OldRavenNL Posted July 21, 2018 Posted July 21, 2018 With the early acces out of Tank Crew, I'm trying to put together some simple single player test missions. I've followed a few tutorials on youtube, but I cannot get certain triggers to work with ground vehicles. Is this a bug? Or am I using the wrong triggers? Attached is a simple test case. The idea is that you are in a small town. Upon start of the mission nothing happens yet. You first have to take position in a certain location. My idea was to use a check zone trigger to check if the player is in the zone. This trigger activates a waypoint trigger for the T34 to move towards town. After the player destroys the T34 an OnKilled event should trigger the KV1 to move into position from the south. I cannot get this check zone trigger to do anything. I also tried giving an attack area command, but it stays at it's current location when he gets the attack area command and starts firing at the general direction of the attack area. Which is in a way kinda cool since I first thought I was spotted, but it just fires in that general area. How can I give a tank an attack command to search and destroy in a certain area. It's all a bit confusing, if someone has some great tips to what I'm doing wrong.. I can continue testing I attached the simple test mission. TestMission.zip
OldRavenNL Posted July 21, 2018 Author Posted July 21, 2018 I think I found the problem. The check zone was not activated yet on start of the mission. It works now, and the T34 is not advancing before the player is in the area he needs to be in. The KV1 is only advancing when the t34 is destroyed.
Thad Posted July 21, 2018 Posted July 21, 2018 Salutations, Great, I was going to take a look at it later today. I'm glad you resolved the issue. ?
OldRavenNL Posted July 21, 2018 Author Posted July 21, 2018 thanx, I just need to get used to the editor.
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