and theyre mostly ground pounders. I wonder why the Luftwaffe did that? Also besides the actual performance notes whats the big takeaway difference between the A3 and A5 FW. Also the mod for a bombing rack and additional armor - i know what it does but what makes it special compared to what came before. Next - night missions. How the hell do you guys see anything?! Finally I read if I lower my resolution spotting gets easier. True? If this is true how much should I lower it? I can tell you what its on now when I get home but I usually hdmi it to my vizio flst screen tv. Ill take a hit in graphics if I can spot bandits better. I think a target drone is more dangerous to the enemy than I am online ATM. Thanks for any and all answers fellaz 1 hour ago, =11=Herne said: Strong crosswind ? I don't notice a huge difference for taking off in any 109. Is it possible that your tail wheel was not locked ? Thanks.. No though it was locked. I always try to not unlock but if I do I make sure visually the latch is moved. 2 hours ago, SteelFalcon said: I tend to adjust the stabilizer to around -40% on the takeoff so i don‘t nose down again. Also i don‘t really apply forward stick to lift the tail, i let it come up as speed increases. 30% flaps can help on short runways Ok thanks. So no flaps really. The nose thing is IMO the most likely culprit. From the E7 to G2 I speed up, nose down, speed up, rotate. First G4 flight I nosed down and idk if the trims diff on the plane or the nose is heavier but it seemed I had a prop strike the ground. (Strangely no bent blades..) man i wish I had the K4. I never liked it in past sims but I wanna try iy in this one. More so I want the other Bodenplatte planes but most the ones I want arent out. Except the Dora and P47. Reading about the P47 Im kind of glad because Id rather the FM be finished. Itd break my heart. The La5FN and Yak1B i Want too but the Yak7b is close enough and La5 too ? Im genuinely curious when we gey Bodenplatte do you guys think we.ll see large B17/24 formations like Il2-46? Besides that game the old European AirWar had some nice big formations (and no games ever gotten it anywhere near real life #s)
-TBC-AeroAce Posted April 9, 2019 Posted April 9, 2019 That is a mystery, all 109s are the same for me. Like others I have said maybe an environmental factor? It should not be anything in your control setting as they should be the same for each 109.
JonRedcorn Posted April 9, 2019 Posted April 9, 2019 6 hours ago, Sublime said: Lol yes I know. I still do it. The answers are as I thought. No difference. I wonder what the hell Im doing wrong. Tail wheel was locked. Smooth acceleration. Maybe me pushing my nose down is the problem. The G4 nose tends to go down on its own much more than say a G2 or F4 I specirically took G4s because the G2 from what I understand was a relative dud with the engine ATA limits and the G4 fixed that. Albeit with the wing bulges. Maybe it was the weather i dont recall the weather. What makes me not think its the weather is this. The 2 take offs were wild. I had to heave the plane into the air, it got a downward right turn and i had to fight to stay airborne and was AMAZED both times I didnt catch a wing or sheer off something. Im still amazed I took off like that honestly. I still cant figure it out... The one or 2 take offs before i noticed if i put my engine down itd look like my prop would hit the ground. Im unsure aftwr the fact because the blades arent bent back. The other time its like the engine just broke..? Im sure its something simple or perception. It could also be rust. Ive been heavily flying Allies for 2 of the last 3 weeks. Ill expetiment in an hour. Im trying to play a career mode spit campaign, yak 7 campaign, and I tooled around with the A20 and Im officially in love with it. I even figured out level bombing thanks to an excellent youtube vid. I missed the bridge but was very close. Not bad for a first try. I havent really delved into ground attack and Im a fighter pilot at heart esp in WW2 but the A20 and some other planes are going to get special attention. My gripes so far are only distances. I dont like air starts and jeesh those spits are far away in the Kuban. Also the Kuban has one Fw squad I can see and theyre mostly ground pounders. I wonder why the Luftwaffe did that? Also besides the actual performance notes whats the big takeaway difference between the A3 and A5 FW. Also the mod for a bombing rack and additional armor - i know what it does but what makes it special compared to what came before. Next - night missions. How the hell do you guys see anything?! Finally I read if I lower my resolution spotting gets easier. True? If this is true how much should I lower it? I can tell you what its on now when I get home but I usually hdmi it to my vizio flst screen tv. Ill take a hit in graphics if I can spot bandits better. I think a target drone is more dangerous to the enemy than I am online ATM. Thanks for any and all answers fellaz Thanks.. No though it was locked. I always try to not unlock but if I do I make sure visually the latch is moved. Ok thanks. So no flaps really. The nose thing is IMO the most likely culprit. From the E7 to G2 I speed up, nose down, speed up, rotate. First G4 flight I nosed down and idk if the trims diff on the plane or the nose is heavier but it seemed I had a prop strike the ground. (Strangely no bent blades..) man i wish I had the K4. I never liked it in past sims but I wanna try iy in this one. More so I want the other Bodenplatte planes but most the ones I want arent out. Except the Dora and P47. Reading about the P47 Im kind of glad because Id rather the FM be finished. Itd break my heart. The La5FN and Yak1B i Want too but the Yak7b is close enough and La5 too ? Im genuinely curious when we gey Bodenplatte do you guys think we.ll see large B17/24 formations like Il2-46? Besides that game the old European AirWar had some nice big formations (and no games ever gotten it anywhere near real life #s) We aren't getting any b-17's and doubt we will see any very large formations. Bodenplatte was a tactical air battle.
