adler_1 Posted January 17, 2019 Posted January 17, 2019 hello I am unable to delay the start of the complex trigger start using the usual methods 1) deactivate at start and activate 7 mn later 2) disable complex trigger MCU and restart with timer . The event being object stationary and alive , Does anyone know how to do this .
Sketch Posted January 18, 2019 Posted January 18, 2019 Don't deactivate the complex trigger. Instead deactivate and activate a timer that's before the complex trigger. 1
Gambit21 Posted January 18, 2019 Posted January 18, 2019 FWIW I’ve had no trouble activating complex triggers. 1
Sketch Posted January 18, 2019 Posted January 18, 2019 Here's an example of how I use a timer as an on/off switch. You can see the purple lines, that's 'onAttack' from the vehicles to a 1 second timer -> to my on off switch -> That sends a msg to my off button, the subtitle MCU, and to the 3 minute timer -> The off button turns off the on off switch immediately -> No other 'onAttack' messages can come through while my timer is off (deactivated) The subtitle sends a message to the friendly team saying that their objective is being attacked -> The on button fires after the 3 minute timer that turns the switch on again -> 'onAttack' messages can come through again
adler_1 Posted January 18, 2019 Author Posted January 18, 2019 (edited) here is how i did it today and its working . Begin - timer - activate - complex trigger disabled . they are also connected to objective failed if sunk . second overview off both actions . Edited January 18, 2019 by dog1
adler_1 Posted January 21, 2019 Author Posted January 21, 2019 ATT SKetch The purple line event going back up after the loop is terminated at 3mn goes where saying what event ?
coconut Posted January 21, 2019 Posted January 21, 2019 On 1/18/2019 at 3:08 AM, [TWB]Sketch said: Don't deactivate the complex trigger. Instead deactivate and activate a timer that's before the complex trigger. Complex triggers do not need to be triggered. I don't think your suggestion does anything. I would expect that activating/deactivating the complex trigger to work, and if it does not, I would activate/deactivate the logic the complex trigger triggers instead.
Sketch Posted January 21, 2019 Posted January 21, 2019 7 hours ago, coconut said: Complex triggers do not need to be triggered. I don't think your suggestion does anything. I would expect that activating/deactivating the complex trigger to work, and if it does not, I would activate/deactivate the logic the complex trigger triggers instead. You're right. My logic does nothing to the complex trigger, but instead to the timer before the complex trigger.
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