AH_Jack Posted December 11, 2018 Posted December 11, 2018 When trying to host a multiplayer game with AI spawning in at trigger points, I'll get a "Mutiplayer Server Overload" warning, and the AI will disappear. Has this happened to others and is there a fix?
BlitzPig_EL Posted December 11, 2018 Posted December 11, 2018 Happened to me. Simple fix for me was to cut the numbers of AI units till it ran properly.
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