PandaCheese Posted January 12, 2019 Posted January 12, 2019 For example when returning from a sortie does it tune in to your home base or just the closest NDB?
Plurp Posted January 12, 2019 Posted January 12, 2019 16 minutes ago, PandaCheese said: For example when returning from a sortie does it tune in to your home base or just the closest NDB? Just the closest. 1
Bert_Foster Posted January 12, 2019 Posted January 12, 2019 Be nice and more realistic if we had some way to tune and ID a specific station. 6
BubiHUN Posted January 14, 2019 Posted January 14, 2019 (edited) On 1/12/2019 at 8:29 PM, Bert_Foster said: Be nice and more realistic if we had some way to tune and ID a specific station. Or have at least 3-3 NDB channels for both sides, like 1-2-3 for blue team, 4-5-6 for red team. Edited January 14, 2019 by -[HRAF]BubiHUN
Jade_Monkey Posted January 15, 2019 Posted January 15, 2019 From the outside it seems like a relatively simple implementation. Probably not too high on the priority list at the moment but things like this sometimes add more value than new content itself. It gives a new life to the previously released content which is great. 1
PandaCheese Posted January 15, 2019 Author Posted January 15, 2019 This makes me wonder what the existing tune radio to allied/axis control is supposed to do?
1CGS LukeFF Posted January 15, 2019 1CGS Posted January 15, 2019 6 hours ago, PandaCheese said: This makes me wonder what the existing tune radio to allied/axis control is supposed to do? Exactly what it says - it'll tune into the other side's radio channel in single player mode, if the plane has the capability. It's also needed to use the P-39's radio compass.
busdriver Posted January 15, 2019 Posted January 15, 2019 I inferred PandaCheese was asking a more nuanced question. As in why are the tuning options friend/foe and not friend#1 (or airbase #1)/friend#2 (airbase#2)? What is the logic behind the ability to select the enemy's NDB? I agree with Bubi's suggestion, having a couple NDB options on each side.
1CGS LukeFF Posted January 15, 2019 1CGS Posted January 15, 2019 1 hour ago, busdriver said: What is the logic behind the ability to select the enemy's NDB? ? There is no ability to tune into the enemy's NDB.
busdriver Posted January 15, 2019 Posted January 15, 2019 Then help me out, please. When I use [LAlt] [C] and I see the technochat alternate between allied and axis channel, what is being tuned, a communication channel? I was obviously mistaken thinking this was related to navigation. I confess the Russian and German language in game commentary is simply background noise, but I don't think the language changed when I switched channels. Thus my assumption I was switching nav channels and not comm channels.
1CGS LukeFF Posted January 16, 2019 1CGS Posted January 16, 2019 11 hours ago, busdriver said: Then help me out, please. When I use [LAlt] [C] and I see the technochat alternate between allied and axis channel, what is being tuned, a communication channel? Correct, it switches between the Allied (4.0 megahertz) and Axis (3.7 megahertz) comms channels. In addition, if you have the radio compass fitted in the P-39, it will switch to RDF mode as well.
No601_Swallow Posted January 16, 2019 Posted January 16, 2019 The ability to assign NDB channels (up to ten of them, if I remember correctly) to individual NDBs is already built into the ME as a non-functioning placeholder - it's just not implemented yet. I seem to recall Han saying in a DD that there is no demand for this - or that players aren't using them - Erm, I can't remember exactly. Anyway, Devs! Make it so!
busdriver Posted January 16, 2019 Posted January 16, 2019 13 hours ago, LukeFF said: Correct, it switches between the Allied (4.0 megahertz) and Axis (3.7 megahertz) comms channels. In addition, if you have the radio compass fitted in the P-39, it will switch to RDF mode as well. Copy that. I saw the tuning animation in the P-40. And indeed the radio chatter changes from Russian to German. This is a head scratcher for me, I just don't see the intent for the SP gamer. Thanks for correcting my misperception.
Panda_Cheese Posted January 16, 2019 Posted January 16, 2019 15 hours ago, No601_Swallow said: I seem to recall Han saying in a DD that there is no demand for this - or that players aren't using them - Erm, I can't remember exactly. Anyway, Devs! Make it so! I’d like to demand.? Being able to tune to specific beacons within range would make navigation a lot convenient vs the halfassed way it works now, i.e. pointing to god knows what. 3
1CGS LukeFF Posted January 16, 2019 1CGS Posted January 16, 2019 4 hours ago, busdriver said: Copy that. I saw the tuning animation in the P-40. And indeed the radio chatter changes from Russian to German. This is a head scratcher for me, I just don't see the intent for the SP gamer. Thanks for correcting my misperception. No problem. ? My guess is that it's meant to give the player extra info about whether there are enemies in the area before the player knows they are there. In any case, yes, I would also like to see this expanded to selectable NDBs and - where appropriate - to filter out radio traffic from friendly flights that are not in my area of operations.
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