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Naval Artillery ?


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StaB/Tomio_VR***
Posted (edited)

Hi all,

 

Does Destroyers can target coastal cities by some tricks ?

I converted all buildings of Novorossiysk to linked entity but they don't open fire on them...

 

Thanks

Edited by StaB/Tomio_VR***
Posted

Stick a bunch of linked entity fake blocks in the city. Have your Destroyer(s) Attack Area MCU set to ground and ground targets. You can limit the coverage area for the Attack MCU to concentrate fire on one section of town then use a Force Complete and shift the Destroyer(s) to another section using a different Attack Area MCU. Make sure you have some type of power (target link timer, Mission Start etc...) to the Attack MCU(s). Also you can set counter to number of destroyed fake blocks then use a damage MCU to destroy a part or what is left of town section being shelled.

 

Good Luck with your mission design,

Tip

  • Thanks 1
StaB/Tomio_VR***
Posted

Whatever the way, i can't make big 130 mm guns B-13-2S working as of now...

There is 4 on this destroyer and they should fire up to 25 km but only smaller guns works up to 6-7 km

Posted
5 hours ago, StaB/Tomio_VR*** said:

Whatever the way, i can't make big 130 mm guns B-13-2S working as of now...

There is 4 on this destroyer and they should fire up to 25 km but only smaller guns works up to 6-7 km

Whatever the Way?

You mean the way I suggested to you where the Destroyer here:

 

DestroyerFire_1.jpg.9e77c8dc228a42e34a2cc9e8fc69e3a4.jpg

 

Shells the Town here:

 

DestroyerFire_2.jpg.5d2c75b5e9ef08c5950ef54a6224288c.jpg

 

I suggest you check your logic and when you get it working at a shorter distance then just drag the Destroyers farther out to sea until they exceed whatever the Devs decided to use for the Main Guns Range.

 

Oh and by the way.

Your Welcome...

 

  • Upvote 1
Posted

The destroyers definitely attack. I set one up to bombard an airfield and simulated fire control by moving to different areas  to destroy buildings etc. Even took out one of the squadron taking off lol

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