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Limitations of modding in regards to head movement


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FTC_ChilliBalls
Posted

As per title.

 

To elaborate, is it possible to bind certain movements to other movements, such as moving your head to the left whilst looking over your left shoulder?

The maximum angle at which humans can turn their head is limited to about 90° to the sides, increasing this angle necessitates movement of the upper body.

AFAIK DCS simulates this, and IMO this would increase fidelity and immersion many times over.

Posted (edited)

The flaw in your argument is this: As you can see you have to move your entire body anyway so why restrict the view we have? Like I have said all along with flight simulators - "making it harder doesn't make it more real".

 

 

 

Edited by JG7_X-Man
Posted
16 hours ago, So_ein_Feuerball said:

is it possible to bind certain movements to other movements, such as moving your head to the left whilst looking over your left shoulder?

This involves changing head position to the side while turning it, right? You can achieve this by simultaneously pressing two buttons (one for rotation, the other for translation), but I think it's impossible to reasonably bind them together in-game.

However, head tracking software such as OpenTrack can do it for you when 6DOF is enabled.

 

Posted (edited)
29 minutes ago, sniperton said:

This involves changing head position to the side while turning it, right? You can achieve this by simultaneously pressing two buttons (one for rotation, the other for translation), but I think it's impossible to reasonably bind them together in-game.

 

 

Are you sure?  I am pretty certain you can set up custom views for any angle including looking over your shoulder.  I am pretty sure I tried it once before finding a better solution .  I also remember setting up a key simply to look out and down at my Yak fuel indicators on the wing.  If you can find a way to  get the  pilot looking at a particular thing then you can save it as a view.

You also do not need 6DOF enabled to do it in OpenTrack.  I do it with EDtracker which only has 4DOF.  I look over my right shoulder and tilt my head left (as you naturally do when looking over your right shoulder) and it moves my head out to the right of the fuselage to allow me to see further back (Same for other side of plane of course).   On the ground it is like undoing your straps and hanging over the edge of your cockpit to see right down the side and even to the other side of your tail but in the air the IL2 software restricts you to just putting your head against the canopy.   If I just tilt my head left while looking forward then it moves my head left as you want.   I have similar things programmed in Opentrack to get vertical head movement (ie slumping or sitting up) and leaning forward to get the 5th & 6th axis.

Edited by 56RAF_Roblex
Posted
2 hours ago, 56RAF_Roblex said:

You also do not need 6DOF enabled to do it in OpenTrack.  I do it with EDtracker which only has 4DOF.

Just nitpicking, but I think OpenTrack's output is 6DOF, the trick is that it extends the 4DOF input from EDTracker.

Otherwise you're right, I forgot about the possibility that you can define custom views, e.g. you can define a left backwards view where the viewpoint is removed from the centre towards the canopy frame. My bad, sorry.

FTC_ChilliBalls
Posted (edited)

I‘m sorry, it seems I wasn‘t clear enough with what i wanted. I already have TrackIR and I find it to be clearly superior to Opentrack in its basic application, especially when comparing TIR’s TrueView to OT‘s Relative Translation.

 

The one thing I‘m missing in TIR is the ability to have more natural progression of head movement when I turn my head more than 90°. I‘ve already exhausted the options we currently have in game, which is why I‘ve asked about the limitations of modding.

 

edit: is it just me or do you guys also see the last paragraph in bigger font size than the others?

Edited by So_ein_Feuerball
Posted
2 minutes ago, So_ein_Feuerball said:

 

The one thing I‘m missing in TIR is the ability to have more natural progression of head movement when I turn my head more than 90°. I‘ve already exhausted the options we currently have in game, which is why I‘ve asked about the limitations of modding.

 

Can you expand on what you mean?  I assume you don't want to turn your own head beyond 90 degrees because then you can't see your screen ?

 

A 'Natural' progression is one degree of your head movement is one degree of pilots head movement but then you cannot look behind.
A linear progression through to 180 might be One degree of your head movement equals Four degrees of pilots head movement so 45 degrees allows you to see your six but then you might not like your view moving four times as fast when you are looking ahead.
A Geometric progression might start with 1 = 1 dead front and gradually move to 1 = 4 by the time you reach 45 degrees or maybe the first ten degrees either way is 1 = 1 then it scales up to 1 = 4 gradually between 10 & 45 degrees.

TrackIr will support all of those without needing to use Opentrack.  What TrackIr cannot do (I believe) is move your head sideways as your virtual pilots head passes 90 degrees but that is Trivial to add using Opentrack.    What exactly were you wanting to do?

I can make a very short video of how it looks when I use Opentrack to look over my shoulder but I have to go out right now so it will have to be later.

FTC_ChilliBalls
Posted (edited)

I mean that IRL, if you want to look beyond 90° you have to move your body also, thus shifting your head towards the direction you turn it.

As you can´t run both Opentrack and TrackIR at the same time, it´s either TIR´s better Trueview, which however behaves as if you were only a head,

or OTs Relative Translation, which can emulate your head being connected to a body, but is subpar in all other aspects.

 

What I want is have TrackIR´s Trueview but also taht my head automatically moves towards the direction I´ve turned to once I´ve passed 90° of movement.

With TrackIR as it currently is I can turn my head like an owl, which I do not want.

 

Since it´s not possible to mod TrackIR and Opentrack is not an option due to a lack of TrackIRs Trueview, I want to try modding IL 2.

Though I have no idea whether something like what I want is feasable with what the devs have allowed us to modify.

Edited by So_ein_Feuerball
Posted (edited)

Here is what I get  .

Note that you obviously cannot lean out so far except on the ground.   The game restrict how far you can lean when flying.

 

 

 

Edited by 56RAF_Roblex
FTC_ChilliBalls
Posted

I am well aware that you can do this in Opentrack.

I want this to come from the game itself, not Opentrack.

 

Opentrack is inferior to TrackIR, this is the only thing which it does better.

Since one cannot use TrackIR and Opentrack at the same time, one has to choose.

 

I do not want to choose. I want TrackIR´s Trueview, in addition to having my in game head moving when I turn my head.

I cannot do this in TrackIR. So, since I do not want Opentrack, it will have to happen in game or another solution which is not Opentrack.

Posted
15 minutes ago, So_ein_Feuerball said:

I want this to come from the game itself, not Opentrack.

I doubt if it's possible, the game just takes the input as raw data, all calculations are done in the tracking software, so IMO it would be better to convince TrackIR's developers to do something for the money you paid. ;)

 

  • Haha 1

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