Sublime Posted April 9, 2019 Author Posted April 9, 2019 Oh Im familiar with Op Bodenplatte. But still Western front early 45? There should be B17s and Liberators EVERYWHERE to be honest. I mean they were literally all over the place in the exact area being depicted.
Sublime Posted April 10, 2019 Author Posted April 10, 2019 Definitely was me with the g4 i take off fine in it now
ShamrockOneFive Posted April 10, 2019 Posted April 10, 2019 (edited) 5 hours ago, Sublime said: Oh Im familiar with Op Bodenplatte. But still Western front early 45? There should be B17s and Liberators EVERYWHERE to be honest. I mean they were literally all over the place in the exact area being depicted. There's a couple of things happening here. First, what IL-2 as a series is particularly strong at is tactical air wars and so IL-2: Battle of Bodenplatte, which is based on operations from roughly September 1944 to the end of March 1945, focuses on that aspect as well. Primarily you have the 9th Air Force USAAF and the 2nd TAF for the Royal Air Force and of course the Luftwaffe. All of the missions they will represent are of the tactical variety rather than the big strategic operations conducted by the 8th Air Force (day) and Bomber Command (night - though by 1945 they did launch their first daylight raids). Second, there are issues with representing heavy bombers. They take a lot of resources to build (multiple crew stations being a big part of that) and a lot of CPU resources to operate with each of those gunner stations using more cycles. Could 1CGS pull a rabbit out of their hat and build us a heavy bomber? Even as an AI aircraft? Yeah, that could be a thing at some point. I would doubt that it will be soon. The team is stretched doing the amazing things they already do. What you will see is the B-25 Mitchell, represented as an AI aircraft for now, flying the skies. Its not a B-17 but it is part of the history of this time period. Edited April 10, 2019 by ShamrockOneFive
ShamrockOneFive Posted April 10, 2019 Posted April 10, 2019 58 minutes ago, Sublime said: Definitely was me with the g4 i take off fine in it now That's good to hear. The Bf109s are all very similar in how you operate and handle them.
Sublime Posted April 10, 2019 Author Posted April 10, 2019 8 hours ago, SShrike said: How much fuel did you have? Full but Ive played around. With 109s I dont take less than full. You only jabe about 70 minutes anyways. That can evaporate if you have to hunt. I figured out the problem. I was having the EXACT same issue with the 190 A5. Its applying total right rudder. For some reason it almost nullifies most rudder on my stick if I do say 95% twist suddenly its fine. Once I noticed that issue with my hardware problems solved. I even cheated a little. It actually worked pretty well to almost race the throttle balls to the wall immediately and just go.. 8 hours ago, ShamrockOneFive said: There's a couple of things happening here. First, what IL-2 as a series is particularly strong at is tactical air wars and so IL-2: Battle of Bodenplatte, which is based on operations from roughly September 1944 to the end of March 1945, focuses on that aspect as well. Primarily you have the 9th Air Force USAAF and the 2nd TAF for the Royal Air Force and of course the Luftwaffe. All of the missions they will represent are of the tactical variety rather than the big strategic operations conducted by the 8th Air Force (day) and Bomber Command (night - though by 1945 they did launch their first daylight raids). Second, there are issues with representing heavy bombers. They take a lot of resources to build (multiple crew stations being a big part of that) and a lot of CPU resources to operate with each of those gunner stations using more cycles. Could 1CGS pull a rabbit out of their hat and build us a heavy bomber? Even as an AI aircraft? Yeah, that could be a thing at some point. I would doubt that it will be soon. The team is stretched doing the amazing things they already do. What you will see is the B-25 Mitchell, represented as an AI aircraft for now, flying the skies. Its not a B-17 but it is part of the history of this time period. I get all that. I still wish we.d have AI only 4 engines. There were so many even focussing on tactical air war stuff theyd be everywhere. They were kind of a huge deal. I get it theres only so many resources.. My final argument is this though. Il2 IS a tactical air game. By its nature that was air combat in the East more than the West. HOWEVER we did see and get bombers and large formations (fairly large for games) just saying itd be nice to see and add a lot. Especially I mean fine - the Allies tac air forces but in the West the Luftwaffe had no units Im aware of that were fighters that didnt also intercept bombers.. Thats removing a pretty major piece of the experience for the Luftwaffe. Just saying. This is a huge problem in DCS too. IMO the original.and European Air War were headed in the right direction with the large bomber formations. Make em AI only - thats fine with me.. My .02 cents
EAF19_Marsh Posted April 10, 2019 Posted April 10, 2019 Pfft, 109s: turn on, start, begin ground-loop, curse a lot, remember tail wheel, throttle slowly, jam right pedal / brake, curse some more, get frustrated, ram open throttle, put full weight on rudder, take full weight off rudder pedal in panic as tail comes up, pull back on stick, wobble, dance on pedals while fumbling for undercarriage control, stablise in climb, declare yourself an awesome virtual pilot. Honestly, easier than falling off a log... 1
Sublime Posted April 10, 2019 Author Posted April 10, 2019 1 hour ago, EAF19_Marsh said: Pfft, 109s: turn on, start, begin ground-loop, curse a lot, remember tail wheel, throttle slowly, jam right pedal / brake, curse some more, get frustrated, ram open throttle, put full weight on rudder, take full weight off rudder pedal in panic as tail comes up, pull back on stick, wobble, dance on pedals while fumbling for undercarriage control, stablise in climb, declare yourself an awesome virtual pilot. Honestly, easier than falling off a log... Remove the 109 and put any action in my day and you have my life in a nutshell =p
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