Jump to content

The Next Two Planes, my thoughts.


Recommended Posts

BlitzPig_EL
Posted

I'll keep this short and sweet.   The Entente should get the Camel, and the Central Powers should get an Albatross.

 

This way both sides would have a turner and an energy fighter.

 

Second choices for both would be Neiuport 28 and Pfalz D. III

  • Upvote 2
Posted

N28 isn't among the ten aircraft listed for Vol. 1.  My guess is the DVII and Camel being the next two.

Posted (edited)

I agree, but only on the Sopwith Camel.

 

For the Central Powers I'd hope they go for the Fokker D.VII as the second plane. That would give us two highly comparable match-ups, namely SPAD vs. Fokker D.VII and Camel vs. Dr.1.

 

For the third batch of planes I'd like to see a two-seater for each side.

 

Whatever the devs will deliver next, it'll definitely be nothing but amazing.

 

Ps.: The Nieuport 28 didn't make it into FC Vol.1.

Edited by Fritz_X
Posted

I agree -- Camel and D.VII would be a good choice.

Posted
4 minutes ago, SeaW0lf said:

I agree -- Camel and D.VII would be a good choice.

 

Agree.

Posted (edited)

To add a little more to my initial post, here's a short list of how I feel like the planes could be delivered the best way:

 

1. SPAD XIII & Fokker Dr.1

Done!

 

2. Sopwith Camel & Fokker D.VII

As stated in my first post, this would be a very good way to immediately create two very competitive match-ups (SPAD XIII vs. Fokker D.VII(F) / Sopwith Camel vs. Fokker Dr. 1).

 

3. Bristol Fighter & Halberstadt CL.II

Two-seaters for both opposing forces, giving players the opportunity to share a single plane and try out gunnery positions.

 

4. S.E.5.a & Albatros D.Va

Again a pair of fighters, two work horses of WWI.

 

5. Sopwith Dolphin & Pfalz D.IIIa

The last two fighters, the kind of 'odd ones' this time around.

 

Please consider that this list is just something that popped out of my mind, but I just feel that this release schedule would be the best one. Of course it would only work if they keep sticking to releasing the planes in pairs throughout the whole development cycle.

 

Do you guys agree or have a better idea?

Edited by Fritz_X
Posted

I'd say the albatross will be second. the D.VII will also be the d.VIIF variant which will mean its more work so the albatross is more likely 

Posted
6 hours ago, BlitzPig_EL said:

 

Second choices for both would be Neiuport 28 and Pfalz D. III

 

I'll just say I don't follow your reasoning.

Guest deleted@83466
Posted
1 hour ago, Cynic_Al said:

 

I'll just say I don't follow your reasoning.

 

So?

BlitzPig_EL
Posted

Well, I'm not happy that, as usual, the great unwashed go for all the late war "uber" planes.

 

There are so many interesting aircraft that we could have from The Great War, but no, it's always the usual suspects.  If I had my way we would be flying over the Adriatic in Macchi M5 single seater flying boat fighters and Hansa Brandenberg float planes.

 

Why?

 

Why not?

 

Imagination... do you have it?

  • Upvote 2
J2_Trupobaw
Posted

The planes for FC1 are announced. The only question is order in which we'll get them :).

 

  • 1CGS
Posted
1 hour ago, BlitzPig_EL said:

Why not?

 

Because the guys working on the game need to make a living.

  • Like 1
  • Haha 1
Posted

The ROF N28 needs some heavy FM changes...I will see if I have any connections with a N28 and try to get the handling qualities from them.  

 

As it is, the math doesn't support the ROF N28 dog of an airplane.  

  • Upvote 2
BraveSirRobin
Posted (edited)
On 7/22/2018 at 1:41 AM, BlitzPig_EL said:

Imagination... do you have it?

 

[edited] They already announced the aircraft for this game.

Edited by SYN_Haashashin
Posted (edited)
On 7/22/2018 at 5:49 AM, BraveSirRobin said:

[edited] They already announced the aircraft for this game.

 

He knows, he's just saying what he'd like to see in the game.

