HaunterHero Posted January 12, 2019 Posted January 12, 2019 (edited) Im trying to find ou how I could add things like dirt roads or a lager part of tarmac for planes to park on. I am also trying to find out how to add things such as ground based tracers and smoke to give more of an effect of a harsh battle going on below. messing with the surface menu I can find textures for a gravel road and at some airfield they have parts of tarmac that I can move but I don’t know how to add a new one. If I try to add a new detail( I think that’s what it’s called) it only places snow. Can anyone help out, please Edited January 12, 2019 by HaunterHero
Sketch Posted January 12, 2019 Posted January 12, 2019 3 hours ago, HaunterHero said: Im trying to find ou how I could add things like dirt roads or a lager part of tarmac for planes to park on. Adding roads is beyond my knowledge, but maybe someone else can help you there. As far as I know, you can't modify the map without major changes. Additionally, if the map were multiplayer, players would have to download your custom changes. 3 hours ago, HaunterHero said: I am also trying to find out how to add things such as ground based tracers and smoke to give more of an effect of a harsh battle going on below. messing with the surface menu I can find textures for a gravel road and at some airfield they have parts of tarmac that I can move but I don’t know how to add a new one. If I try to add a new detail( I think that’s what it’s called) it only places snow. Can anyone help out, please I built this in haste, but this is an example of how to get your guys to shoot the ground. After 30 seconds of mission start, the checkpoint waits to fire. When it does, 1 second later, both the German and Russian machine gun units will fire at the ground near their enemy (but not hit said enemy). After five minutes, the units will stop shooting and then disappear. And, the checkpoint will again wait for units to enter the area. JimTM also has a smoke effect substainer in his mission editor guide files. 1
HaunterHero Posted January 12, 2019 Author Posted January 12, 2019 (edited) 38 minutes ago, [TWB]Sketch said: Adding roads is beyond my knowledge, but maybe someone else can help you there. As far as I know, you can't modify the map without major changes. Additionally, if the map were multiplayer, players would have to download your custom changes. I built this in haste, but this is an example of how to get your guys to shoot the ground. After 30 seconds of mission start, the checkpoint waits to fire. When it does, 1 second later, both the German and Russian machine gun units will fire at the ground near their enemy (but not hit said enemy). After five minutes, the units will stop shooting and then disappear. And, the checkpoint will again wait for units to enter the area. JimTM also has a smoke effect substainer in his mission editor guide files. This is super useful, I'll add this to my notes. thanks a bunch Edited January 12, 2019 by HaunterHero
coconut Posted January 13, 2019 Posted January 13, 2019 (edited) I think it might be possible to modify a map, but it requires mods on. I haven't tested it. EDIT: Now I've tested it, doesn't work. Adding / changing roads would difficult, we don't have the tools for that. Edited January 13, 2019 by coconut 1
HaunterHero Posted January 13, 2019 Author Posted January 13, 2019 I guess the surface edit tab must be off limits for now. hope they will give us a little more to work with in the future. I feel like smaller things like roads and pathways would be really nice. Thanks anyway
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now