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Voice acting in Scripted Campaigns


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Posted

Having just played through a P-51 & Spitfire campaign in a different unnamed flight sim, it got me wondering why we don't have custom voice overs in the scripted campaigns for Great Battles. There was WWII era music & radio playing on the airfield before startup, I was able to tune in to Radio Berlin during my flight and there were even custom voice overs for startup, communication with the bomber groups & the fighter cover as well. Keep in mind this was all custom VO not that robotic style "Bandits at one five for six".

 

Will we ever get a similar treatment for our Great Battles scripted campaigns? I can't overstate how much this added to the immersion & overall "wow" factor. Now that we're starting to see even more fantastic campaigns added to this title I think it would be a great addition. Thoughts?

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Posted

Hahaha! Hey buddy! I miss you guys, I'd love to! Maybe this weekend & next week, either way I'll jump into Disco to say hi ;)

Jason_Williams
Posted

Yes in future campaigns.

 

Jason

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Posted

That's amazing news Jason, can't wait, thanks for the reply!

Posted

Working on it.

I have a little test/demo Jug mission that I might post later.

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Posted

Keep us posted Gambit, would be really cool to see what you're cooking up!

Wolfram-Harms
Posted
10 hours ago, Jason_Williams said:

Yes in future campaigns.

 

9 hours ago, Gambit21 said:

Working on it.

I have a little test/demo Jug mission that I might post later.

 

Very good news, thx Jason, Gambit and all at the studio!

Especially for single player campaigns the overall feeling of "really being there" is very important for a long-time simming.
All the little things like people and carts at the airfield, lights in the evenings, and voice com are not only just resource-hungrier -
they also contribute immensely to an overall feeling of deep immersion.

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