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Posted

I'm making a mod and I need to replace some images in the game. No problem with the .dds files, but none of my .png files work ingame. I think the problem might be with the PPI of the .png files, since I can't get the PPI to an even number like 72.000 or 96.000, it always adds some decimals. Currently using GIMP, any suggestions on which program could be better?

Posted

Well the ppi didn't fix the problem, if anyone knows how to get .png files into the game I could really use some help.. ?

Posted

The game uses atlases for some images. They are located in data/swf/cache/il2/ after extracting the relevant .gtp.

 

To override it, you need to edit data/swf/game/versionaccess.txt, and set &useBitmapAtlases to 0. That way the game will uses the images located in the directories instead of the ones stored in atlases.

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Posted
1 hour ago, Bilou said:

The game uses atlases for some images. They are located in data/swf/cache/il2/ after extracting the relevant .gtp.

 

To override it, you need to edit data/swf/game/versionaccess.txt, and set &useBitmapAtlases to 0. That way the game will uses the images located in the directories instead of the ones stored in atlases.

So the problem wasn't with the .png's after all, thank you very much !

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