emely Posted January 2, 2020 Posted January 2, 2020 Guys, if you put on all these award pieces of iron, your plane will not be able to take off ? The statistics in this game are extremely stupid, it does not make a difference between a real player and a bot.
BMA_Hellbender Posted January 2, 2020 Posted January 2, 2020 1 hour ago, 1PL-Husar-1Esk said: BTW I found that here (link below) are all ROF medals and posters in zip files and they have transparency ? I can imagine that there is copyleft licence on them. https://riseofflight.com/forum/topic/45373-new-useful-materials-page-official-links/?hl=%2Brof_awards_poster Oh yes, those look great! This is the link: https://rof.s3.amazonaws.com/UM/ROF_Awards_Medals.zip The medals are in the National Medals folder and are in PSD, but easy enough to remove background layers and convert to PNG.
No.23_Triggers Posted January 2, 2020 Posted January 2, 2020 (edited) 10 hours ago, J5_Hellbender-Sch27b said: Yeah, step aside, I'm like the ace of aces of aces here. Central Mission Legend (15 kills in one sortie), Tour Legend (100 kills in one tour) and Pour Le Merite with Oak Leaves (100 kills in one life). Not bad, I guess.... But how about These babies?? First combatant in history to win both a Medal of Honor AND a VC? Why, yes please! Only airman to win two VCs? Don't mind if I do! (I think a few of these are due to be revoked once the awards are fixed ) Edited January 2, 2020 by US93_Larner 2
J99_Sizzlorr Posted January 2, 2020 Posted January 2, 2020 That is really cool that you got the Awards working. I know all is WIP but some pictures seem really distorted...
76SQN-FatherTed Posted January 2, 2020 Posted January 2, 2020 <rant>I'm not normally one to get exercised by this sort of thing, but medals for bravery in a videogame? Really? Some sort of leaderboard - yes , Steam achievements - yes, but a VC? I know I'm being too serious, but I've never met anyone who's displayed conspicuous valour in a videogame<rant over>. 1
BMA_Hellbender Posted January 2, 2020 Posted January 2, 2020 1 hour ago, =CfC=FatherTed said: <rant>I'm not normally one to get exercised by this sort of thing, but medals for bravery in a videogame? Really? Some sort of leaderboard - yes , Steam achievements - yes, but a VC? I know I'm being too serious, but I've never met anyone who's displayed conspicuous valour in a videogame<rant over>. Clearly you haven't flown with the Schlastas yet. We get Blue Maxes after every sortie if the plane is still somewhat serviceable.
emely Posted January 3, 2020 Posted January 3, 2020 2 hours ago, =CfC=FatherTed said: <rant>I'm not normally one to get exercised by this sort of thing, but medals for bravery in a videogame? Really? Some sort of leaderboard - yes , Steam achievements - yes, but a VC? I know I'm being too serious, but I've never met anyone who's displayed conspicuous valour in a videogame<rant over>. These guys, when they go to pee at night, also get a sign for valor ?
J5_Gamecock Posted January 3, 2020 Posted January 3, 2020 3 hours ago, =CfC=FatherTed said: <rant>I'm not normally one to get exercised by this sort of thing, but medals for bravery in a videogame? Really? Some sort of leaderboard - yes , Steam achievements - yes, but a VC? I know I'm being too serious, but I've never met anyone who's displayed conspicuous valour in a videogame<rant over>. I guess a virtual medal is OK for virtual bravery.
76SQN-FatherTed Posted January 3, 2020 Posted January 3, 2020 Sorry everyone - a slight sense of humour failure on my part (which I recognised as I typed, but could't stop myself?)
No.23_Triggers Posted January 3, 2020 Posted January 3, 2020 (edited) Just wondering - is WW2 AA still on? Had some rather large and scarily accurate artillery going up at me yesterday... Edited January 3, 2020 by US93_Larner
J5_Adam Posted January 3, 2020 Posted January 3, 2020 41 minutes ago, US93_Larner said: Just wondering - is WW2 AA still on? Had some rather large and scarily accurate artillery going up at me yesterday... I thought with the last update that the flak was fixed? Are we still using WW2 flak FFS?
JGr2/J5_Klugermann Posted January 3, 2020 Posted January 3, 2020 Yes 88 and 90mm caliber. The latter blew me to bits and ended my 24 streak last month. 1
J5_Adam Posted January 3, 2020 Posted January 3, 2020 2 minutes ago, J5_Klugermann said: Yes 88 and 90mm caliber. The latter blew me to bits and ended my 24 streak last month. Hmm maybe no one has had time to update the missions yet?
emely Posted January 4, 2020 Posted January 4, 2020 Wolf, please don’t be offended, but it’s so nice to hit with a burst of fire from a machine gun in the side of Dr1 and see how it falls ? In general, there was an interesting session, only I had a collision with someone from f7f, tomorrow I'll see how it turned out.
SeaW0lf Posted January 4, 2020 Posted January 4, 2020 No worries, I had a great dogfight with a fella named Shnyzo. Could see him getting unrusted as it went ? (I was rusted in the Dr1 as well). For some reason the parser gave me a successful landing after a forced landing.
