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Posted (edited)

I just noticed my game has generated 567 missionReport files since 2/17 (today is 2/25). I believe that is when I modified my startup.cfg file to generate them for the PWCG. Did I do sometime wrong in all of this?

 

Below are my system and track_record settings from the startup.cfg

Spoiler

 

[KEY = system]
    bin_log_folder = ""
    chatlog = 0
    debug_info = 0
    debug_render = 0
    dlgbox_sky = 0
    gamelog = 0
    keep_binary_log = 0
    mgenlog = 0
    mission_text_log = 1
    modes = 0
    playoffline = 0
    reset_configs = 0
    show_net_skins = 1
    skin_dir = "graphics\Skins\"
    text_log_folder = ""
[END]

 

[KEY = track_record]
    fx_sound = 2
    record_graphics_effect = 1
    record_ground_vehicles = 1
    tacviewrecord = 1
[END]

 

1050732040_567missionReportfiles.thumb.jpg.2461d428714e9457b6f0945abfe49248.jpg

Edited by Voyager
Posted

A new log file is created every 30 seconds or so, normal operation.

Posted (edited)

Ah ok. As long as it's normal operation.

 

Is there a way to send them to a sub folder so the data folder doesn't get overwhelmed by them? 

Edited by Voyager
WWSitttingDuck
Posted

edit your startup.cfg to reflect this.   Not sure how this change might effect PWCG if you are using it...

 

[KEY = system]
    bin_log_folder = ""
    chatlog = 0
    debug_render = 0
    gamelog = 0
    keep_binary_log = 0
    mission_text_log = 1
    modes = 0
    playoffline = 0
    reset_configs = 0
    show_net_skins = 1
    skin_dir = "graphics\Skins\"
    text_log_folder = "logs\txt\"

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