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Request: Features


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NrthrnLtspilotkid233
Posted

1. Would be nice to have a "bail out" option for tank crew as well. Perhaps you can get out before the tank explodes if you are disabled.

 

2. Heat blur effect, similar to what is implemented for jet exhaust in DCS Black Shark 2, maybe parts of a tank don't ever get that hot but it sure adds to the realism in that game! Consider adding other environmental elements similar to that? Enhanced main gun flash effect? Seeing your breath when the temperature is cold enough? Tree / branch breaking sound effect in woods?

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  • Upvote 2
Posted

Another nice feature would be mods to tanks like Camo nets and vegetation to put on the tank.

  • Upvote 2
HagarTheHorrible
Posted (edited)
On December 12, 2018 at 2:13 AM, NrthrnLtspilotkid233 said:

1. Would be nice to have a "bail out" option for tank crew as well. Perhaps you can get out before the tank explodes if you are disabled.

 

2. Heat blur effect, similar to what is implemented for jet exhaust in DCS Black Shark 2, maybe parts of a tank don't ever get that hot but it sure adds to the realism in that game! Consider adding other environmental elements similar to that? Enhanced main gun flash effect? Seeing your breath when the temperature is cold enough? Tree / branch breaking sound effect in woods?

 

I can pretty much guarantee that the tank engines from that era would have run very hot. Cooling is always a compromise and it's rare that designers aren't asked to get the mostest from the leastest.  X- country is also very hard on the engines with constantly changing power loading, even if you aren't moving anywhere at great speed and you rarely move anywhere fast, it's tiring and uncomfortable for the rest of the crew, breaks or knocks things loose and makes observation difficult as you try to hang on and stop yourself from being bounced off the walls.

Edited by HagarTheHorrible

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