ebbers Posted February 16, 2019 Posted February 16, 2019 Hi All, totally unrealistic request I know, but any plans to introduce a "shell" x-ray kill cam in slow motion, like we see in the Sniper series from rebellion, so we can see the effect of a AP shell etc going through the tank and out the other side? not realistic but maybe good to see the effect of your gunnery? Ton 1 1
Fliegel Posted February 16, 2019 Posted February 16, 2019 That's what War Thunder do in ground forces. In simulators I would prefer (especially in multiplayer) not to have this. The uncertainty what damage you have done (if any) is part of it. 3
E4GLEyE Posted February 18, 2019 Posted February 18, 2019 I wonder (did not yet try) if you can use TacView to review your tank battles... Tho you won't see the internal damage, if it works you could follow the shell to the impact point.
F/JG300_Gruber Posted February 19, 2019 Posted February 19, 2019 Displaying a hole on the exact location of the point of impact in addition to the generic area damages would also be a good help to analyze your shots, even mid battle if you can see them 4
KARAYA1 Posted February 23, 2019 Posted February 23, 2019 On 2/16/2019 at 7:37 PM, ebbers said: Hi All, totally unrealistic request I know, but any plans to introduce a "shell" x-ray kill cam in slow motion, like we see in the Sniper series from rebellion, so we can see the effect of a AP shell etc going through the tank and out the other side? not realistic but maybe good to see the effect of your gunnery? Ton Please not in the game, in the recorded replay you can see your hits maybe but a good gunner knows where he hits and I don't wanna know whats broken in my enemy tank by the cheats of a slowmo camera. 2
Haza Posted February 24, 2019 Posted February 24, 2019 Perhaps this could be something that could be optional for the game servers to decide! That way, similar to the GPS the server admins could turned it on or off, that way everybody is a winner!! Regards
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