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Gunsight dimmer and a little bug


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Posted

The gunsights would probably benefit from a dimmer/switch off setting, since they were turned on only for dogfight, since the light would only cause disturbance when not needed.

 

The Revi C12/D in particular had  switch/dimmer knob at the base (the one with "Aus" written on it): the principle was that when the writing Aus was pointing at you, the gunsight was off, then you had to turn it clockwise (as seen from the top) to switch it on and increase brightness. At the moment the knob is turned just a bit to the left, which would be a very low light setting, so perhaps that could be fixed if there's no intention of doing the reticle switch/dim thing?

  • Upvote 4
Posted

apologies, the turning is counterclockwise. 

Posted (edited)

Yep, gunsight toggle or dimmer would be nice, it gets in the way when spotting at long range.

Edited by Calvamos
  • 8 years later...
Posted (edited)

making it brighter specially in VR would be good, there nothing like they should be if you move your head 2mm its gone thats bs ive seen a real Spit gunsight they dont just dissappear.

should be more like the Clod or dcs sight there much more realistic in vr

Edited by kiwi_viper
  • Upvote 2
  • Wardog5711 locked this topic
Posted

No need to bring an 8 year old thread back to life. 

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