Edited by SYN_Haashashin
Posted
6 hours ago, BlitzPig_EL said:

Well, I'm not happy that, as usual, the great unwashed go for all the late war "uber" planes.

 

To give us the chance of eventually getting more Volumes of FC, the first iteration has to be a financial success. If the first one doesn't make any money, game over. And the best way to make money is to start with those planes that appeal the widest range of players.

 

I can absolutely understand your desire for different or niche planes. I would have loved to see the Nieuport 17 instead the Sopwith Dolphin for example. The Dolphin for me already feels like some kind of niche plane, even if it doesn't come close to something like a flying boat.

 

I hope that FC will be the financial success the devs need it to be to continue to give us the remaining RoF planes as well. And maybe even new machines in the future.

Feathered_IV
Posted
3 hours ago, Fritz_X said:

 

To give us the chance of eventually getting more Volumes of FC, the first iteration has to be a financial success. If the first one doesn't make any money, game over. And the best way to make money is to start with those planes that appeal the widest range of players.

 

I can absolutely understand your desire for different or niche planes. I would have loved to see the Nieuport 17 instead the Sopwith Dolphin for example. The Dolphin for me already feels like some kind of niche plane, even if it doesn't come close to something like a flying boat.

 

I hope that FC will be the financial success the devs need it to be to continue to give us the remaining RoF planes as well. And maybe even new machines in the future.

 

I'd rather have one plane and ten things to do with it, than ten planes and nothing at all.

BlitzPig_EL
Posted
7 hours ago, FFS_Cybermat47 said:

 

He knows, he's just saying what he'd like to see in the game.

 

Thank you.  

 

I do understand the economics of what we are getting.  It's just sad that flight simulation as a genre has come to this.   Those who experienced the glory days of the genre know what I mean.

J2_Trupobaw
Posted

Simple planes sharing the same simple flight physics and cosmetically different flight models, that could be spammed in tens by devs or created by modders by altering simple files describing their behaviour?

Me, I love the fact that each plane represents months of work and each plane I buy is worth my attention. These are the glory days of genre for me. 

SYN_Haashashin
Posted

Give me my Camel!! My avatar says it all...

 

Edit: About the second plane..All I need is another enemy to shoot at ;)

  • Upvote 1
Posted (edited)

[edited]

 

Rule 7. Watch your attitude. Last warning before I start applying the rules .

Edited by SYN_Haashashin
Posted (edited)

6. It is forbidden to discuss the actions of moderators and administrators in any form on the forum. All questions are to be sent via "personal message" to the administrator/moderator.
Violations of this rule will result in the following:
 
First offense - 3 days ban on entry

Edited by SYN_Haashashin
BraveSirRobin
Posted
6 hours ago, BlitzPig_EL said:

 

Thank you.  

 

I do understand the economics of what we are getting.  It's just sad that flight simulation as a genre has come to this.   Those who experienced the glory days of the genre know what I mean.

 

I started with the original Red Baron.  That sucked compared to what we have now.  Were things better before that?  (rhetorical...  I know it wasn't better before that...)

Posted

SE5a and Alb DV would be my choice for the next two released, but I will live in hope of flying an R.E.8 one day in FC.

Posted
13 minutes ago, 6./ZG76_Archie said:

but I will live in hope of flying an R.E.8 one day in FC.

It is rather certain that you eventually will get that one. But when will we get the B.E.2??

 

16 hours ago, Chill31 said:

The ROF N28 needs some heavy FM changes...I will see if I have any connections with a N28 and try to get the handling qualities from them.  

 

As it is, the math doesn't support the ROF N28 dog of an airplane.  

That would be awesome. 

Posted

Can’t wait for the SE5a

Is there a valid guess WHEN we ll see the next planes? Will there also be playable WW I in some years? Guess not but I hope we ll see the big ones lik me the HP 400. Would be great if there would be free to play gunner positions again. When no money or joysticks are needed it‘s the perfect opportunity to invite and introduce friends to the game

Posted

Will the Pfalz D.IIIa still have the ability to turn into the ''Pfalzcopter'' of old, or was that problem rectified in RoF?

J2_Trupobaw
Posted

It was recitified back in 2014. 

