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Posted (edited)

I'm working on a number of maps and am trying to make it easier for players to understand what to do. If I load up my mission single player (with my Player plane set to either Russia or Germany) I see the things I expect to see -- that is, any Icon Translator that has a name shows up on the map. For example "attack" and "defend" names for objectives. I've also added some individual icon translators to name sectors on the map.

 

But when I set the map to Deathmatch and load it into dserver and connect, all these names disappear. The icons are still there, the influence areas are there, various things change depending on whether I select Axis or Allies (as I expect). But zero text on the map. I can't find anything in Jim's manual or in my online searching that gives me any hints. Shouldn't the map just label itself in MP the same way as SP, just accounting for coalition?

 

Edit: 

 

Hmmm. Looking more closely it seems like on my server I am getting zero text from the game. No in-game subtitles or anything like that.

 

I'm using the "resaver" to get the mission to run on a different computer than I created it -- is there something I need to do with subtitles or translation files or something?

 

Edit again:

 

Aha! The resaver is overwriting the .ENG file, which is usually 23KB but it blatted it down to 2KB and removed most of the strings. I think this is going to be my problem, will fiddle around and put the .ENG file back and see what happens.

 

Edit:

 

I'm still stuck. I put the .ENG file back, bounced the server, and still no labels. Is anyone else successful in using resaver for IL2? Any hints? I'm just using the batch file that it came with.

Edited by Alonzo
WWSitttingDuck
Posted

what is in the list file on the server...

 

should look something like this..

filename="multiplayer/dogfight/dogfight practice mission.eng","061417f2"
filename="multiplayer/dogfight/dogfight practice mission.fra","e345044f"
filename="multiplayer/dogfight/dogfight practice mission.ger","1bffb965"
filename="multiplayer/dogfight/dogfight practice mission.pol","9ca9fd52"
filename="multiplayer/dogfight/dogfight practice mission.rus","341aba79"
filename="multiplayer/dogfight/dogfight practice mission.spa","9b5c699f"
 

If it is empty, that is why the eng file is not getting transferred.

 

From my experience, mostly likely reason for an empty list file is running the game and ME at the same time.   If so, you have to close both, and open ME one more time and resave the mission to generate a list file.

  • Upvote 1
Posted

YES! So the problem was twofold. Thank you so much for the information about the .list file.

 

The .list file was indeed empty as you guessed. Opening and saving the mission didn't help. I loaded it on a separate machine and that machine saved the .list just fine.

 

Here's what I had done: On my gaming rig I had made a directory outside of the usual IL2 data folder, where I was working on the missions. I didn't want to get confused or accidentally connect to my server and overwrite in-development map files with ones from the server. But if you edit a mission file outside of the usual IL2 data folder/structure, it gives you an empty .list file. You must work on missions in the usual folder structure for the .list file to be saved correctly.

 

Now I know. I was trying to be altogether too clever. I'll just stick to zipping up my directories every time I do something significant, as I can always go spelunking in zip files if I delete something important.

 

A hundred thanks for your help.

 

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