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Posted

Hi, I have a question.

 

When I drop bombs with time fuse from horizontal low-level flight (+ - 10 meters above ground), they don´t explode most times. Is that a feature that they don´t fuse properly from small angle drop or is it a bug?

Posted

They don't have enough time to arm if you drop them that low. Moreover what time fuse are you using? Soviet bombs usually works best with a 5 sec delay while germans can be safely set at 3 sec. Still not sure that even with delayed fuse they can work at that low altitude...

-SF-Disarray
Posted

You are running into a safety that was worked into bombs for the Soviets; the German bombs may work the same way too but I have not seen the same behavior in them. Basically after release from the plane a Soviet bomb needs to fall through the air for a set amount of time, around 5 seconds, to arm the fuse. The only way to circumvent this safety is to set the delay fuse to 5 or 10 seconds. This ensures sufficient time for the plane that dropped the bomb to get away from the impact site. Depending on your target this long delay fuse may not be an issue. Bombing buildings and static defenses is fine, you could set the fuse for an hour later and the building will probably still be there. For anything that moves, tanks, trains, boats and the like, you may want a shorter fuse, from impact up to 3 seconds. When in this configuration you will want to drop your bomb from no less than 200 m above the target zone and should probably bias upward the shorter the delay time. This will allow enough time for the bomb to arm and mean the target has less time to get away from the point of impact.

Posted
9 minutes ago, Disarray said:

For anything that moves, tanks, trains, boats and the like, you may want a shorter fuse, from impact up to 3 seconds. When in this configuration you will want to drop your bomb from no less than 200 m above the target zone and should probably bias upward the shorter the delay time. This will allow enough time for the bomb to arm and mean the target has less time to get away from the point of impact.

Didn't had time to check it out, so if you drop the bomb with long fuse at the ship and it hits mid-deck (bullseye hit), wouldn't it be expected for bomb to actually puncture the ship frame or at least stick to it, providing we attack the ship from Stuka-like angle? That would allow for bomb to assume correct trajectory and to dig in the ship's deck.

That worked well in old Sturmovik, actually it worked too well, IIRC you could hit ship practically from any angle with long bomb delay fuse and it will still go destroy ship.

-SF-Disarray
Posted

I'm not sure. I've seen video where bombs bounce off ships when dropped at a steep angle. On the other hand I've never had a ship not at least be damaged by a bomb I hit it with.

=TBAS=Sshadow14
Posted (edited)

Yes the ship will Explode Very easily if a large enough bomb pens the Hull without Exploding..

Case in point when i dropped 1000KG on the deck of this poor ship.
Fuse time 5 seconds

To clarify i have dropped thousands of bombs from less than 50ft above impact point.

 

Edited by =TBAS=Sshadow14
  • Haha 1
  • Upvote 2
69th_chuter
Posted

If this were RL you could do like the American strafer groups did in the Pacific and spin the fuses in a bit to reduce arming time.  Those boys knew how to live - lol.

Posted (edited)

I started to think its something with the arming time but wasn't sure. Now I am. Thx for the advice! :)

Edited by Ropalcz
-TBC-AeroAce
Posted
8 hours ago, chuter said:

If this were RL you could do like the American strafer groups did in the Pacific and spin the fuses in a bit to reduce arming time.  Those boys knew how to live - lol.

 

I don't think my nerves could take flying around with a bomb even in peace time let alone mucking around with the fuses.

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