Feathered_IV Posted August 22, 2018 Posted August 22, 2018 Maybe they can lure those guys away from their multi-million dollar development title with a once in a lifetime offer of a one room rented apartment in Moscow and all you can eat potatoes every third Friday of the month. 1
Haza Posted August 22, 2018 Posted August 22, 2018 Just now, Feathered_IV said: Maybe they can lure those guys away from their multi-million dollar development title with a once in a lifetime offer of a one room rented apartment in Moscow and all you can eat potatoes every third Friday of the month. Roasted or mash?
Tomsk Posted August 22, 2018 Posted August 22, 2018 5 hours ago, Feathered_IV said: Boiled, you decadent bourgeois! ?
Blitzen Posted August 22, 2018 Posted August 22, 2018 I’d be happy if we could turn down gunner accuracy a bit both here & in CloD.As everyone here will testify they are dead-eye killers.The very idea that a real life bf110 gunner ( or take your choice of maneuverable two seaters,) could possibly line up a shot while in a high G maneuver or upside down diving for the ground is simply ridiculous & yet it happens all the time. They are also mighty good at shooting down & over the side when aircraft approach from 5-7 o’clock low. Crazy!
Jason_Williams Posted August 22, 2018 Posted August 22, 2018 On 8/16/2018 at 4:10 PM, Finkeren said: AI can see through the clouds - unfortunately. It’s really a shame, because in Rise of Flight they actually managed to make the AI’s LoS be blocked by clouds (it was really effective for shaking a persistent pursuer) But since this sim got new clouds way back early in its development, we are back to AI having on-board radar. WRONG. Our clouds do obstruct AI LOS just as darkness does. Same as in ROF. Jason 3 2 1 5
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