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Weapons after the last update


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3./JG15_Kampf
Posted

I did not fly much after the last update, but wanted to know the community's impression of the aircraft weapons. In my opinion it seems that all weapons are doing less damage or would it be just a placebo? I also found it a bit harder to hit the target

PatrickAWlson
Posted
15 minutes ago, 3./JG15_Kampf said:

I did not fly much after the last update, but wanted to know the community's impression of the aircraft weapons. In my opinion it seems that all weapons are doing less damage or would it be just a placebo? I also found it a bit harder to hit the target

 

I'm doing better than ever, but that is because I learned to hold my fire until I get within 100 yards.  Flying a 109F4 - not exactly the hardest hitting plane - I made a pass on a perfectly strung out flight of 4 Lagg-3s.  I hit every one in sequence, with three going down immediately and the fourth smoking and limping.  I finished him and still had half my ammo.  So no, the weapons seem fine.

 

If I try to bring down planes at 200+ yards I might get one at best.

  • Upvote 3
ShamrockOneFive
Posted

I haven't noticed any change at all.

  • Upvote 2
Posted

109 seems to soak in more damage than 190 now, this is only difrence i have noticed. 

 

Dont know if it because VVS guns have been changed or the 109 have been changed, but shooting 109 in its tail/ass  section from 6 seems to be waste of ammo. 

  • Upvote 2
Posted

I suspect the changes to the round dispersion my have a subtle effect on combat effectiveness. :salute:

Posted
1 hour ago, Cpt_Siddy said:

Dont know if it because VVS guns have been changed or the 109 have been changed, but shooting 109 in its tail/ass  section from 6 seems to be waste of ammo. 

 

WUT ?!? Did the devs finally heard blue pleas ? Havent been flying much lately but I didnt see anything about that mentioned on the change logs. Lets hope you're right! :salute:

Posted (edited)
4 minutes ago, Willy__ said:

 

WUT ?!? Did the devs finally heard blue pleas ? Havent been flying much lately but I didnt see anything about that mentioned on the change logs. Lets hope you're right! :salute:

 

The 109 is fragile and should be fragile, its build as light and compact as possible. You don't get a fighters that can do what 109 can do with sub 1500hp engine by making it big and durable. 

Any hit with HE ammo in its fuselage NEEDS to mess it up. 

Edited by Cpt_Siddy
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Posted
1 hour ago, Cpt_Siddy said:

109 seems to soak in more damage than 190 now, this is only difrence i have noticed. 

 

Dont know if it because VVS guns have been changed or the 109 have been changed, but shooting 109 in its tail/ass  section from 6 seems to be waste of ammo. 

 

Nothing's changed since the last update. 

 

Seriously, people, we go through this every time. People keep thinking they see something new and will cling to the smallest bit of circumstantial evidence. Again, nothing's changed with the damage model. 

1 hour ago, Thad said:

I suspect the changes to the round dispersion my have a subtle effect on combat effectiveness. :salute:

 

Exactly. 

  • Haha 2
Posted (edited)
14 minutes ago, LukeFF said:

 

Nothing's changed since the last update. 

 

Seriously, people, we go through this every time. People keep thinking they see something new and will cling to the smallest bit of circumstantial evidence. Again, nothing's changed with the damage model. 

 

Exactly. 

Gun dispersion has changed.

Might be more realistic now and less effective as before, and some might think its the power of the weapons or the damage model has changed.

 

 

 

Edited by II./JG77_motoadve
Posted
3 minutes ago, LukeFF said:

 

Nothing's changed since the last update. 

 

Seriously, people, we go through this every time. People keep thinking they see something new and will cling to the smallest bit of circumstantial evidence. Again, nothing's changed with the damage model. 

 

Exactly. 

 

Well, personal experiences is all we got outside of some statistics and server logs. And i am not alone with this, across the board, in this current TAW, i have heard this sentiment from many seasoned pilots. 

 

I don't know what have changed outside the scattering changes, but i have, too, pumped 2 second bursts in to 109's rear with ShVaks and saw him go full HAM, fighting his way out and landing. Circumstantial? Yes, but multiply this from many other players and there is a trend emerging. Maybe is its all in our heads, who knows. But we are in our full right to voice that in here. 

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Posted
20 minutes ago, Cpt_Siddy said:

But we are in our full right to voice that in here. 

 

And I'm in my right as well to tell you nothing has changed with the damage model. The_only_thing that's changed is the weapon dispersion. 

Posted
Just now, LukeFF said:

 

And I'm in my right as well to tell you nothing has changed with the damage model. The_only_thing that's changed is the weapon dispersion. 

 

 

Nothing has changed: Weapon dispersion has changed. :crazy:

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  • Upvote 3
Posted

Although I get what he is saying, you saved me a post.

 

5 hours ago, Cpt_Siddy said:

 

 

Nothing has changed: Weapon dispersion has changed. :crazy:

 

This 

Posted

Perhaps dispersion is simply causing fewer than you think of those rounds to hit the same place, where before they'd all strike the same exact area for compound damage. There's been no changes at all to damage model, but other factors may have contributed to your personal combat effectiveness being reduced when accuracy was corrected. In the end though, devs have corrected a rather severe inaccuracy (of accuracy, ha!) and that should be more cause for celebration than commielancholy.