US103_Baer Posted January 4, 2020 Posted January 4, 2020 (edited) 11 hours ago, US93_Larner said: Just wondering - is WW2 AA still on? Had some rather large and scarily accurate artillery going up at me yesterday... Within minutes of each other i saw Larner and Cuban both blown out of the sky with direct hits. Wasn't even a designated heavy Flak area either. I only got away by extreme zig zagging. Map was DoulCamb_Noon_Arras1918_191118 Edited January 4, 2020 by US103_Baer
J99_Sizzlorr Posted January 4, 2020 Posted January 4, 2020 Balloons are heavily defended as well. Might be because of that that old sack hanging around.
SeaW0lf Posted January 4, 2020 Posted January 4, 2020 Yesterday I had to flee flak at 18.000ft ahead of Bapaume, even on my half part of the mud (I think it was Dawn_Arras1918) . It does not seem to lose accuracy with altitude. I hope we get the WWI flak at some point. I sense this is preventing players from crossing the mud. Friendly flak might also be helping foes to bypass our defenses unannounced (while our artillery is busy flaking us) and jumping us from behind. Yesterday we were jumped from behind in all engagements that I had in our air start zone while being tagged by flak. With the invisible plane bug, it also makes us think an invisible plane is around. But it was a fun day.
US103_Baer Posted January 4, 2020 Posted January 4, 2020 2 hours ago, J99_Sizzlorr said: Balloons are heavily defended as well. Might be because of that that old sack hanging around. Ah, yes, there was one. Good point
JGr2/J5_Baeumer Posted January 4, 2020 Posted January 4, 2020 There have been no changes to missions and therefore AA since November, unless the hotfix just before Xmas tweaked them somehow from the master server end. To reconfirm statements elsewhere and earlier, WWI AA is bugged and not employed until fixed. Some previously scheduled minor revisions are expected later during the weekend. A announcement from Matt detailing changes will be made here. 1
JGr2/J5_Baeumer Posted January 4, 2020 Posted January 4, 2020 My bad. Its the MG's that are not fixed then. In any event the mission AA hasn't been changed since November as of today. That may be changing in the next day or so as some mission updates are anticipated.
emely Posted January 6, 2020 Posted January 6, 2020 On 1/4/2020 at 7:24 AM, SeaW0lf said: For some reason the parser gave me a successful landing after a forced landing. I fly one day a week, then I talk about it for six days on the forum :-)) Do you want to say that you had a successful landing after this fight?
SeaW0lf Posted January 6, 2020 Posted January 6, 2020 (edited) I told you online on chat that I had no ammo. You can see me flare asking for help. On the second 57, you can see that I fired a single bullet as a Hail Mary shot. Unfortunately I did not have a few rounds left, just one. Otherwise you would be dead. On the last post I tried to respond politely. Don't make it personal. I don’t think it is allowed under the forum rules. If you want to test yourself against me, and I see no need for it (you know me from ROF), get on-line. Edited January 6, 2020 by SeaW0lf
emely Posted January 6, 2020 Posted January 6, 2020 18 minutes ago, SeaW0lf said: I told you online on chat that I had no ammo. You can see me flare asking for help. On the second 57, you can see that I fired a single bullet as a Hail Mary shot. Unfortunately I did not have a few rounds left, just one. Otherwise you would be dead. On the last post I tried to respond politely. Don't make it personal. I don’t think it is allowed under the forum rules. If you want to test yourself against me, and I see no need for it (you know me from ROF), get on-line. Yes, you're nervous, why would it? )) I was surprised that after this you made a successful landing, that's why I asked. Your last bullet flew by. If you had ten of them, all ten would pass by. and you had no time for more. It was just a conversation about the work of the parser, but if you want more, I can provide it to you. I have never extended gentleman rules to dr1 pilots in RoF. These guys are illegal from takeoff to touchdown. Perhaps the only exception is Etzel.
SeaW0lf Posted January 6, 2020 Posted January 6, 2020 The successful landing that I mentioned was from my fight with Shnyzo, not you. Read the post again with care.
emely Posted January 6, 2020 Posted January 6, 2020 29 minutes ago, SeaW0lf said: The successful landing that I mentioned was from my fight with Shnyzo, not you. Read the post again with care. If the conversation is about two different events, then the problem is in mutual understanding. Why didn’t you tell me this right away, but you started telling the story that you ran out of bullets? Ok, let's end this. But if you want a duel, I’m ready in Rof on a puppy to confront dr1. 20 minutes ago, US213_Talbot said: Do not eat so much shit, otherwise your plane will not fly because of the pilot’s thick ass
HagarTheHorrible Posted January 6, 2020 Posted January 6, 2020 SeaWOLF, I was a bit disappointed to see you vanish into thin air. I make absolutely no comment on your fairness of play or if it was a fit of pique or being a sore loser, or indeed if you vanishing in the video is actually what happened ( I mean it, it isn’t a snarkie comment or me being sarcastic, I have absolutely no beef against you what so ever) It is purely from an immersion point of view, a bit like the people who land and then take the time to taxi up to the hangers and switch off the engine. I just think it is poor form, less so on a furball server, to quit before the aircraft has come to earth, one way or another. It’s not just about the victories, it’s also about losing ourselves in the moment, and vanishing, for non technical reasons, is a bit of an immersion killer and might even draw accusations of poor altitude.
