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Suggestion strafing and ground kills


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Posted

Since most of the time i spend flying as ground attacker, i find one thing really weird. You can hit parked plane  with just few 7.9mm bullets and it starts burning. And plane destroyed, same goes to many other ground units. It's really easy to kill them, feels weird that one lucky hit and yey target destroyed. They should get way more HP before exploding.

 

The ground kills, also air kills and others. Would be nice to have something (after career) like a pilot page, similar to BoX where you would get all your destroyed aircrafts, ground targets, ships but also damaged/probably killed. Tho it would be really cool to have it in soldier book style, not digital style of BoX. Old paper, your photo in corner :P etc.

 

:pilot:

Since i don't want to make another topic, there is "bug" i think, maybe known maybe not, just letting you guys know. Tail gunner shoots at weird targets, like hangar... I don't think he can destroy it with 7,9mm ammo. Only wasting much needed bullets.

  • Team Fusion
Posted

Thanks for the suggestion... yes, the 'object' planes damage models should resemble the flying aircraft more closely.

 

But they have to be simpler as otherwise they'd take up too many resources.

Posted

I would be happy even if it would have just more hp, so it won't burst into flames after 2 hits from 7.9mm :P same goes for 88, these armor should protect from small caliber bullets. 

 

Good to know ground targets will get some work as well ?

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