Posted

I played after the patch on the Yak-1 (69) offline. I noticed that it became harder to knock down Bf 110, He 111, Ju 88. I like it. And it was not interesting to bring 4-5 kills per sortie . :)

Posted

my accuracy got better with this last patch so what ever they did i like it :)

  • Upvote 1
Posted (edited)

In my experience it feels like wings and tails come off more often than before (wings coming off were already too common imo), sometimes from what appears to be only 1 cannon shot. Conversely VVS fighters taking no perceivable damage after taking a short salvo also occurs more often than before (and this was also too common before imo).

Edited by eRoN
Posted (edited)

If you look at multiplayer server damage logs, or go into a quick mission and shoot something with small bursts of small caliber rounds (even German ammo) you will find sometimes the bullets hit but cause zero damage. Cannon ammo seems to be working fine, just small calibers seem funny since last update.

Edited by Krupnskii
Posted

It's just the same old "Something feels different, did it change?"-thread. Go by what was confirmed: Gun dispersion was adjusted, things should be more or less indistinguishable for short bursts from before as per devs statement.

 

The sim is a model with waaay too many parameters to account for.  You can't tell whether a percieved different behaviour actually lies within the range of randomness of the model (aka, nothing changed, but you can't tell because you lack enough samples to realize that it's completely within the model). That's the nature of the beast when it comes to the damage model and the number of shots to take something down. The only thing we can make are quality statements. Example being real damage tests (from the Brits) that showed that 8mm ammo types barely did damage to wing surfaces and structural components, yet we can shoots wings off with relative ease with those calibers in the game.

Posted

Good god... How many times does someone have to say it? NOTHING HAS CHANGED EXCEPT FOR THE PART THEY CHANGED. 

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  • Upvote 2
Posted

After a series of tests, I get the impression that the appearance flames have been subtly changed. Thoughts?

  • Haha 1
Posted

Sure, every update there will be naysayers complaining about this changed, that changed, etc... but the worst are those of you that flat out discredit them.

 

Does nobody remember the TrackIR roll issue from a few patches ago? Most of you denied anything was wrong when in fact it was 100% broken, until we were able to convince Han otherwise with video evidence.

  • Upvote 2
Posted

NOTHING HAS CHANGED EXCEPT FOR THE PART THEY CHANGED!!!

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Posted
44 minutes ago, Krupnskii said:

Sure, every update there will be naysayers complaining about this changed, that changed, etc... but the worst are those of you that flat out discredit them.

 

Does nobody remember the TrackIR roll issue from a few patches ago? Most of you denied anything was wrong when in fact it was 100% broken, until we were able to convince Han otherwise with video evidence.

 

Yeah but that defo did not happen for me. Just saying. 

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Posted
15 hours ago, Cpt_Siddy said:

Nothing has changed: Weapon dispersion has changed. :crazy:

 

Nothing has changed with the damage model. How effing hard is that for you to understand?

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Posted (edited)
1 minute ago, LukeFF said:

 

Nothing has changed with the damage model. How effing hard is that for you to understand?

 

Luke it was quite funny reading that post of yours. I thought the same but knew what you was on about. Chill out.

Edited by AeroAce
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Posted
3 hours ago, AeroAce said:

Luke it was quite funny reading that post of yours. I thought the same but knew what you was on about. Chill out.

 

I'm good, man. :salute: Totally chill here. 

Posted (edited)
On 10/14/2018 at 6:40 PM, 3./JG15_Kampf said:

I did not fly much after the last update, but wanted to know the community's impression of the aircraft weapons. In my opinion it seems that all weapons are doing less damage or would it be just a placebo? I also found it a bit harder to hit the target

 

My impression of aircraft weapons in game? I am currently learning the P-40. The P-40 is highly effective. The guns of the P-40 are extremely lethal. I am the problem. When I am using the P-40 in multiplayer, I am what is causing my guns to not cut a BF-109 in half. My P-40 is a fantastic ride. The guns on my P-40 are fine, better than fine, tremendously lethal. I need to adapt myself to the P-40, to the guns on the P-40. I need to improve my skills.

 

I want to learn to shoot like Arianne Scharfi. She is a great role model. The guns on her P-40 will surely have no trouble cutting a BF-109 in half. ? S!              

                                                                                                                                             

Edited by NewGuy_
Posted
20 minutes ago, NewGuy_ said:

My impression of aircraft weapons in game? I am currently learning the P-40. The P-40 is highly effective. The guns of the P-40 are extremely lethal. I am the problem. When I am using the P-40 in multiplayer, I am what is causing my guns to not cut a BF-109 in half. My P-40 is a fantastic ride. The guns on my P-40 are fine, better than fine, tremendously lethal. I need to adapt myself to the P-40, to the guns on the P-40. I need to improve my skills.

 

A hint: load only 4 guns and +2400 rounds mod. Once on the enemy 6 just open fire and keep it until the target goes down.

