Bearcat Posted January 7, 2013 Posted January 7, 2013 This may have been answered once before but .. Have any of the developers of BoS also worked on IL2? If so.. what areas did they work on .. That goes for CoD ad RoF as well.. I know something was said about modelers .. but I am just curious.. Or were the teams kind of split up with folks from all areas working together.. modelers from both 1C & RoF .. coders from both etc..
AndyJWest Posted January 7, 2013 Posted January 7, 2013 For a start, Jason of 777 studios did much of the work on the Douglas TBD Devastator which was finally added in the Il-2 '46 4.11 patch... http://forum.1cpublishing.eu/showthread.php?t=20318
Rama Posted January 7, 2013 Posted January 7, 2013 This may have been answered once before but .. Have any of the developers of BoS also worked on IL2? If so.. what areas did they work on .. That goes for CoD ad RoF as well.. I know something was said about modelers .. but I am just curious.. Or were the teams kind of split up with folks from all areas working together.. modelers from both 1C & RoF .. coders from both etc.. - For the 777 dev core team, some of them worked on the IL2 Server Commander (initially for the ADW online war) - The SaQSon team, moddeling planes for RoF (I don't know if they will also work for BoS), did a lot of work on modelling planes for IL2 - Probably most of the formerly M:1C team did work on IL2
150GCT_Veltro Posted January 7, 2013 Posted January 7, 2013 ......and the 777 lead enginieer Andrey Solomykin, did work on the advanced FM for SU-25T for Flamming Cliffs. We have a very talented team guys, don't worry. 1
Bearcat Posted January 7, 2013 Author Posted January 7, 2013 This all sounds great and bodes well for a decent product.. I think that BoS will most likely do somethings differently but I just cant see these guys coming up with an end product that does not deliver given the history that they all are aware of.. even if it means winding up having to push the release back to the end of 2014.. I just don't see a half baked product coming out..
Catseye Posted January 8, 2013 Posted January 8, 2013 This all sounds great and bodes well for a decent product.. I think that BoS will most likely do somethings differently but I just cant see these guys coming up with an end product that does not deliver given the history that they all are aware of.. even if it means winding up having to push the release back to the end of 2014.. I just don't see a half baked product coming out.. The proof is in the pudding!
71st_AH_Mastiff Posted January 8, 2013 Posted January 8, 2013 (edited) well if the *SIC* (rumor ville) is true and they (777Studios and 1C Games), had really started negotiating the project back in June, and from what I read LOFT or Jason Stated they hired and started training some staff from 1c on the modeling code for DNE. Then I would suspect given Jason's business savvy, their way ahead of the game.. I wouldn't put it past him to have something; proof of concept by April, May! You have to look at it from my point of view they have been working on this engine for over 3 years. Its only gotten better. 777 track record speaks for it self in the last18 months give or take a month or 2, content has been put out. It seems to me every time I bought a plane another one was ready. about every 4 months. Well, I knocked on wood for ya there Jason, I really hope for the best as this DN engine, is by far the best. I see you have some competition coming up now to FSX, A2A new atmospheric engine. Edited January 8, 2013 by Mastiff
EagleEye Posted January 8, 2013 Posted January 8, 2013 ......and the 777 lead enginieer Andrey Solomykin, did work on the advanced FM for SU-25T for Flamming Cliffs. We have a very talented team guys, don't worry. I wonder if An Petrovich and Andrey Solomykin are the same person? Anyone know?