  • Upvote 1
BraveSirRobin
Posted

Lots of things were fixed in that patch.  And the complaining continues to this day...

BlitzPig_EL
Posted (edited)

Well, let's hope they fix the exaggerated tendency for all these tail skid equipped tail draggers to ground loop like they do.   The skid dragging in the ground makes these aircraft less likely to ground loop than more modern types with castering or steerable tail wheels.

 

Oh, and being the high drag kinds of aeroplanes that they are, shouldn't their glide slope be far steeper?   You can chop the power on the SPAD, or use the blip switch on the Fokker, and they just glide like a modern aircraft...

Edited by BlitzPig_EL
Posted
10 hours ago, BlitzPig_EL said:

Well, let's hope they fix the exaggerated tendency for all these tail skid equipped tail draggers to ground loop like they do.   The skid dragging in the ground makes these aircraft less likely to ground loop than more modern types with castering or steerable tail wheels.

You‘re joking, right?

Posted
11 hours ago, BlitzPig_EL said:

 

Oh, and being the high drag kinds of aeroplanes that they are, shouldn't their glide slope be far steeper?   You can chop the power on the SPAD, or use the blip switch on the Fokker, and they just glide like a modern aircraft...

They might be high drag but they have a sh*t ton of lift and low weight.

Posted (edited)
11 hours ago, BlitzPig_EL said:

Well, let's hope they fix the exaggerated tendency for all these tail skid equipped tail draggers to ground loop like they do.   The skid dragging in the ground makes these aircraft less likely to ground loop than more modern types with castering or steerable tail wheels.

 

 

Take a look at the Sopwith Camel at the 2m 18sec mark, ground looped quiet easily even with a little  head wind. (check windsock).

 

 

Edited by bzc3lk
Posted
5 minutes ago, =FEW=nightrise said:

They might be high drag but they have a sh*t ton of lift and low weight.

My exprerience with biplanes is that they glide like pianos. But depending on the minimum power output of your rotary to still run smooth, this might indeed be enough to tow it in the ground effect. But if you blip it, it will come down.

Posted
13 hours ago, J2_Trupobaw said:

It was recitified back in 2014. 

 

Thanks for the reminder  :)

It's my age y'know!

Posted

Ground loops seem fine to me.  Coming from the DCS Spitfire these ww1 birds are quite tame. You just have to work the rudder pedals and anticipate the swing. 

Posted (edited)

Regarding the glide, I think it will depend on the aircraft.

 

They'd just got the Sopwith Triplane, which I'd never flown before. Previously, I'd flown Pups; we had a Pup in No. 11, and I flew my first solo in a Pup. She was an adorable little thing. Like all the great Sopwiths, she was really a glider with an engine in it, and she'd float forever. The first time I ever took one up, the engine completely blotted out and I had to make a forced landing. I've no idea how long she floated. I chose my field and found that I was going to overshoot it; she floated across that field and she wouldn't come down. We ended up beautifully with the propeller just touching the edge of the end of the next field. She was a sweet thing.

 

Interview with Sir Herbert Thompson – Voices in Flight: Conversations with Air Veterans of the Great War.

 

I recommend the book. A little gem.

Edited by SeaW0lf
  • Like 1
BlitzPig_EL
Posted
4 hours ago, ZachariasX said:

You‘re joking, right?

 

No sir.

One of the BlitzPigs has vast experience in "golden age" tail draggers, has owned several, and I believe still has an instructor rating for them.   He chuckles at the ground loops in this sim.

 

Posted
3 minutes ago, BlitzPig_EL said:

 

No sir.

One of the BlitzPigs has vast experience in "golden age" tail draggers, has owned several, and I believe still has an instructor rating for them.   He chuckles at the ground loops in this sim.

 

You have to do everything right in this sim. This is true. It gives you especially little room for error once the plane settles and you are basically "there". But looking at how frequently people flip their tail dreagers (alsp Piper Cubs), people should really appreciate settling down an aircraft straight. And then, also in this sim, you don't ground loop.

J2_Von-Graff
Posted

Um sorry guys......The Floh is the next plane we're going to get. :fly:

 

 

  • Upvote 1

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...