TSK_Abfangjager Posted January 16, 2014 Posted January 16, 2014 Hii. I do not use Track-ir. I have a Logitech Extreme Pro joystick. My question is simply this game is played from the cockpit. Do you have invisible cockpit? (other il2 games CTRL+F1)
YoYo Posted January 16, 2014 Posted January 16, 2014 I hope not. Why ? Dou You have a HAT on joystick, or I know people who used a mouse too (in left hand). 1
TSK_Abfangjager Posted January 16, 2014 Author Posted January 16, 2014 I hope not. Why ? Dou You have a HAT on joystick, or I know people who used a mouse too (in left hand). Hat swtich controls to hard. Mause look disadvatage. bussy ona hand mause.
Finkeren Posted January 16, 2014 Posted January 16, 2014 No invisible cockpits, no. But they aren't necessary. I don't use Track-IR or any other head tracking either, and I do fine.
TSK_Abfangjager Posted January 16, 2014 Author Posted January 16, 2014 No invisible cockpits, no. But they aren't necessary. I don't use Track-IR or any other head tracking either, and I do fine. I am trust you. Hat switch not disadvantage realy ?
Georgio Posted January 16, 2014 Posted January 16, 2014 Alternatively if you don't want to get hold of a Track IR unit then look into a cheap webcam and free-track or whatever it's called. Though to be honest once you try a TIR unit you won't want to use anything else, well at least until the Oculus Rift hits the market. Being able to see and keep track of the bad guys, be it in the air or on the ground is the most important aspect of combat simming - 'lose sight, loose the fight' is very true.
IVJG4-Knight Posted January 16, 2014 Posted January 16, 2014 I play without head tracking too and i do ok.It is a disadvantage because you hold a hand on the stick, one on the mouse, and when using the throttle you have to let go of the stick or the mouse but you get satisfation from shooting down pilots with better equipment. It's very much possible to play and enjoy the game like this. My il2 1946 stats:
TSK_Abfangjager Posted January 16, 2014 Author Posted January 16, 2014 I am tray Webcam Face trakir. But result bad..
IVJG4-Knight Posted January 16, 2014 Posted January 16, 2014 " I think they're kidding themselves if they think they're as effective without one as with one" It's true. Trackir gives a vast improvement.But you can still play without.
Georgio Posted January 16, 2014 Posted January 16, 2014 I am tray Webcam Face trakir. But result bad.. I haven't tried it myself as I've had TIR for a long, long time. However, because you are using a webcam instead of a dedicated unit you need to spend time setting it up. I suspect that to cut out reflections & distractions, the TIR unit uses a strong infra-red filter. Maybe see if you can get hold of some flat IR film and fit infront of your webcam. You will still need to have some form of IR illumination to assist the unit. To be honest the Track IR unit really is that good for immersion, that I'd say it was pretty much as essential as a good joystick in order to get the most enjoyment out of sims. I know £100 is a lot to some people, but in the scheme of things it's worth it in the long run. And no I don't work for TrackIR, but have been using a track unit for almost 20 years I can speak from a good standpoint.
Mewt Posted January 16, 2014 Posted January 16, 2014 I wouldn't necessarily cite effectiveness or success as a reason to use TrackIR. I know a lot of players that are successful in multiplayer combat sims that don't have head tracking devices. What I would say as a reason for getting one is that they make games 10000% more fun. 1
TSK_Abfangjager Posted January 16, 2014 Author Posted January 16, 2014 My pc Configuration. İntel Extreme 6850 cpu Xfx Ati Radeon 6850 Asus p5s board 4 gb 800 mhz ram. Enoug for this game ?