Rama Posted January 8, 2013 Posted January 8, 2013 They are the same person. Andrey Solomykin is the real name, and Anton Petrovich the pseudo
89- Posted January 8, 2013 Posted January 8, 2013 (edited) Also lets remember that a lot of the devs come from the =Flying Barans= IL2 sqaud. =FB=Viks is probably the greatest Il2 pilot ever, having won official IL2 World, European Championships (plus a few others). Loft, Vaal are both =FB= as well... These guys not only love WW2 aviation, but know perfectly well what WW2 sim needs. LODs, draw distances, view system - these guys know what these are and their importance Edited January 9, 2013 by 89- 1
71st_AH_Mastiff Posted January 9, 2013 Posted January 9, 2013 (edited) Also lets remember that a lot of the devs come from the =Flying Barans= IL2 sqaud. =FB=Viks is probably the greatest Il2 pilot ever, having won official IL2 World, European Championships (plus a few others). Loft, Vaal are both =FB= as well... These guys not only love WW2 aviation, but know perfectly well what WW2 sim needs. LODs, draw distances, view system - these guys know what these are and their importance Yes that's what I mean, by passion for what they build and play, wouldn't put it past LOFT and those guys; more than likely have been working passionately over the holidays on something! And seen Jason's post on the new build FW190 at Chino. Edited January 9, 2013 by Mastiff
EagleEye Posted January 9, 2013 Posted January 9, 2013 (edited) They are the same person. Andrey Solomykin is the real name, and Anton Petrovich the pseudo Ah ok, thanks! Also lets remember that a lot of the devs come from the =Flying Barans= IL2 sqaud. =FB=Viks is probably the greatest Il2 pilot ever, having won official IL2 World, European Championships (plus a few others). Loft, Vaal are both =FB= as well... These guys not only love WW2 aviation, but know perfectly well what WW2 sim needs. LODs, draw distances, view system - these guys know what these are and their importance Agree. BoS development is definitely in the right hands now, I would say. Edited January 9, 2013 by EagleEye
Pudfark Posted January 10, 2013 Posted January 10, 2013 Also lets remember that a lot of the devs come from the =Flying Barans= IL2 sqaud. =FB=Viks is probably the greatest Il2 pilot ever, having won official IL2 World, European Championships (plus a few others). Loft, Vaal are both =FB= as well... These guys not only love WW2 aviation, but know perfectly well what WW2 sim needs. LODs, draw distances, view system - these guys know what these are and their importance This, quoted above, says it all for me. Not a single doubt in my mind, as to what we will receive. :D
76IAP-Black Posted January 10, 2013 Posted January 10, 2013 Its is so quiet around, Im here nearly everyday to check out any possible news, but here is nothing?! I think its a good sign
AnPetrovich Posted January 10, 2013 Posted January 10, 2013 They are the same person. Andrey Solomykin is the real name, and Anton Petrovich the pseudo Correction: "An.Petrovich" is a short form from "Andrey Petrovich", not Anton. (Petrovich - is my patronymic) Hi everybody
=BKHZ=Furbs Posted January 10, 2013 Posted January 10, 2013 Hiya, can i ask what is your role is in the BOS development team?
wiseblood Posted January 10, 2013 Posted January 10, 2013 Hi Andrey You mentioned on the russian forum there were two new guys - "Roman Kovalenko and Alexander Mironov" - one worked for Mikoyan and the other, google translate says "worked at the plant Dyagtereva". What's "the plant Dyagtereva? Google image search for that just brings up hot russian women. Did he work there?
AnPetrovich Posted January 10, 2013 Posted January 10, 2013 Hi, Hiya, can i ask what is your role is in the BOS development team? FM, DM, aircraft equipment simulation etc. Hi Andrey You mentioned on the russian forum there were two new guys - "Roman Kovalenko and Alexander Mironov" - one worked for Mikoyan and the other, google translate says "worked at the plant Dyagtereva". What's "the plant Dyagtereva? Google image search for that just brings up hot russian women. Did he work there? :D :D :D I mean this plant: http://www.zid.ru/eng/company/ But I think, Alex would be pleased to work with hot russian women :D
wiseblood Posted January 10, 2013 Posted January 10, 2013 OK maybe I will stop making jokes at the expense of the guy who worked at the machine gun/MANPAD plant 1
Rjel Posted January 10, 2013 Posted January 10, 2013 These guys not only love WW2 aviation, but know perfectly well what WW2 sim needs. LODs, draw distances, view system - these guys know what these are and their importance I'd agree with that. I'd add too if they can kill the micro stutters we've endured to one degree or another since the beginning of IL-2, we'd be in sim heaven.
Rama Posted January 10, 2013 Posted January 10, 2013 Correction: "An.Petrovich" is a short form from "Andrey Petrovich", not Anton. Oooooops...
Zmaj76 Posted January 11, 2013 Posted January 11, 2013 (edited) Hi, FM, DM, aircraft equipment simulation etc. :D :D :D I mean this plant: http://www.zid.ru/eng/company/ But I think, Alex would be pleased to work with hot russian women :D I would give him (pay them) a hot women for a few FM revisions... Im serious.... Im desperate.... Edited January 11, 2013 by Tvrdi
89- Posted January 11, 2013 Posted January 11, 2013 (edited) Oooooops... You wernt far off as usually "An" stands for the famous Russian "Antonov" plane engineer/manufacturer. AnPetrovich is a cool (and very fitting) play of words I would give him (pay them) a hot women for a few FM revisions... Im serious.... Im desperate.... Well, AnPetrovich said that Alex would be happy to work with hot women, so shoot Alex an email with exact details of your offer Edited January 11, 2013 by 89-
Zmaj76 Posted January 11, 2013 Posted January 11, 2013 You wernt far off as usually "An" stands for the famous Russian "Antonov" plane engineer/manufacturer. AnPetrovich is a cool (and very fitting) play of words Well, AnPetrovich said that Alex would be happy to work with hot women, so shoot Alex an email with exact details of your offer Huetz, you can help too :D B)
FlatSpinMan Posted January 11, 2013 Posted January 11, 2013 Interesting to read the guys' backgrounds. How can this not be awesome now? I love this line from that http://www.zid.ru/eng/company/ link. In addition to having made weapons since 1916 (pretty good time to start) they also make something, the name of which strikes terror into my heart The "automatic curds packer M6-AR2T". It just sounds criminal and deadly. AnPetrovich - in your avatar pic are you hang gliding?
