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Spad 13 seems a little livelier


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Rattlesnake
Posted

Or is that just me? Feels like it has a touch more control authority. And a little more pickup, like it gained a little DNA from the Spad7 (big engine version) from RoF.

 

Kind of gives one hope that some planes from RoF that seemed a touch under their historical reps (like the Nieuports) will pick up a bit on FC.

Posted (edited)

Definitely as goes for all new FC planes so looking out for the Se5.

 

There sure is hope now for the N28 to come may we hope soon, like as collector one;

Edited by West
No.23_Gaylion
Posted

Yeah I noticed that too. Bit of like a 7.

Posted (edited)

Except when you point the nose up, try to turn, or generally do anything that isn't a shallow dive.

Imho, in those cases it loses energy quicker than RoF and doesn't gain it back as fast either.

 

Edited by US103_Baer
Rattlesnake
Posted
12 hours ago, US103_Baer said:

Except when you point the nose up, try to turn, or generally do anything that isn't a shallow dive.

Imho, in those cases it loses energy quicker than RoF and doesn't gain it back as fast either.

 

Sounds like an adjustment that *might* prove true across the board, including for things it has to fight. If so all will be well.

Posted
12 hours ago, Rattlesnake said:

Sounds like an adjustment that *might* prove true across the board, including for things it has to fight. If so all will be well.

True, it well might be just the new game engine across the board, but its impact on fighting capability is asymmetric. 

Zoom and acceleration are key to fighting and surviving in a Spad. 

And have you seen the d7's new prop-hang capability?

 

Still, I know us Spad drivers will figure it out. It'll just take some adjustment to tactics I suppose.

  • Like 1
Guest deleted@92804
Posted

Flight model is the same.

Be carefull gentlemen, some people on russian forum are already banned for posting that flight model is different from RoF ?

Rattlesnake
Posted (edited)
45 minutes ago, US103_Baer said:

True, it well might be just the new game engine across the board, but its impact on fighting capability is asymmetric. 

Zoom and acceleration are key to fighting and surviving in a Spad. 

And have you seen the d7's new prop-hang capability?

 

Still, I know us Spad drivers will figure it out. It'll just take some adjustment to tactics I suppose.

I’ve fought one a couple times and thought it no worse than in the previous game. Spent the evening having several training fights with a good fellow in a DR1 and the ability to hang on the prop and kill a zoomer at 200+ seems less severe than it was in the previous game. Also didn’t have too much trouble extending it seems. 

Edited by Rattlesnake
US103_Hunter
Posted
13 hours ago, NKS said:

Flight model is the same.

Be carefull gentlemen, some people on russian forum are already banned for posting that flight model is different from RoF ?

 

Cooper, you fly SPAD a lot don't you think its not as good as in RoF?

Guest deleted@92804
Posted

I didn`t fly Spad a lot :) but yes, it feels different in FC. And it is not as good in zoom as in RoF, maybe it is just feeling. I didn`t investigate it and didn`t compare speed.

 

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