Jump to content

ASW 2.0 Rift


Recommended Posts

Posted (edited)

Also discussed in the VR section of this forum.

As this latest patch somewhat lowered performance a better ASW to lean on would be neat. However, these asw 2.0 improvements seem to rely on gamedev-time implementation. We'll see.
 

Edited by SvAF/F16_radek

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...