Bearcat Posted January 11, 2013 Author Posted January 11, 2013 Also lets remember that a lot of the devs come from the =Flying Barans= IL2 sqaud. =FB=Viks is probably the greatest Il2 pilot ever, having won official IL2 World, European Championships (plus a few others). Loft, Vaal are both =FB= as well... These guys not only love WW2 aviation, but know perfectly well what WW2 sim needs. LODs, draw distances, view system - these guys know what these are and their importance I thought some of those names looked familiar .. and don't forget the management team as well Most of these guys are simmers.. not just game developers trying to cash in on a void in the market.. They are trying to cash in on a need in the market.. A need for a viable next generation WWII sim that so far has not been as fully met as the market needs it to be.. regardless to how popular some of the newer titles may be.. Its is so quiet around, Im here nearly everyday to check out any possible news, but here is nothing?! I think its a good sign Me too.. for me it is a lot of what is not being said that give me reason to be more optimistic Interesting to read the guys' backgrounds. How can this not be awesome now? I love this line from that http://www.zid.ru/eng/company/ link. In addition to having made weapons since 1916 (pretty good time to start) they also make something, the name of which strikes terror into my heart The "automatic curds packer M6-AR2T". It just sounds criminal and deadly. AnPetrovich - in your avatar pic are you hang gliding? I was thinking the same thing..
EagleEye Posted January 11, 2013 Posted January 11, 2013 (edited) @AnPetrovich: Thats the wrong forum, but I would like to thank you for what you did (back then) with the Su-25 FM for Flaming Cliffs. That was really revolutionary by that time! (And i still would like to know more on that matter. Unfortunataley i can`t find a dev note or something else. Was it only you who introduced the technique for the advanced FM/DM?) Later with the Ka-50 and it`s AFM/DM a dream became true. When I heard that you're working in RoF team (I followed the project since it was called Knights of the Sky(or similar)) I knew FM would be fantastic. Edited January 11, 2013 by EagleEye
AnPetrovich Posted January 12, 2013 Posted January 12, 2013 @AnPetrovich: Thats the wrong forum, but I would like to thank you for what you did (back then) with the Su-25 FM for Flaming Cliffs. Thank you, and fly with pleasure Was it only you who introduced the technique for the advanced FM/DM? I was the guy that started AFM (as sum of FM + DM + equipment). And I finished work in ED before Ka-50, because I was invited to the RoF team. AnPetrovich - in your avatar pic are you hang gliding? Yes.
LLv34_Flanker Posted January 12, 2013 Posted January 12, 2013 S! Glad to see the devs have VERY talented staff in their ranks. Oh boy will we be for a treat with BoS, at least I think so
DD_Arthur Posted January 12, 2013 Posted January 12, 2013 S! Glad to see the devs have VERY talented staff in their ranks. Oh boy will we be for a treat with BoS, at least I think so Agree and look.....they talk to us too! :D
Jason_Williams Posted January 13, 2013 Posted January 13, 2013 For a start, Jason of 777 studios did much of the work on the Douglas TBD Devastator which was finally added in the Il-2 '46 4.11 patch... http://forum.1cpublishing.eu/showthread.php?t=20318 Just to clarify, I researched the plane, made the textures and damage textures, but Halfwit and Ed Walters made the model. Then I gave TD the model and all textures years later and they did a rush job adding it into the sim in my opinion. They changed my 100% correct textures and paint-scheme which I was not happy about. The also greatly simplified the damage textures and it looks not so good in IL-2 now. I almost wish I had not given it to them now. The poly limits we had to work with in those days were horrible and the model is not as cool as it could be. My textures we're pretty good for the time in which I made them, but they too could be better today. TD has done some really neat work with IL-2 and they should be commended, but I don't think they did the TBD justice. Jason 1
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