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P-39 visibility - question to VR users


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Posted

Hey all,

 

I'm finding myself in a love-hate relationship with the Airacobra. On one side I like the plane's behavior, the way it flies, its armament and its strength and weaknesses. One thing i can't get around is just its horrendous visibility. The blind spots, or rather blind fields, acquiring and maintaining good SA just impossible . The time I require to check my surroundings and cover any blind spot, to make sure i'm clear, is 10-ish seconds. That's time I don't have in a fight. Getting in a fight equals losing all SA, with all its consequences.

The mirror is also of little help...

 

I understand why the visibility is lackluster : i look at my screen as if from one eye, thus it is as if i were in the cockpit looking around with only 1 eye. Thus my question how is the rearward/general visibility in the P-39 in VR (aka : looking with 2 eyes)? Are there still blind fields or are they hugely diminished? Is it possible to keep up SA to the same level as in other planes?

Guest deleted@134347
Posted
4 minutes ago, =FSB=HandyNasty said:

Hey all,

 

I'm finding myself in a love-hate relationship with the Airacobra. On one side I like the plane's behavior, the way it flies, its armament and its strength and weaknesses. One thing i can't get around is just its horrendous visibility. The blind spots, or rather blind fields, acquiring and maintaining good SA just impossible . The time I require to check my surroundings and cover any blind spot, to make sure i'm clear, is 10-ish seconds. That's time I don't have in a fight. Getting in a fight equals losing all SA, with all its consequences.

The mirror is also of little help...

 

I understand why the visibility is lackluster : i look at my screen as if from one eye, thus it is as if i were in the cockpit looking around with only 1 eye. Thus my question how is the rearward/general visibility in the P-39 in VR (aka : looking with 2 eyes)? Are there still blind fields or are they hugely diminished? Is it possible to keep up SA to the same level as in other planes?

 

rear visibility is perfect in VR. There's nothing obstructing it if I owl head to the back... it is however true for the 'top' rear visibility, i.e. I still can't see through the fuselage if someone's coming for an attack from below. :)

Posted

I really struggle to look dead six in VR, so I tend to routinely do meandering turns towards my destination, just so can check behind. VR does make it easier to lean around a strut though if it's in the way

 

  • Thanks 1
Posted (edited)

There is also a bug when it comes to P-39's visibility:salute:

 

Edited by bies

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