1PL-Husar-1Esk Posted January 6, 2020 Posted January 6, 2020 On 1/4/2020 at 11:57 PM, J5_Baeumer said: My bad. Its the MG's that are not fixed then. In any event the mission AA hasn't been changed since November as of today. That may be changing in the next day or so as some mission updates are anticipated. What's wrong with MGs?
SeaW0lf Posted January 6, 2020 Posted January 6, 2020 6 hours ago, HagarTheHorrible said: SeaWOLF, I was a bit disappointed to see you vanish into thin air. I make absolutely no comment on your fairness of play or if it was a fit of pique or being a sore loser, or indeed if you vanishing in the video is actually what happened ( I mean it, it isn’t a snarkie comment or me being sarcastic, I have absolutely no beef against you what so ever) It is purely from an immersion point of view, a bit like the people who land and then take the time to taxi up to the hangers and switch off the engine. I just think it is poor form, less so on a furball server, to quit before the aircraft has come to earth, one way or another. It’s not just about the victories, it’s also about losing ourselves in the moment, and vanishing, for non technical reasons, is a bit of an immersion killer and might even draw accusations of poor altitude. I'm not sure what are you talking about. The game itself despawns players that get killed. People have been complaining about it for a while, that it is not immersive. Is that it? You can open a complaint on the right section of the forum.
ZachariasX Posted January 6, 2020 Posted January 6, 2020 1 hour ago, SeaW0lf said: The game itself despawns players that get killed. The current downside of PK your opponent, true.
SeaW0lf Posted January 6, 2020 Posted January 6, 2020 Just now, ZachariasX said: The current downside of PK your opponent, true. Yeah, I'm not sure why they do that. It might be to spare data. The netcode (?) appears to need an extensive overhaul.
ZachariasX Posted January 6, 2020 Posted January 6, 2020 Just now, SeaW0lf said: Yeah, I'm not sure why they do that. It might be to spare data. The netcode (?) appears to need an extensive overhaul. It seems to me as just something not realy thought through. As soon as you're dead, the timer starts to "log you out". The idea that this might happen just in the midst of a nice insane furball in MP probably did not occur to them. I mean, seen from the side of the WW2 birds that seldom take more than 10 seconds to crash upon PK, even from (what is the stratosphere in FC) 12k ft. In principle, you have no problem. It's just that this mechanics don't work with the paperkites that can collet 1000 holes and fly ok while 1 hole can do for the pilot.
JGr2/J5_Baeumer Posted January 6, 2020 Posted January 6, 2020 While I'm not taking a side in the discussion, I wonder if there is a linkage between computing resource saving techniques that result in comments about how little computer load there is for FC and things like disappearing dead (or even invisible) planes.
SeaW0lf Posted January 6, 2020 Posted January 6, 2020 1 hour ago, ZachariasX said: It seems to me as just something not realy thought through. As soon as you're dead, the timer starts to "log you out". The idea that this might happen just in the midst of a nice insane furball in MP probably did not occur to them. I mean, seen from the side of the WW2 birds that seldom take more than 10 seconds to crash upon PK, even from (what is the stratosphere in FC) 12k ft. In principle, you have no problem. It's just that this mechanics don't work with the paperkites that can collet 1000 holes and fly ok while 1 hole can do for the pilot. I wonder why they do it then (simpler to code?), since it is such a letdown in atmosphere and immersion. In ROF, you blow up an HP and you see pieces of it spiraling down forever. When you even forget about it you see a piece of wing spiraling down. It is beautiful and it might take space in the netcode, especially if there are lots of pieces. PatrickAWlson was the other day wishing for a netcode that allowed more elements in the missions, so it made me wonder. 1
ZachariasX Posted January 6, 2020 Posted January 6, 2020 33 minutes ago, SeaW0lf said: I wonder why they do it then Just because it is enough time for WW2 debris to reach ground. It fits there. And I would guess the devs go great lenghts to optimise computing ressources. But only the devs know for sure.
HagarTheHorrible Posted January 6, 2020 Posted January 6, 2020 Sorry SeaWOLF, I didn’t know that the game disappeared players who had been pilot killed. I did think it was odd, it didn’t seam to square with the person who inhabited these forums, I’m glad to have been set straight. 1
1PL-Husar-1Esk Posted January 6, 2020 Posted January 6, 2020 (edited) I know, because there was even shorten time from death to de-spawn in beta build, it's just freeing resources, sadly it kill immersion and doubt that kind optimization do good to the game... All this was vs AI , I didn't test vs real player. Edited January 6, 2020 by 1PL-Husar-1Esk 1
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