DD_Arthur Posted February 28, 2014 Posted February 28, 2014 I think the present '109 'pit falls short in a couple of important areas. The wear on paint work is excessive. Operational aircraft were not only used around the clock, they had a short lifespan too. There is not enough contrast in the rendering either which gives it a rather flat look to the whole cockpit. Why does the bombing panel only appear when we're loaded with ordnance? I can't believe this was an item fitted by ground mechanics every time bombs were to be carried. However, the good news; Stuka 'pit is excellent! Shows what can be done.
FuriousMeow Posted February 28, 2014 Posted February 28, 2014 Why does the bombing panel only appear when we're loaded with ordnance? I can't believe this was an item fitted by ground mechanics every time bombs were to be carried. True, but then if bombs were never to be carried then the panel wouldn't need to be present. Think of it as a totally separate plane.
=69.GIAP=C0NAN Posted March 1, 2014 Posted March 1, 2014 No offense Furious to you or anyone else bending wrenches on the line. I never caught a mechanic, even airmantwostripe eating a snack or inflight lunch in the cockpit. That was supposed to show what slobs we pilots are. It wasn't meant to be personal but just to share the reality of life in a fighter. If you ever get lucky enough to get an incentive flight, ask the pilot to do a "fod check" when you are at a safe altitude. You will be AMAZED at what comes up out of the nooks and crannies of a "pristine" and neatly maintained aircraft when he pushes negative Gs for more that an second or two... Most scratches belong on the glare shield and the stuff below the canopy rail where all of the queep that a pilot hauls aloft gets stowed and fumbled for. FM actually is right - especially about the crew chiefs - they never would deliberately not clean up after themselves. Lots of paint is removed by overzealous crew chiefs cleaning the paint off of whatever he can reach. BTW FM, my hat is off to you and every other guy or gal that ever worked to get an airplane back into the next day's schedule. I may have brought it back code three but it was always code one when I signed for it. Also, I always had an excellent relationship with the crew chiefs on the planes that had BOTH of our names on them. 594, 796 and 808.
FuriousMeow Posted March 1, 2014 Posted March 1, 2014 (edited) It was a misunderstanding C0NAN. I've seen a lot of "weathered" paint schemes for games that literally are weathered, like planes sitting out in harsh conditions for 15 or so years through sleet, hail, abrasive sandstorms, like every possible weather imagined on every part of the globe hit these aircraft at once during their limited time in service and they also had blown gaskets that smoked oil across the sides of the fuselage at the rate of a gallon a day. Whenever I see that something needs more weathering I instantly think of that. Dirt, a little grime, some paint wear I understand but when I see "weathered" paint schemes on planes in games that look worse than some of the FLAs that I've driven which had mfg dates back in the mid-80s and no doubt drove across Iraq in the first Gulf War I just wonder where these guys came up with these things. Edited March 1, 2014 by FuriousMeow
nynek Posted March 1, 2014 Posted March 1, 2014 (edited) I played SWOTL to death with my first PC in 1993. It was a blast! No wonder I never heard about this SWOTL thing, at that time we, technically inclined, did THIS: Win 3.11 RuLeZ Edited March 1, 2014 by nynek
LLv44_Mprhead Posted March 1, 2014 Posted March 1, 2014 Call me young by what on earth was SWOTL? I think they are refering to this http://en.wikipedia.org/wiki/Secret_Weapons_of_the_Luftwaffe
ParaB Posted March 1, 2014 Posted March 1, 2014 I wasted many hours of my life playing Battlehawks 1942, Their Finest Hour and Secret Weapons of the Luftwaffe. Good times.
Bando Posted March 1, 2014 Posted March 1, 2014 Remember "Chuck Yeagers air warfare"? It would fit on a SS floppy disc of 720 Kb. Old simmers......
dburne Posted March 1, 2014 Posted March 1, 2014 (edited) I remember well creating boot floppies, to move things like himem I think it was , etc... What really amazes me is seeing some pics of some of these older games, and how rough they look by today's standards - but back then, we thought they were awesome! Edited March 1, 2014 by dburnette
Mac_Messer Posted March 1, 2014 Posted March 1, 2014 today looking in my hard drives i found an old backup folder for 1946, so i launch it again and here is a little comparison and you can see how the industry has advanced. enjoy Did you really want to show vast progress here? Because I have my doubts.
Georgio Posted March 1, 2014 Posted March 1, 2014 In Europe it was called 'Chuck Yeager's Air Combat' had a great shot of the old boy in the cover of the box and was probably the first flight sim that had a decent feeling of flight... Good times. Remember "Chuck Yeagers air warfare"? It would fit on a SS floppy disc of 720 Kb. Old simmers......
Georgio Posted March 1, 2014 Posted March 1, 2014 Regarding the wearing of the pit as it were, it would be nice certainly in SP if your pristine mission 1 plane got more and more threadbare as the missions progressed and even suffered some gremlins to keep you on your toes. Having planes that always work with systems that only go wrong due to enemy fire or pilot error just seems plain wrong....^^
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