CorruptedCookie Posted June 26, 2018 Posted June 26, 2018 hello. now that im really new to IL2 sturmovik 1946. i wanted to build a practicing map for taking off and landing aircrafts, but when i put a plane, it explodes right away when starting the mission 1
AndyJWest Posted June 26, 2018 Posted June 26, 2018 First, check the carrier is on the same side as the aircraft. I got that wrong once, and had the carrier guns open fire.
CorruptedCookie Posted June 26, 2018 Author Posted June 26, 2018 Just now, AndyJWest said: First, check the carrier is on the same side as the aircraft. I got that wrong once, and had the carrier guns open fire. but how do i rotate objects if i dont have a numpad? im on a laptop
AndyJWest Posted June 26, 2018 Posted June 26, 2018 (edited) I mean 'same side' as in axis vs allies or 'red' vs 'blue'. Edited June 26, 2018 by AndyJWest
CorruptedCookie Posted June 26, 2018 Author Posted June 26, 2018 Just now, AndyJWest said: I mean 'same side' as in axis vs allies or 'red' vs 'blue'. no this doesnt work, oh and i think this has something to do with the height of the plane i am spawning, it explodes right inside the carrier, how do i make it spawn right on the carrier without being too high/too low from the carrier?
AndyJWest Posted June 27, 2018 Posted June 27, 2018 You don't spawn the plane on the carrier, you just place it nearby and set the carrier as the 'target': If you want more help, you might do better to ask on the 1C Il-2 '46 forum.
352nd_Wheels Posted June 29, 2018 Posted June 29, 2018 You can also use a HomeBase in dogfight mode. Unlike Single and coop mode in dogfight mode you won't have to keep restarting the mission when you crash. Wheels
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