Stonehouse Posted March 16, 2022 Posted March 16, 2022 (edited) 5 hours ago, artao said: Thanks for keeping this updated @Stonehouse .. It definitely increased the "life" on the map. Less sterile. Especially on the Arras map. Since the OP doesn't appear to be active and this mod is maintained by someone else, perhaps a new thread is in order so the first post can be updated with the most up-to-date working version. To avoid confusion. Understand about the idea of a new thread but quite hesitant to do that as regardless of my tweaks it isn't my mod as such in that the original thought and effort was not mine. So I'm loathe to take anything away from the original author. I've had it happen to me over in DCS land with the GCICAP script quite a few years ago and it wasn't a pleasant experience and I don't wish to do that same thing to anyone, even slightly. @Youtch List as it stands - have to review some in light of the latest patch. Note some are my own versions of things and some are things slightly merged. eg SG low effects plus units is my version of this mod with my choices for probabilities and stuff like AAA switched off. Rheinland retexture is a merging of 3 or so separate mods from various people. Some like Lightning_coop_campaign are skin packs. Edited March 16, 2022 by Stonehouse
Youtch Posted March 16, 2022 Posted March 16, 2022 12 hours ago, artao said: Since the OP doesn't appear to be active and this mod is maintained by someone else, perhaps a new thread is in order so the first post can be updated with the most up-to-date working version. To avoid confusion. Fully agree, because when it comes to mod, people just check the first post which is supposed to be maintained with last version, and here it requires a lot of digging to understand it is still live. Highly recommend to create a new post referencing this one, for better visibility, since this mod is really good and desserves more attention 7 hours ago, Stonehouse said: Understand about the idea of a new thread but quite hesitant to do that as regardless of my tweaks it isn't my mod as such in that the original thought and effort was not mine. So I'm loathe to take anything away from the original author. I've had it happen to me over in DCS land with the GCICAP script quite a few years ago and it wasn't a pleasant experience and I don't wish to do that same thing to anyone, even slightly. PM the original author to ask for permission and check if he is still alive ?, otherwise you can reference the author and put a nice disclaimer text. The code of mods are kind of opensource anyway, and not moneytizable.
templargfx Posted March 18, 2022 Author Posted March 18, 2022 I have given Stonehouse permission to create his own thread and take over the mod completely. Thanks for keeping this alive Stonehouse! 1 3
Stonehouse Posted March 18, 2022 Posted March 18, 2022 (edited) Thank you @templargfx . I'll create a new thread when I get a sec so I can keep the first post updated and will credit you as the original mod author. Will PM you when I get that done. I can't remember if I thanked you for creating this mod somewhere back in the thread but thank you again. It really makes a huge difference to the ambiance experienced in missions. If the devs would only get the spawned effects to pick up the mission defined wind direction automatically it would be perfect! New thread found here Edited March 18, 2022 by Stonehouse 1
artao Posted March 18, 2022 Posted March 18, 2022 Indeed @templargfx thanks for making this. It really makes it feel more like there's an actual war going on. And thank you @Stonehouse thank you for maintaining it.
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