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BraveSirRobin
Posted
2 hours ago, Eicio said:

No they can't.

 

You know that coops are now a thing, right?

=CHN=nike_angus
Posted

If there is a lobby in the game, it will be good.

Posted
8 hours ago, BraveSirRobin said:

 

You know that coops are now a thing, right?

 You just won't understand what everybody is saying here; you can eventually do a game with your friends but you can't join a game and meet friendly random people right now.

Posted (edited)

I’m wondering....would there be an interest in a “quick” coop server where the mission duration would be capped at 15 minutes so it will be an option to wait for the next mission if you join too late? Planes would start in the air and you’d be in the middle of the action in 5 min. Of course each mission will have a well defined objective, not air quake style.

Edited by SYN_Vander
BraveSirRobin
Posted
4 hours ago, Eicio said:

 You just won't understand what everybody is saying here; you can eventually do a game with your friends but you can't join a game and meet friendly random people right now.

 

Sure you can.  Fly in one of the active dogfight servers.  There are usually plenty of people in those servers.

Posted
5 hours ago, BraveSirRobin said:

 

Sure you can.  Fly in one of the active dogfight servers.  There are usually plenty of people in those servers.

 

seriously........................................................

 

These are PvP servers, not coop.

BraveSirRobin
Posted
2 hours ago, Eicio said:

 

seriously........................................................

 

These are PvP servers, not coop.

 

We have coop servers.  They're dead.  Fly on the dogfight servers if you want to meet friendly random people.

Posted

I think it would be cool to have a mission generator similar to the career (or the old campaign) for co-op.

 

This means people would just choose one mission type from a list (or random mission), but still have the option of making your own. (Through mission Editor)

Posted
37 minutes ago, Riderocket said:

I think it would be cool to have a mission generator similar to the career (or the old campaign) for co-op.

 

This means people would just choose one mission type from a list (or random mission), but still have the option of making your own. (Through mission Editor)

 

It already exists.  I'm using it to generate squad coops.

 

 

  • Upvote 1
Posted
55 minutes ago, BraveSirRobin said:

 

We have coop servers.  They're dead.  Fly on the dogfight servers if you want to meet friendly random people.

 

Were you around in the HL days?

  • Haha 1
BraveSirRobin
Posted
21 minutes ago, Gambit21 said:

 

Were you around in the HL days?

 

What does that have to do with today?  Someone just posted a recent HL screenshot.  It was almost empty. 

BlitzPig_EL
Posted (edited)
45 minutes ago, Gambit21 said:

 

Were you around in the HL days?

 

BSR obviously has NO idea what we are talking about or trying to achieve.  

I like both DF and coop mission types, but saying that you should just use DF instead of coop shows a complete lack of understanding on his part.

 

In short, he is just participating in his usual wind up.

 

22 minutes ago, BraveSirRobin said:

 

 Someone just posted a recent HL screenshot.  It was almost empty. 

 

And why is that?

 

I'll tell you why.  WW2 combat flight simming is currently on life support.  Neither of the two current options are able to deliver what a lot of people out there want out of a flight sim, so they just stay away, and that in turn is killing the online side of flight sims.  One populated DF server that is consistently populated is not the mark of a healthy online "community".

 

As was noted, and you conveniently choose to ignore, is that in the original IL2 there were over 1000 people online playing both DF and coop, every single weekend, and during the week it was rare to see less than 350 to 400 online, every single night. Now what do you have?  One DF server with 80 odd people on it, and a bunch of smaller servers with a sprinkling of players.

 

Do you not understand how dire this situation is for the genre?

Edited by BlitzPig_EL
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Posted
43 minutes ago, BraveSirRobin said:

 

What does that have to do with today?  Someone just posted a recent HL screenshot.  It was almost empty. 

 

So no then.

BraveSirRobin
Posted
24 minutes ago, BlitzPig_EL said:

 

BSR obviously has NO idea what we are talking about or trying to achieve.  

 

No, I know exactly what you'd like to achieve.  But it's just not going to happen.  This isn't the same game that filled HP.  This fills a much smaller niche.  There are other options for the arcade crowd..  War Thunder seems to be pretty popular.  The people who thought that coop was going to bring back those old days were just delusional.  They had coop in RoF.  NO ONE played it.  Same as here.

Just now, Gambit21 said:

 

So no then.

 

So, you still can't say what that has to do with now, then...

 

BTW, I installed HP.  But I was playing RoF so much that I rarely used it.  So, yes.  Now let's hear what that has to do with the current situation.

Posted
2 minutes ago, BraveSirRobin said:

They had coop in RoF.  NO ONE played it.  Same as here.

 

No, not what we're talking about.

BraveSirRobin
Posted
Just now, Gambit21 said:

 

No, not what we're talking about.

 

Right.  You're talking about even more ancient history.  