Sokol1 Posted January 16, 2014 Posted January 16, 2014 I am tray Webcam Face trakir. But result bad.. If you have a low spec computer, web cam based headtracks dont work well. The best DIY headtrack is Freetrack using PS3 web cam or Wiimote control + Bluedtooth dongle (best option because use less computer resource). You can use "mouse view" with HAT, with JoyTokey or NewView, that give a better camera control that default in game HAT control. ISokol1
Emgy Posted January 16, 2014 Posted January 16, 2014 Damn shame. I've heard lots of others reporting that FacetracknoIR works really well for them. I think those users all have IR clips? I don't know. I did try facetrack, ps3eye without an IR clip, had to move my head slowly and it didn't handle high angles very well. Probably could have done a lot more to tweak settings, though. 1
BeastyBaiter Posted January 16, 2014 Posted January 16, 2014 I flew RoF in MP for 3 years and countless CFS's before that without TIR. I finally broke down and bought one about a year ago. I can safely say it hasn't proven an advantage for me individually. It is far more pleasant to use than the hat switch, but it hasn't given me an advantage. I'm no better now than I was before I had it. I do fly in formation prettier though, so I suppose that's something. 2
1PL-Husar-1Esk Posted January 16, 2014 Posted January 16, 2014 Freetrack is obsolete software with lots of bugs... Right now I have ps3eye with removed IR-filter (insetred day light filtter from floppy) , Delanclip (strong IR-light emiter powered from USB) bought on Ebay and reliable and stable software --> OpenTrack from github. Yes, you have to setup software and know how... but thats all. I did lend real TIR (naturalpoint ) from my friend and, now I can say without hesitate - ther is no difference with end effect. Saved money for OR 1
=LD=Hethwill Posted January 16, 2014 Posted January 16, 2014 Each server admin has the full options to turn on or off, given we know already from the RoF options ( cockpit, 3rd person, and others ). First of all it is imperative for any player to understand that although there will be Official dev servers there will also exist player community based servers with other options. It is no closed server environment like a vulgar MMO. Right ? So, everything is possible, from arcade like servers to full working systems hardcore. Salute !
ll./JG77_JadeBandit Posted January 16, 2014 Posted January 16, 2014 (edited) I also had a very similar set up to yours when I first started, I was also trying to use the hat switch on the 3D extreme pro and found it very hard to locate and follow targets. I bought a Logitech webcam and downloaded FaceTrackNoIR, and had much the same result, I had to have just the right kind of lighting and if I turned my head to fast or to far it would freak out and I would have to constantly center the screen. I ended up buying a Track clip pro, switch to the point tracker plugin for FaceTrackNoIR and the difference is night and day, I almost never have to center the screen and the movement is accurate and fluid. So if you can spare a little extra cash I would suggest getting the Delen clip or the Track clip if you want cheap but effective head tracking. I can only speak for myself of course, but having head tracking has been a huge boon for me. Although you don't need it, I would highly recommend it from my own personal experience as a noob getting into flight sim's, it has allowed for less frustration, better immersion and more enjoyment. Edited January 16, 2014 by ScottyOnTheSpot
Sokol1 Posted January 16, 2014 Posted January 16, 2014 So, everything is possible, from arcade like servers to full working systems hardcore. Minus server with "Wonder Woman" view, as OP ask - since this is not planed for this game. Sokol1
1PL-Husar-1Esk Posted January 16, 2014 Posted January 16, 2014 FaceTrackNoIR has big disadvantage in pitch axis in ROF and BOS - can't move up or down more than 45 deg. Thats why using Opentrack is optimal to getting 90 deg up and down. 1
ll./JG77_JadeBandit Posted January 16, 2014 Posted January 16, 2014 FaceTrackNoIR has big disadvantage in pitch axis in ROF and BOS - can't move up or down more than 45 deg. Thats why using Opentrack is optimal to getting 90 deg up and down. I have seen a post about this on the sourceforge forum and it seemed to be an issue with the way the curves are set up. I get full 90 deg pitch rotation and can even go past that but in ROF and BOS anything past the 90 deg limit causes the camera to wig out.
76SQN-FatherTed Posted January 16, 2014 Posted January 16, 2014 Freetrack is obsolete software with lots of bugs... Right now I have ps3eye with removed IR-filter (insetred day light filtter from floppy) , Delanclip (strong IR-light emiter powered from USB) bought on Ebay and reliable and stable software --> OpenTrack from github. Yes, you have to setup software and know how... but thats all. I did lend real TIR (naturalpoint ) from my friend and, now I can say without hesitate - ther is no difference with end effect. Saved money for OR Well I still happily use FreeTrack, and my "Track-clip" I made from a coat hanger, some IRLEDs, bits of wire and a USB lead for the price of a pint. The webcam cost £15: I took the IR filter out and stuck some old floppy disk over the lens. I'll look into OpenTrack, but I don't have any problems with Freetrack.
