SCG_Fenris_Wolf Posted July 3, 2018 Posted July 3, 2018 Oculus introduces Nvidia's Lens Matched Shading into their SDK and documents(!) it thoroughly for developers to use. https://www.roadtovr.com/oculus-pc-sdk-adds-nvidia-lens-matched-shading-boost-rendering-performance/ ... If only we could get this for IL-2! 1 2
BubbRubb11 Posted July 3, 2018 Posted July 3, 2018 Thanks for sharing, that's very cool. From one of the links: "Nvidia says that LMS can result in up to a 50% increase in throughput available for pixel shading." Not sure how this translates to actual performance, but more FPS in VR is always great. Hope the devs get a chance to look into this! 1
SCG_Fenris_Wolf Posted July 5, 2018 Author Posted July 5, 2018 (edited) Hmm very interesting indeed. Now if we'd get single pass stereo.... Edited July 6, 2018 by SCG_Fenris_Wolf
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