Posted
3 minutes ago, BraveSirRobin said:

So, you still can't say what that has to do with now, then...

 

There's not point in engaging it with you if we're not there - you can't relate to what we're talking about - so no point in arguing.

The very fact that you relate RoF CoOps to HL is proof of this.

 

  • Upvote 1
BraveSirRobin
Posted

Anyhow, we've got coops now.  They're empty.  Shocking...

Posted
1 minute ago, BraveSirRobin said:

 

Right.  You're talking about even more ancient history.  

 

Yes, both El and I know this - beside the point.

BraveSirRobin
Posted
Just now, Gambit21 said:

 

There's not point in engaging it with you if we're not there - you can't relate to what we're talking about - so no point in arguing.

The very fact that you relate RoF CoOps to HL is proof of this.

 

 

I know EXACTLY what you are talking about.  Ancient history.

Just now, Gambit21 said:

 

Yes, both El and I know this - beside the point.

 

No, it's exactly the point.  The days you pine for are gone.

Posted
Just now, BraveSirRobin said:

 

I know EXACTLY what you are talking about.  Ancient history.

 

Dude, I respect you, but I'm not going to engage one of these circular debates with you where you'll drag this on for 9 pages until you can get the last word in.

If you want to feel like you're correct, then please feel free. I don't have the energy or will to play the right fighting game.

BraveSirRobin
Posted
Just now, Gambit21 said:

 

Dude, I respect you, but I'm not going to engage one of these circular debates with you where you'll drag this on for 9 pages until you can get the last word in.

If you want to feel like you're correct, then please feel free. I don't have the energy or will to play the right fighting game.

 

I don't have to "feel" anything.  They added coops and they're DEAD.  That pretty much says all that needs to be said.  The only one trying to drag it out is you.

Posted

uh huh

BraveSirRobin
Posted

If you think dead coops is a victory for you, go ahead and take a victory lap in one of those dead servers.

Posted
44 minutes ago, BlitzPig_EL said:

 

BSR obviously has NO idea what we are talking about or trying to achieve. 

 

He doesn't...and I tired a long time ago of trying to explain what the differences are between the "CoOps" that we have now, and what he had in the HL days.

They'll just keep repeating "We have CoOps! or "We we don't need them!" (because in their ignorance, they think we have the same functionality now)

It's a pointless circle jerk. Just look at his last post above...straw man....doesn't even make sense.

 

Has there been a single person who was there and participating in the HL days who says we don't need this functionality back?

Nope...it's people who didn't experience it talking out of their arses.

 

  • Upvote 2
BraveSirRobin
Posted
19 minutes ago, Gambit21 said:

 

He doesn't...

 

Has there been a single person who was there and participating in the HL days who says we don't need this functionality back?

Nope...it's people who didn't experience it talking out of their arses.

 

 

Yes, I do.  And you now have that functionality.  You HAVE coops. AND THEY ARE DEAD!!

Posted

Like I said above...

Posted

For me personally, i think CoOps are dead because you have to know how to forward ports and so on in order to gain access to them....

 

Is there no way to do this in a way that its just Click and join? (like regular multiplayer)

  • Upvote 1
BraveSirRobin
Posted
13 minutes ago, Gambit21 said:

Like I said above...

 

OK, what did the old coops have that you don't have now?  Chat?  Use Teamspeak.  Was there anything else?  

 

In case you didn't notice, HL coops are dead.  Did they remove functionality from HL?

Bilbo_Baggins
Posted
2 hours ago, 19//SAG said:

For me personally, i think CoOps are dead because you have to know how to forward ports and so on in order to gain access to them....

 

Is there no way to do this in a way that its just Click and join? (like regular multiplayer)

 

Unfortunately, no. Unless you can get folks to faff about with the ports you can't put up co-ops to play. Mission builder is not hard but people don't seem to like mucking about with their router settings and ports. 

Posted
11 hours ago, Mcdaddy said:

 

Unfortunately, no. Unless you can get folks to faff about with the ports you can't put up co-ops to play. Mission builder is not hard but people don't seem to like mucking about with their router settings and ports. 

 

Is there no way to do it from a development perspective, i mean is it impossible for the devs to do it in such a way? other games have this functionality. dont they?

 

On a side note, if it is not possible, there should be a sticky with instructions on how to get this ports configured on the General section just like with "New Player Start Here" are there any post that do this already?

Posted

Salutations,

 

Speaking as a self avowed idiot... I think the developers should make any required router port settings as 'idiot proof' as possible. ?

Posted

There is nothing difficult about port-forwarding and all the required reading and instruction for each individual router is easily available on the net or by entering your router address in your browser.  There are also threads on these forums about doing this.