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III/JG52_Supongo
Posted

English

I've noticed two things on the mk108, less damage and a delay from when the trigger is pressed until the bullet comes out.

Sorry for my bad English.

 

Español

He notado dos cosas en el mk108, menos daño y un retraso desde que se presiona el gatillo hasta que sale la bala.

 

Un saludo

 

Supongo

 

  • Confused 1
Posted

I've noticed something different and it might be a bug - it now seems as if here and there the visual hit effects go away and hits are not visible at all. However, it seems that damage gets registered anyway, it's just that visual effects are not there (looks like bullets fly "through" the target - just that they don't appear on the other side).

 

I see that using mostly light machineguns on I-16 - hit effects (the sparks and smoke puffs etc.) simply disappeared for a second or so, despite me being sure I'm hitting the target, and then they reappear. Like I've said above, damage seems to be received by the target during this time as well, so I didn't consider this a critical bug.

 

I can't back this up with anything but my memory - maybe I'll try and capture a video of it.

 

III/JG52_Supongo
Posted
21 minutes ago, CrazyDuck said:

I've noticed something different and it might be a bug - it now seems as if here and there the visual hit effects go away and hits are not visible at all. However, it seems that damage gets registered anyway, it's just that visual effects are not there (looks like bullets fly "through" the target - just that they don't appear on the other side).

 

I see that using mostly light machineguns on I-16 - hit effects (the sparks and smoke puffs etc.) simply disappeared for a second or so, despite me being sure I'm hitting the target, and then they reappear. Like I've said above, damage seems to be received by the target during this time as well, so I didn't consider this a critical bug.

 

I can't back this up with anything but my memory - maybe I'll try and capture a video of it.

 

 

Yes, I have also noticed that

Posted
5 hours ago, III/JG52_Supongo said:

 

Yes, I have also noticed that

+1

Posted

Currently having a blast with the P-39 in career mode and Axis planes still get shredded no problem, so working as intended....?

Guest deleted@134347
Posted
8 hours ago, NewGuy_ said:

 

My impression of aircraft weapons in game? I am currently learning the P-40. The P-40 is highly effective. The guns of the P-40 are extremely lethal. I am the problem. When I am using the P-40 in multiplayer, I am what is causing my guns to not cut a BF-109 in half. My P-40 is a fantastic ride. The guns on my P-40 are fine, better than fine, tremendously lethal. I need to adapt myself to the P-40, to the guns on the P-40. I need to improve my skills.

 

I want to learn to shoot like Arianne Scharfi. She is a great role model. The guns on her P-40 will surely have no trouble cutting a BF-109 in half. ? S!              

                                                                                                                                             

 

:)  because of that massive nose on the P40 I use its guns like I use a spray hose in the garden. I lift the nose up, push the trigger, then lower the nose down. ?  Sprrrrrrrrrayy..  Couple of 'drops' usually hit the target.   Not ideal.  It sucks.  I waste Russian dollars on spray hose ammunition.  But it's fun! hey!

 

Posted
7 hours ago, CrazyDuck said:

I see that using mostly light machineguns on I-16 - hit effects (the sparks and smoke puffs etc.) simply disappeared for a second or so, despite me being sure I'm hitting the target, and then they reappear. Like I've said above, damage seems to be received by the target during this time as well, so I didn't consider this a critical bug.

 

Machine gun fire makes small puffs of smoke, now. They are more visible than the old "hits". There is a lot more small debris, too - perhaps, those new effects add to the impression?

Posted

Salutations,

 

As a side note.. I was checking out one of my tank missions recently and have notices that some of the trees now block tank fire. Not a complaint just an observation. They should block such fire.

 

 

Posted (edited)
5 minutes ago, Thad said:

Salutations,

 

As a side note.. I was checking out one of my tank missions recently and have notices that some of the trees now block tank fire. Not a complaint just an observation. They should block such fire.

 

 

 

Quite, this was mentioned in the patch notes and dev diary - trees now block projectiles. It goes for AAA too. Gods, how many lives that could have saved back in RoF...

Edited by Luftschiff
Posted

I have to concur that shooting planes down at range is a little more tricky now. This is totally in line with expectations from the patch notes though. The increased spread on the guns means more rounds are missing and those that do land home are hitting over a wider area. This means what only took a half second burst at long range to kill might take a full second or may not kill at all. Best bet is to wait for that close up money shot. That said a lucky hit from long range in just the right spot will kill them just as dead as it ever did.

Posted
5 hours ago, moosya said:

 

:)  because of that massive nose on the P40 I use its guns like I use a spray hose in the garden. I lift the nose up, push the trigger, then lower the nose down. ?  Sprrrrrrrrrayy..  Couple of 'drops' usually hit the target.   Not ideal.  It sucks.  I waste Russian dollars on spray hose ammunition.  But it's fun! hey!

 

 

That's very interesting!

 

Usually when we see you online you are team killing, like you do multiple times on DED_Normal server after you become unhinged. We see that German weapons work well against German planes online thanks to you.

 

But it's fun! hey!

 

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