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slow motion impacts?


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Posted

Hi All, totally unrealistic request I know, but any plans to introduce a  "shell"  x-ray kill cam in slow motion, like we see in the Sniper series from rebellion, so we can see the effect of a AP shell etc  going through the tank and out the other side? not realistic but maybe good to see the effect of your gunnery? Ton

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Posted

That's what War Thunder do in ground forces.
In simulators I would prefer (especially in multiplayer) not to have this. The uncertainty what damage you have done (if any) is part of it.

  • Upvote 3
Posted

I wonder (did not yet try) if you can use TacView to review your tank battles... Tho you won't see the internal damage, if it works you could follow the shell to the impact point. 

F/JG300_Gruber
Posted

Displaying a hole on the exact location of the point of impact in addition to the generic area damages would also be a good help to analyze your shots, even mid battle if you can see them

  • Upvote 4
Posted
On 2/16/2019 at 7:37 PM, ebbers said:

Hi All, totally unrealistic request I know, but any plans to introduce a  "shell"  x-ray kill cam in slow motion, like we see in the Sniper series from rebellion, so we can see the effect of a AP shell etc  going through the tank and out the other side? not realistic but maybe good to see the effect of your gunnery? Ton

 

Please not in the game, in the recorded replay you can see your hits maybe but a good gunner knows where he hits and I don't wanna know whats broken in my enemy tank by the cheats of a slowmo camera. 

  • Upvote 2
Posted

Perhaps this could be something that could be optional for the game servers to decide! That way, similar to the GPS the server admins could turned it on or off, that way everybody is a winner!!

 

Regards

 

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