 

No one needs to forward their ports if they wish to join a coop - only the host.  Hosting a coop in BoS is simple and straightforward.  No need for a super-strong PC either.  What is required is a decent internet connection and enough materialk to host a reasonable session.  The DED guys coop generator is making progress and is now able to produce missions where breathers can fly for either side, against each other;

 

 

 

  • Upvote 1
Leon_Portier
Posted

We could use the inofficial discord(https://discord.gg/KxXvSuX) as a meetup platform! If you feel like hosting, you can ask people to play with you, or you could ask someone to host, so you can play coop!

LeLv30_Redwing-
Posted
19 hours ago, Gambit21 said:

 

He doesn't...and I tired a long time ago of trying to explain what the differences are between the "CoOps" that we have now, and what he had in the HL days.

They'll just keep repeating "We have CoOps! or "We we don't need them!" (because in their ignorance, they think we have the same functionality now)

It's a pointless circle jerk. Just look at his last post above...straw man....doesn't even make sense.

 

Has there been a single person who was there and participating in the HL days who says we don't need this functionality back?

Nope...it's people who didn't experience it talking out of their arses.

 

 

Gambit, don´t bother with him, you had to be there to understand. For me and for many fellow pilots who experienced those HL days with 400-600 players by night, it´s not just the basic coops but those online-wars (VEF, VOW, Bellum, BOE...don´t even remember all the campaigns during those glory years). I'm pretty sure if somebody (from inside or outside) would come up with something like those campaigns were and of course that lobby to gather in, we would see many veterans coming back. I myself ignored this game for those reasons many years and there are still squad members who are doing the same because they don´t have interest to fly with current options.

 

Now it´s like having fancy toys to play with your brother but there is no sandbox at the park to go with your friends and having a really good time. BlitzPig_EL was very right with his opinion about life support and don´t get me wrong, I love what the devs are doing with the game itself but afraid at the same time that is it enough, if our only options are to fly either against AI or to decide between DF serves with 80 people or 3 people. I see no reason why there could not be those +400 pilots again online per evening, the product itself is way better than before, all we need are those different sandbox options to go with these excellent plastic shovels...

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Posted

 It had the people interested . But multiplayer wasn't  on their to do list as a top priority . For me it is .

Why fly against a computer . Brings me no reward personally . But the new campaign is far far better than what we had to start off with , I felt so cheated . I'm just surprised CO-OP is empty . as my title says . A lot of us are missing the good old days . 

[CPT]CptJackSparrow
Posted

Fondly recall waiting for CrazyIvan to mash the start button. All while reading RBJs latest rant at the zoo about trim on a slider.

  • Upvote 1
SCG_Schneemann
Posted

Geez people... I skipped through 3/4 of this 3rd grade playground stuff thinking it would get better but still "my marbles are better than yours"...

 

As a mission builder, it's two different things...

 

My Observations:

Regular Dogfight server hosting - can host more people, more dynamic (due to less overall constraints) , set some targets and let bastards have at each other, for as long as you decide to let them have at each other, for whatever reason... Gamey, go crash planes attitude... you screw up, you can rejoin.

Co op - more resource intensive (not sure why), so smaller player count. More of a one trick pony. Set some criteria, then let a limited number go do the mission. Also, Dead Is Dead. You die, no more get back in the game..., no rejoin... don't die... more realistic.

 

Or at least that's how I'm approaching it.

 

Regular Dogfight stuff - is Airquake - people just do whatever they please, and bitch about how there is no cooperation, but no one really knows/wants to coordinate... Good to just fly and have fun, bad if you want to wear your Iron Cross replica or your replica Russian courage medals... 

 

Co op is more a small group, scripted campaign type of thing, but allowing two sides to join in. For instance, you set a 16 V 16 battle, come up with an AI v AI battle, and enable certain aircraft be occupied by players. When you crash or get shot down, sucks to be you, you are done. Mission ends when people quit, die, or objectives met, whatever the designer chooses.

 

So... two different fruits. Close, but not the same. The community isn't full of mission builders with Uber PC's that can host a bunch on a co op server, no mission briefing allowed for each side individually, a bunch of other limitations, etc.

 

It's a beginning, and has a lot of potential, but isn't there yet.

For right now, in my opinion, it's only use is for squad or small unit, specific mission use, which is good, if that's your thing...

 

And don't use the hosting crap (ports) as a "make it or break it" argument - it's the same, sort of (dogfight can be less intensive resource-wise, co op more intensive). The issue is that if you run it on your flying PC, expect a performance degrade as it is doing double duty (you are FLYING and HOSTING). Get another PC to host - you can run either a DOGFIGHT or COOPERATION mission through Dserver. 

 

FWIW (shameless plug) - I have been researching the Moscow time frame (to start) and am trying to put together a comprehensive co op thing for that whole thing. PM me if interested.

  • Like 1
Posted
3 minutes ago, 1./JG54_Schneemann said:

Geez people... I skipped through 3/4 of this 3rd grade playground stuff thinking it would get better but still "my marbles are better than yours"...

 

 

Eh...it's one guy.

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