xaoslaad Posted June 28, 2018 Posted June 28, 2018 Is it possible to become someone's tail gunner in Coop? My group of about 5 people have been trying to get in gunner positions but it never seems to let us gun. Are we doing something wrong or is it not possible? 1
=RS=Stix_09 Posted May 12, 2020 Posted May 12, 2020 Bump to this old thread: Is it possible to occupy a gunner position in coop multiplayer of someone else's plane? can u do it at start of mission ? or can you only do it when u die and rejoin? or can you not do it at all?
Strat40 Posted May 12, 2020 Posted May 12, 2020 I could not do it in Coop but it was OK in Dogfight. Maybe it could just be a server setting...
DD_Arthur Posted May 12, 2020 Posted May 12, 2020 Yes it is absolutely possible to occupy gunner positions in planes in coop mode. We do it all the time?. You can do it at the start or after you die or ditch in another plane.
PaladinX Posted May 14, 2020 Posted May 14, 2020 Yes, its possible in Multiplayer. I tried several times, different servers, different fractions and aircraft, but was kicked out every single time by the pilot, without giving a reason besides "sorry". There must be something in the air that the people dont like human gunners in their aircraft...
40plus Posted May 14, 2020 Posted May 14, 2020 3 hours ago, PaladinX said: There must be something in the air that the people dont like human gunners in their aircraft... Given the terminator sniper accuracy of the AI gunners I'd say it's a desire to survive that makes them kick you. I never kick gunners from my planes. It's their funeral and smoking craters love company.
DD_Arthur Posted May 14, 2020 Posted May 14, 2020 3 hours ago, PaladinX said: Yes, its possible in Multiplayer. I tried several times, different servers, different fractions and aircraft, but was kicked out every single time by the pilot, without giving a reason besides "sorry". There must be something in the air that the people dont like human gunners in their aircraft... It's always a good idea to ask first. I don't do much Dogfight server stuff nowadays but if someone took the gunner seat without asking I'd always kick them out. I don't mind having a human gunner but I'm always worried that it'll be some idiot who wants to shoot your own wings off or just spray a few rounds around for the hell of it and give away your position. At least if someone asks first you get an idea that they're serious. 1
69TD_Hajo_Garlic Posted May 14, 2020 Posted May 14, 2020 3 hours ago, PaladinX said: Yes, its possible in Multiplayer. I tried several times, different servers, different fractions and aircraft, but was kicked out every single time by the pilot, without giving a reason besides "sorry". There must be something in the air that the people dont like human gunners in their aircraft... I only would let irl friends in my gunner seat because after bf110/pe2 tail gets sawn off by a couple randos locking the position is the move. 1
RedKestrel Posted May 14, 2020 Posted May 14, 2020 3 hours ago, PaladinX said: Yes, its possible in Multiplayer. I tried several times, different servers, different fractions and aircraft, but was kicked out every single time by the pilot, without giving a reason besides "sorry". There must be something in the air that the people dont like human gunners in their aircraft... There's a few things about it that some don't like. One thing is that most human gunners are not going to be any better than the AI gunners, and unless someone has had some practice, the vast majority will be worse. So for a bomber pilot online, already looking at survivability issues, having a potentially sub-par gunner is not desirable. The other thing is that the gunner positions are one of the most common ways trolls and griefers get their kicks. Some guys jump into gunner positions and shoot their own plane until it goes down. Others jump in a gunner position in an aircraft that is part of an organized formation, and then shoot the other aircraft. And the third thing is that human gunners will sometimes just get bored and start randomly firing at ground objects or anything they see. The tracer fire will give you away to anybody in the vicinity. This has happened to me before, I didn't even realize I had a player-operated gunner until he suddenly randomly started cooking off rounds behind me. I assumed we were under attack and engaged in some harsh maneuvers to shake off pursuit, but i didn't see any enemies. Only when I asked in the chat if anyone else had gunners firing at nothing did the guy come on and say he started shooting because he was bored. As a result of this quite a few servers lock gunner positions to prevent trolling and griefing, and a lot of pilots are reluctant to allow gunners in their plane. 1
zdog0331 Posted May 14, 2020 Posted May 14, 2020 So to answer the question On 5/11/2020 at 11:59 PM, =RS=Stix_09 said: Bump to this old thread: Is it possible to occupy a gunner position in coop multiplayer of someone else's plane? can u do it at start of mission ? or can you only do it when u die and rejoin? or can you not do it at all? No you cannot have a gunner in coop. however you can do coop with gunners. What you have to do is save the mission as a dogfight mission and setup a spawn. If the mission has triggers and scripting you will have to rewrite those and host it via a Dserver as many waypoints and scripts will not work if you host it from the game. There are missions that people have made that are labled dogfight, but only have 1 side playable which makes them function like dogfight servers. This allows all of the features of dogfight servers like respawning and other players joining as gunners without having to deal with other players. Also you can join one of the coconut missions being hosted since those are mostly AI and tend to be empty enough as to not be bothered by random people. I myself will often times run some of those missions using the Dserver and have fun with friends.
