BlitzPig_EL Posted July 22, 2018 Posted July 22, 2018 We know that the skins from RoF will work on the aircraft in Flying Circus, and can be imported here. Can the static objects be moved here as well? Static aircraft, and ground vehicles would go a long way towards making things look more like the correct time period, for the time being, than using the current Zis truck static, as it is the oldest design in the whole group of statics, and would also save the performance hit of using current flyable aircraft as statics on airfields. Can this be done?
J2_Trupobaw Posted July 22, 2018 Posted July 22, 2018 Likely. There is tonne of user-made static objects (buildings, vehicles, even a ship) that were usable in RoF and were later incorporated int main game. No sure about 777-created content as it has to be extracted from game... but objects that started their life as mods can likely by ported by their authors.
IRRE_Genius Posted July 25, 2018 Posted July 25, 2018 On 7/22/2018 at 4:04 PM, BlitzPig_EL said: We know that the skins from RoF will work on the aircraft in Flying Circus, and can be imported here. Can the static objects be moved here as well? Static aircraft, and ground vehicles would go a long way towards making things look more like the correct time period, for the time being, than using the current Zis truck static, as it is the oldest design in the whole group of statics, and would also save the performance hit of using current flyable aircraft as statics on airfields. Can this be done? No, Different "material", you can't use models made for ROF. Genius
HagarTheHorrible Posted July 25, 2018 Posted July 25, 2018 10 minutes ago, -IRRE-Genius said: No, Different "material", you can't use models made for ROF. Genius Just out of curiosity. What is the difference ? Keep it simple though,. I'm a bit thick.
IRRE_Genius Posted July 25, 2018 Posted July 25, 2018 4 minutes ago, HagarTheHorrible said: Just out of curiosity. What is the difference ? Keep it simple though,. I'm a bit thick. Is how "texture" react in game (transparancy, reflection, etc..)
HagarTheHorrible Posted July 25, 2018 Posted July 25, 2018 (edited) Thankyou. Does that mean the base models can be used, they just need re-skinning ? Edited July 25, 2018 by HagarTheHorrible
IRRE_Genius Posted July 25, 2018 Posted July 25, 2018 21 minutes ago, HagarTheHorrible said: Thankyou. Does that mean the base models can be used, they just need re-skinning ? Models need to be exported and converted with a 1CGS Tools (plugins)
Feathered_IV Posted July 25, 2018 Posted July 25, 2018 Sounds like Yugra Media would find it easier to import objects than to make their own from scratch. Especially if they had access to original models and texture templates.
yaan98 Posted July 25, 2018 Posted July 25, 2018 (edited) Might be better to wait and see what they put into FC and then try to supplement it later. Their website says "Numerous types of buildings, hangars, ground vehicles and scenery objects to enhance mission environment." Don't know what they exactly mean by "scenery objects"... link to site: https://il2sturmovik.com/store/flying-circus/ Edited July 26, 2018 by yaan98
303_Bies Posted July 26, 2018 Posted July 26, 2018 Jason spoke about this in 3hours Q&A available on YT, it is probably technically possible. He even encouraged community members to create some 3D objects or textures like some people did for RoF.
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