HappyHaddock Posted April 5, 2019 Posted April 5, 2019 (edited) Hi, a quick question for skinners out there: - Which file do I need to re-texture to affect the look of the machine guns on the Sopwith camel as seen from the external view as it's not part of the main camel skin as with some aircraft? There's a large detailed MG texture (sopcamel_c_mg.dds) which affects their appearance when looking at the MG's from inside the cockpit but this doesn't affect the look of the guns on the external view. Intuition says I need to edit the smaller low res. file !sopcamel_c_mg.dds but I can't find what this affects, as even painting this texture all over high-vis pink with a light grey alpha channel seems to change nothing in game, and I'd have though such a bright pink reflective surface would be easy to spot if it was actually rendered in game. I thought perhaps there might be a common texture for Vickers MG's used across more than one aircraft which is therefore not stored under the camel file directory, and indeed there is ( vickers_c.dds). However when I edit this it has no affect on the look of the camel's MG's when viewed externally. I don't know if others experience the same as me, or if it's a problem unique to a quirk of the way things have installed on my PC but whatever I do (apart from the very end of the muzzle) the MG's of the sopwith camel always appear totally flat matt black. Whilst they should be dark and fairly non reflective, it would be nice to tweak things slightly just to get a hint of shaping and reflectivity into them so they look like a 3D part of the aircraft rather than looking like a 2D black hole cut out of the image. Cheers HH Edited April 5, 2019 by HappyHaddock 1
HappyHaddock Posted April 5, 2019 Author Posted April 5, 2019 Finally found it it's in the common textures folder and goes by the unassuming file name of ac_common.dds I was a little too distracted by the presence of a file specifically for the Vickers MG. Cheers HH
BUD/S183-OrigMikeMongo Posted November 24, 2022 Posted November 24, 2022 Thanks for the heads up amigo, I'm sure it will be helpful for alot more than just me! Kudos for the due diligence and attention to detail!
No.23_Triggers Posted December 13, 2022 Posted December 13, 2022 On 4/5/2019 at 10:58 AM, HappyHaddock said: I thought perhaps there might be a common texture for Vickers MG's used across more than one aircraft which is therefore not stored under the camel file directory, and indeed there is ( vickers_c.dds). However when I edit this it has no affect on the look of the camel's MG's when viewed externally. Just a heads-up...can't say I've tried it, but I've heard that altering the 'cockpit view' files prevents you from flying multiplayer.
Blitzen Posted January 11, 2023 Posted January 11, 2023 There was a mod that addressed this problem sometime ago, but it only imprioved then a bit...
czech693 Posted June 4, 2023 Posted June 4, 2023 (edited) So what did you do with ac_common.dds? I tried to lighten it by changing the Exposure in GIMP but it didn't seem to make any change. What did you do with sopcamel_mg_c.dds files? I noticed the Triplane has the soptriplane_mg_c.dds but not the lower resolution one. Actually, I misplaced it in the camel textures folder. After I moved it to the textures/common folder I got this mottled external gun image and a chrome engine. So, I went back to stock as I'm in the middle of camel campaign in PWCGFC. Edited June 4, 2023 by czech693 correction
Blitzen Posted November 28, 2023 Posted November 28, 2023 Have you found a solution you can post as a mod??
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