DD_Arthur Posted May 14, 2020 Posted May 14, 2020 49 minutes ago, zdog0331 said: No you cannot have a gunner in coop. however you can do coop with gunners. What you have to do is save the mission as a dogfight mission and setup a spawn. Sorry, that is simply incorrect. You can be a gunner at anytime during the mission.
=RS=Stix_09 Posted May 15, 2020 Posted May 15, 2020 On 5/12/2020 at 9:06 PM, DD_Arthur said: Yes it is absolutely possible to occupy gunner positions in planes in coop mode. We do it all the time?. You can do it at the start or after you die or ditch in another plane. Thanks, I was not able to test that solo, I think because you first need a human pilot to be able to use gunner position that's why I could not test it. My reason for asking was I'm looking at making a online coop mission for a flyout, and this time around I wanted to try doing a coop multiplayer mission (including bombers) instead of a dogfight type mission, that way we could have some AI planes as part of the formation controlled by one of the Bomber Pilots. (which you can't do in a dogfight mission) Thanks for other replies from people. I already did know this was possible in dogfight multiplayer as long as the position is not locked by the pilot 20 hours ago, RedKestrel said: As a result of this quite a few servers lock gunner positions to prevent trolling and griefing, and a lot of pilots are reluctant to allow gunners in their plane. Regarding locking gunner position on the server side, as far as I know the server can't lock the gunner position , only the player can do that. If you know how to do this I would be interested to know how. (In the mission editor for the plane object there is no option and neither in the dserver settings that I could find) 1
DD_Arthur Posted May 15, 2020 Posted May 15, 2020 14 minutes ago, =RS=Stix_09 said: only the player can do that. Yes, only the player can lock his gunner positions, there is no server side option. We've been using this to generate coops and run them through our Dserver. It works really well. We get around 15 to 20 guys now for our squad coop evenings. Good luck Stix 1
RedKestrel Posted May 15, 2020 Posted May 15, 2020 1 hour ago, DD_Arthur said: Yes, only the player can lock his gunner positions, there is no server side option. We've been using this to generate coops and run them through our Dserver. It works really well. We get around 15 to 20 guys now for our squad coop evenings. Good luck Stix OK, that's weird, because I'm almost certain that TAW locks gunner positions in some way, because there was a lot of griefing going on. I remember there being discussion about it and people wanting it back? Or am I crazy?
=RS=Stix_09 Posted May 15, 2020 Posted May 15, 2020 (edited) 7 hours ago, RedKestrel said: OK, that's weird, because I'm almost certain that TAW locks gunner positions in some way, because there was a lot of griefing going on. I remember there being discussion about it and people wanting it back? Or am I crazy? It's possible , the people that work on that server know Il-2 pretty well (I suspect some are part of dev team, or have close ties to...) They use their own custom written programs to do things like parse log files and generate missions etc. A question in their thread might result in an answer, as the server admins do monitor that , or their discord server. Edited May 15, 2020 by =RS=Stix_09
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now