SAS_Storebror Posted August 19, 2018 Posted August 19, 2018 Hi guys, I might be missing something obvious, so please forgive me if this is a stupid question: How do I give users the possibility to select the "Smoke Generator" payloads on my dogfight server missions? I remember having flown with squad mates using these payloads on our Server back in the days of version 2.012d, but now... they're simply not available when I choose a plane. Server settings have locked payloads and weapon mods, but available weapon mods for the planes in question are set to 0..99 and payloads to 0..999. Mike
Sketch Posted August 19, 2018 Posted August 19, 2018 (edited) As far as I can tell, the smokes don't have a payload id. See image below: You could give access to the mods you want (with your 0..99 trick), and then lock all the payloads except the empty payload id. I would guess that the smokes would also be available as well; though I'm not certain. The image below is an example of the 109e7 with all of the mods unlocked and it's empty payload id. Worth testing I suppose. (I don't have a server anymore to test.) Edited August 19, 2018 by [TWB]Sketch
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