40plus Posted January 18, 2019 Posted January 18, 2019 Just installed the latest Nvidia drivers on my Zotac 1080Ti. Version # 417.71 build date 2019.1.15 I've noticed a BIG improvement in my VR performance (Vive) in that I no longer get micro-stutter when turning my head or looking out the side at a field of trees. One new issue that I do notice now though is that there is a weird rendering problem with the prop disc. The image has a terrible shutter to it when looking through the prop. It appears to be related to which pane of glass I'm looking through. The issue will be in the front pane but not the side or vise-versa depending on the plane. Definitely not usable during combat. Anybody else tried these new drivers? Cheers Paul
Dagwoodyt Posted January 18, 2019 Posted January 18, 2019 Odyssey on "High" settings, no artifacts so far. No obvious changes. Mostly 90fps on 1080Ti in 1v1 QM.
Dutch2 Posted January 18, 2019 Posted January 18, 2019 (edited) very intresting because despite some games should gain 25% better FPS as AMD/Nvidia sometimes claim, I never did notice any improvements after an upgrade, or the game was unplayable and I had to roll back. The new driver does contain the freesync as can be read here https://forum.il2sturmovik.com/topic/42578-finally-nvidia-free-freesync/, but tomorow my new 500Gb WD black NVMe M2 will arrive, so after a complete new instal, I will be forced to use the Nvidia new driver. Edited January 18, 2019 by Dutch2
Guest deleted@134347 Posted January 18, 2019 Posted January 18, 2019 1 hour ago, pfrances said: Just installed the latest Nvidia drivers on my Zotac 1080Ti. Version # 417.71 build date 2019.1.15 I've noticed a BIG improvement in my VR performance (Vive) in that I no longer get micro-stutter when turning my head or looking out the side at a field of trees. One new issue that I do notice now though is that there is a weird rendering problem with the prop disc. The image has a terrible shutter to it when looking through the prop. It appears to be related to which pane of glass I'm looking through. The issue will be in the front pane but not the side or vise-versa depending on the plane. Definitely not usable during combat. Anybody else tried these new drivers? Cheers Paul I installed it yesterday as well and I noticed that SteamVR automatically enabled the "motion smoothing" in the settings. That'll definitely introducing the warping you're talking about.
C6_lefuneste Posted January 19, 2019 Posted January 19, 2019 12 hours ago, moosya said: I installed it yesterday as well and I noticed that SteamVR automatically enabled the "motion smoothing" in the settings. That'll definitely introducing the warping you're talking about. Same as ASW for Rift. Either you have warping and better fps, or you have no warping and less fluid fps.... You can disable prop with the 3dmigoto mod.
fiddlinjim Posted January 23, 2019 Posted January 23, 2019 (edited) I found that my Rift Sensors were not functioning normally, when I checked them in the Oculus App. I checked that my Rift CV1 was updated and then updated my GPU-1080TI to 417.71 and the sensors then showed they were back to normal operation. However I didn't notice any improvement in clarity or FPS.. Edited January 23, 2019 by fiddlinjim spelling
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