G_GART Posted August 6, 2018 Posted August 6, 2018 (edited) (Updated compatible with version 4.002) Due to changes in the game's damage modeling and script files, I have updated this MOD. Now it works as it should. Hi everyone! =========== Now it will burn completely! and for that I offer my extended fire effect for more fun and because it was requested. This MOD will extend all vehicles (not statics) and tanks (not derivable) burning effect times (fire effect) up to 15 minutes. The fire files are also modified too. Disadvantages: ============= If the vehicle crashes against any house or other things then will not catch fire or it will take longer time ! why? I do not know! Because the burning time has increased and the game usually removes the damage/ed model after a little more than 5-6 minutes (less than extended burning time), the damage/ed model will disappear during the extended burn time! So you have to edit your missions in the mission builder, you have to uncheck "Delete after Death" option in Vehicle Advanced box. for all your missions and re save them, if you want this MOD to work properly. Download (Updated compatible with version4.002) : G_GA_Extended_fire_eff.rar Edited November 28, 2019 by G_GART update 2 3
FoxbatRU Posted March 3, 2019 Posted March 3, 2019 Very nice mod! But in the latest updates of the game, trucks have become practically unkillable. I'm not sure that everyone has a problem or just me. When the mod turns on the trucks absorb many shots from a cannon (for example, La-5), and if it is turned off, the trucks are normally destroyed. Is it possible to somehow combine the new model of damage to ground-based equipment with your mod?
FurphyForum Posted March 4, 2019 Posted March 4, 2019 And here I was thinking that it was just my imagination, glad somebody else thinks so too.
FoxbatRU Posted March 4, 2019 Posted March 4, 2019 I have long doubted. I thought I was shooting badly. Already wanted to write about the problem to the developers. But first checked in quick flight. This mod is very like. I wish there was an opportunity to use it.
FurphyForum Posted March 5, 2019 Posted March 5, 2019 14 hours ago, FoxbatRU said: I thought I was shooting badly. Ditto.
G_GART Posted March 11, 2019 Author Posted March 11, 2019 Updated! compatible with version 3.011b, now it works as it should. 1
FurphyForum Posted November 27, 2019 Posted November 27, 2019 I meant to pass this along however I forgot. This mod now causes a CTD.
G_GART Posted November 28, 2019 Author Posted November 28, 2019 On 11/27/2019 at 7:04 AM, FurphyForum said: I meant to pass this along however I forgot. This mod now causes a CTD. Updated and tested offline now compatible with version 4.002! 2 1
FoxbatRU Posted November 29, 2019 Posted November 29, 2019 It works! Thanks. And the truck damage model has not been affected.
von_Michelstamm Posted January 7, 2020 Posted January 7, 2020 does this work on trains? i'm still only getting a minute or two after blowing up train cars on QMB
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now