zelil Posted November 24, 2018 Posted November 24, 2018 Something feels off here. Im catching targets at the right convergence point but the guns seem to be firing blanks. What should be a shred seems like 2 barrels are actually shooting instead of 8, go back to the p40 and the guns are blazing and ripping planes apart. Any ideas? 1
Mauf Posted November 24, 2018 Posted November 24, 2018 How much volume actually hits the target? Rate of fire is a thing and under 1 second of time at the convergence point actually equals few bullets hitting. If the target is passing through your line of fire, shooting a bit outside of convergence often yields better results, especially if you line your wings up with the targets path of travel.
The-Doctor Posted November 24, 2018 Posted November 24, 2018 what feels off too is the sound of 50.cal . i guess it feels a little bit cartoon-ish 1
Garven Posted November 24, 2018 Posted November 24, 2018 (edited) The 8 fifties are working great for me. Edited November 24, 2018 by Garven_Dreis
Rjel Posted November 24, 2018 Posted November 24, 2018 17 minutes ago, Garven_Dreis said: The 8 fifties are working great for me. I've made a few off angle shots at over 400 yards on single engine fighters with great results. They might not break up or explode instantly but they are tore up to the point they end up going down. When I look at the replays, there's a lot of lead going into them. I'll take the .50s over cannon for those smaller airframes and ground work every time.
Bilbo_Baggins Posted November 25, 2018 Posted November 25, 2018 The only thing that feels off to me is when you go from a P47 to Bf109 and see the cannon rounds dropping like a stream of piss! Those American .50 fly with such tremendous velocity it completely changes the way you shoot. Incredible weapons.
LColony_Kong Posted November 25, 2018 Posted November 25, 2018 There is no harmonization. Thats why they feel off. Right now all guns fire to a point. 1
Legioneod Posted November 25, 2018 Posted November 25, 2018 Just now, Fumes said: There is no harmonization. Thats why they feel off. Right now all guns fire to a point. They need separate convergence for each pair of guns #1,2,3,4.
Bilbo_Baggins Posted November 25, 2018 Posted November 25, 2018 (edited) 24 minutes ago, Fumes said: There is no harmonization. Thats why they feel off. Right now all guns fire to a point. Taking into account dispersion I don't find this really becomes an issue at all apart from at very close distances. The fire disperses forming an area of hit coverage so you end up able to hit targets at very far distances despite aim slightly off. Edited November 25, 2018 by Bilbo_Baggins
LColony_Kong Posted November 25, 2018 Posted November 25, 2018 1 hour ago, Bilbo_Baggins said: Taking into account dispersion I don't find this really becomes an issue at all apart from at very close distances. The fire disperses forming an area of hit coverage so you end up able to hit targets at very far distances despite aim slightly off. try it in a game where the harmonization is in effect. Its much easier. You are basically spewing a cloud of bullets, and you still have the dispersion obviously. The way it is right now people constantly fly in between my bullet streams. 1
Willy__ Posted November 25, 2018 Posted November 25, 2018 On 11/24/2018 at 5:02 AM, zelil said: Something feels off here. Im catching targets at the right convergence point but the guns seem to be firing blanks. What should be a shred seems like 2 barrels are actually shooting instead of 8, go back to the p40 and the guns are blazing and ripping planes apart. Any ideas? I have the opposite situation: everything that isnt a bomber/twin-engine dies with a very quick and short burst of the 8 .50cals. Are you sure you are hitting the target with all 8 guns ?
CrazyDuck Posted November 25, 2018 Posted November 25, 2018 For me they work very well. Ofc harmonization plays a role, but when you hit optimally, you will tear apart anything flying instantly.
LeLv76_Erkki Posted November 25, 2018 Posted November 25, 2018 They work very well to me. The plane is so big that the sight line is much higher above the guns than in other fighters(which effects things a bit at close range), but thats mostly a matter of getting used to.
ShamrockOneFive Posted November 25, 2018 Posted November 25, 2018 In the flying I did I was shredding targets left right and centre. As a bonus, the P-47 has enough spread and enough ammo duration that I feel that I can use the ammo more judiciously and take pot shots at ranges that I just wouldn't in a 109 or a Yak where I have a very limited amount of ammo. It means I'm getting kills or at least causing damage at longer ranges in some circumstances where the target aircraft thought I was out of range. Surprise!
HR_Zunzun Posted November 25, 2018 Posted November 25, 2018 3 hours ago, Willy__ said: I have the opposite situation: everything that isnt a bomber/twin-engine dies with a very quick and short burst of the 8 .50cals. Are you sure you are hitting the target with all 8 guns ? When you hit at the convergence they worked as you expect (missing igniting fuel effect but still good). I think is the lack of some spread that makes you miss the shotgun effect; Hitting more consistently even if not at convergence and losing hitting power. Where I found it more clear is where straffing soft vehicles (one of the main missions of the p-47). You have to be very precise in hitting at convergence or you will miss. In many videos you will see the shotgun effect on the floor. Obviously is a compromise (more effect at convergence vs more chance to hit). I miss the convergence (harmonization) possibility of Clod. 1
Rattlesnake Posted November 25, 2018 Posted November 25, 2018 I mean, one of the major things multi-banks of fifties have going for them versus one or two cannon is that there are simply more projectiles in the air to potentially get the pilot, right?
183_IAP_Baranov Posted November 25, 2018 Posted November 25, 2018 I have real world experience with the .50 cal. The in game sound is ok with me. The cone of fire is supposed to merge at 1000 feet from historical documentation. I was able to set on fire a FW-190 in a turning engagement at my weapons convergence. Was happy with the results.
RhumbaAzul Posted November 25, 2018 Posted November 25, 2018 6 hours ago, 392FS_Collins said: I have real world experience with the .50 cal. The in game sound is ok with me. The cone of fire is supposed to merge at 1000 feet from historical documentation. I was able to set on fire a FW-190 in a turning engagement at my weapons convergence. Was happy with the results. On 'sound'. Do you really think the sound of a .50 cal. on the ground is the same sound that you would hear in the cockpit of a WW2 fighter? I hope not.
183_IAP_Baranov Posted November 26, 2018 Posted November 26, 2018 Personally, its all the same to me sound wise especially when your adrenaline is pumping. I know how the gun sounds and what it can do on actual targets.
Legioneod Posted November 26, 2018 Posted November 26, 2018 (edited) 6 hours ago, RhumbaAzul said: On 'sound'. Do you really think the sound of a .50 cal. on the ground is the same sound that you would hear in the cockpit of a WW2 fighter? I hope not. Well you most likely wouldn't hear it, or it'd be very dim. Currently guns are way to loud when in cockpit. Also, firearms sound different (short of) depending on where you are in relation to the muzzle. I've had firearms sound like dull cracks when shooting them to having them ring my ears when abreast of the muzzle. Also firing 8 .50s you'd feel it more than hear it, I stood next to a civil war artillery battery firing once, it was loud but that wasnt what I really noticed, what I really noticed was the deep thud hitting my chest and pretty much sucking the air outta my lungs, was a real crazy feeling. Edited November 26, 2018 by Legioneod
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