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Posted

I am using the Oculus Rift headset and had the chaperone boundary turned off by editing the vrsettings file. But now it appears that the chaperone boundary is back after the last steamvr update, but now it shows up as a white circle instead of a blue one. When I go to the settings in steamVR it shows that the chaperone boundary is off, but it still shows up in the sim. Has anyone else experienced this and does anyone know how to turn this off ?

Posted

I had the same problem. I clicked on steamvr settings and I happened to hit a button called quick calibrate and it went away.

Posted

Thanks Blur that fixed it. 

Posted

I've got this too, but cannot find the setting you are talking about. :( the ring is so damn frustrating

 

Posted

I think it can be found in the ‘Developer’ selection. Not at my PC at the moment to confirm, but if I remember correctly it is the last option on the Settings page.

Posted
11 minutes ago, Pajeka said:

I think it can be found in the ‘Developer’ selection. Not at my PC at the moment to confirm, but if I remember correctly it is the last option on the Settings page.

 

Thanks mate. 

Developer options > room and tracking > select small space and quick callibrate

  • 3 weeks later...
Posted

Also spent 2 hours battling this, and did not see this page either -until now :)

The other solution that worked for me is 

 

deleting

collision_bounds stuff in Steam/config/chaperone_info.vrchap

Looks like this now :

{
         "collision_bounds" : [
            [
               
            ],
            [
               
            ],
            [
               
            ],
            [
              
            ]
         ],

 

credit https://steamcommunity.com/app/250820/discussions/0/1741101364297725743/

I wish Valve pulled their finger out and gave us a normal option tick box to disable the flaming thing!

Posted

Great! Now if I can figure out how to turn of the asw

  • 5 months later...
Posted

Man, thanks for that.  That was frustrating for a while!

Posted

Ooo this worked. Blue ring gone. Now it's asking me to setup my playspace again...if I do that this isn't going to bring it back right? 

  • 2 weeks later...
Phantom-103
Posted

Cheers guy's.Thank You.

SCG_Fenris_Wolf
Posted (edited)

Thanks guys, this was bugging me as well! SteamVR at it again... ??️

 

 

This "thank you .gif" Blitzen posted should become standard on these forums. ?

Thank_you.gif

Edited by SCG_Fenris_Wolf
Posted

So doing the above made the ring go away...but then on next startup it is back again. Grrr. Just make it a checkbox Steam come on.

Posted

I'm using a rift CV1 and this is what I use to get rid of the ring:

Make a backup of the file you are changing first then:

Open Program Files (x86)/Steam/config/steamvr.vrsettings and insert this above the "steamvr" lines

"collisionBounds" : {
      "CollisionBoundsColorGammaA" : 0,
      "CollisionBoundsColorGammaR" : 255
   },

 

I hope this works for you.

 

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