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Pilot's view


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Popsschubert4
Posted

In the old IL-2 Sturmovik series, if one selected control/F1, the pilot's view was complete without the interior of the aircraft, just the view of what was ahead and no cockpit, so one could concentrate on the target and have the full view of what was ahead, no instrument panel or engine blocking the view or the shot of one's forward view. Is there another command that will allow the pilot's view the be unencumbered with the engine or instrument panel?

Posted

If your after one of these in your hanger, then no. Cockpit view only at this stage.

 

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  • Haha 1
Posted

Not from the seated position, though there are some external camera views.

JG7_RudeRaptor
Posted (edited)
On 3/25/2019 at 12:26 AM, Popsschubert4 said:

In the old IL-2 Sturmovik series, if one selected control/F1, the pilot's view was complete without the interior of the aircraft, just the view of what was ahead and no cockpit, so one could concentrate on the target and have the full view of what was ahead, no instrument panel or engine blocking the view or the shot of one's forward view. Is there another command that will allow the pilot's view the be unencumbered with the engine or instrument panel?

 

 

L alt + F2  After zoom in a bit to move camera so you cant see the your nose.

 

Or, 

 

currently the Alt+F2 cameras in game are 5. The location of each camera relative to the aircraft can be found in the folder :

 

IL-2 Sturmovik Battle of Stalingrad\data\LuaScripts\WorldObjects\fixcameras\Planes

 

they are saved in the relative .txt files.

 

For most aircraft, there is a way to increase the number to 11, by adding info using the same code structure and increasing the number of the "attach=100"  all the way up to 110. This way you can get more possibilities for creating a video, move the camera to a position in which you can use external padlock and get a nice view of both aircraft, get no-cockpit view, behind or down view, etc.

 

below is an example of my txt file for the 109 F4 (included are the instructions of what each number represents):

If you want to keep all existing ALT+F2 positions and add 5 more, just paste the positions you like using the appropriate numbers.

Feel free to use it or modify it. I 'm not sure what the "convex" command does, maybe the devs could help here.

This may be useful only for the 109 series. You should change the coordinates for other planes.

 

***please back up your original files before making any changes***

 

 

// attach ID should be in range from 100 to 110
// first number is forward - backward (bigger is forward)
// second number is height (bigger is higher)
// third number is left - right (negative is left)
// rotation values : 1st along X-longitudinal, 2nd along Y-vertical, 3rd along Z-look up-down)


[attach=100] // Nose camera facing infront, 25m ahead
    position = 25, 0, 0
    rotation = 0, 0, 0
    convex = "Fin_Ctl_0"
    object = "LuaScripts/WorldObjects/GoProCamera90.txt"
[end]

 

Basically you nee to  change the position of the camera.

 

Example:

Defualt:

[attach=100] // Gun camera over the cocpit
    position = 0.7, -0.3, -1.1

 

Guncam on the nose 

[attach=100] // Gun camera over the cocpit
    position = 3.0, 0.0, 0.0

Edited by JG7_RudeRaptor

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