Jump to content

Recommended Posts

SAS_Storebror
Posted

Hi guys,

 

I might be missing something obvious, so please forgive me if this is a stupid question:

How do I give users the possibility to select the "Smoke Generator" payloads on my dogfight server missions?

 

I remember having flown with squad mates using these payloads on our Server back in the days of version 2.012d, but now... they're simply not available when I choose a plane.

Server settings have locked payloads and weapon mods, but available weapon mods for the planes in question are set to 0..99 and payloads to 0..999.

 

:drinks:

Mike

Posted (edited)

As far as I can tell, the smokes don't have a payload id. See image below:

 

image.png.706f6631aa9cbea774c2380f7aa4a3d7.png

 

 

You could give access to the mods you want (with your 0..99 trick), and then lock all the payloads except the empty payload id. I would guess that the smokes would also be available as well; though I'm not certain. The image below is an example of the 109e7 with all of the mods unlocked and it's empty payload id. Worth testing I suppose. (I don't have a server anymore to test.)

 

image.png.07708f00bcac69eb1ab460589f220dfd.png

 

Edited by [TWB]Sketch

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...