=LD=Hethwill Posted January 16, 2014 Posted January 16, 2014 Minus server with "Wonder Woman" view, as OP ask - since this is not planed for this game. Sokol1 True. My bad, but reckon it is a good compromise, no middle ground
Uriah Posted January 16, 2014 Posted January 16, 2014 I like the transparent cockpit, the Wonder Woman view (www). And I do have TrackIR. But it looks like the game won't even have an outside view that can change your look around with TrackIR. For those who hate www I would still love to have it as an option which a server could offer or not. All that said I have learned to live without it while flying COD in the ATAG server. I can kinda understand not having www in ROF sense the nose and upper wing was such an issue in WWI. But I still want it.
BeastyBaiter Posted January 17, 2014 Posted January 17, 2014 The way I see it is the more options the better. I'm not a fan of wwv but it seems like a fairly simple thing to add and it's up to the user as to whether or not to use it (and MP host). It's not like having it hurts anyone. I also agree that TIR should be able to move the external camera about. It's really one of those odd things that it doesn't. WT got it right with TIR until the 1.37 update, which completely fubar'd TIR in external. No clue why they did that still, it was deliberate too.
Creepermoss Posted January 17, 2014 Posted January 17, 2014 I was a fan of FTnoIR, but the faceAPI (which the facetracking depends on) is junk. No surprise, really, as it was originally written to help disabled people interact with a computer, rather than precise, real-time tracking. I'm honestly surprised it works as well as it does. The Delan clip is a huge step forwards, and so is Opentrack. Opentrack actually features something they call rotational translation, which FTnoIR doesn't. In FTnoIR, once you're looking rearwards, the left/right lean gets reversed, so you lean one way, but the pilot goes the opposite, the translation fixes this. It's probably the best piece of free software I can think of.
J4SCrisZeri Posted January 17, 2014 Posted January 17, 2014 I hope there will be invisible cockpit as well, as an option, as usual. Why in the world should anybody be bugged by it? My choice to activate it or not every now and then. I do not have trackIR yet, and sometimes I love to see nothing but the sky, the enemy planes, my crosshair and the enemy planes. That's it. Crosshair with prediction aiming would be perfect actually, see IL2 1946.
Fodder Posted January 17, 2014 Posted January 17, 2014 I hope there will be invisible cockpit as well, as an option, as usual. Why in the world should anybody be bugged by it? My choice to activate it or not every now and then. I do not have trackIR yet, and sometimes I love to see nothing but the sky, the enemy planes, my crosshair and the enemy planes. That's it. Crosshair with prediction aiming would be perfect actually, see IL2 1946. Because it gives you an advantage in MP over those that don't use it? 1
BeastyBaiter Posted January 17, 2014 Posted January 17, 2014 Then don't play in servers with it allowed. Same way with external views and auto engine management. It's a realism setting that can be enabled or disabled in MP by the host. I see no reason not to add it. It broadens the game's appeal without making any sacrifices in realism for those who desire a more authentic experience.
J4SCrisZeri Posted January 17, 2014 Posted January 17, 2014 (edited) Because it gives you an advantage in MP over those that don't use it? Im not a Mp player yet, didn't think about that. Actually my statement was about single player. WOuld it be difficult to set such an option in single play only? Or maybe to make it lockable in the multiplayer server's preferences (I remember I have seen "no external views" or something once) Edited January 17, 2014 by J4Scriszeri
BeastyBaiter Posted January 17, 2014 Posted January 17, 2014 There are always host specified realism settings. Some servers allow icons, externals and even things like infinite ammo. But these are selected server side and apply to everyone there. If those settings don't interest you, you simply don't play on that server. Instead you join one that better reflects how you want to play. That's why I see absolutely no reason not to provide this type of option. This option doesn't interest me the least bit and I wouldn't play on servers that allow it. But I still think it would be a good idea to include it as an option for those that do want it. It has no impact on me in either SP or MP.
J4SCrisZeri Posted January 17, 2014 Posted January 17, 2014 ^ this, plus those 2/3 optional views has alway been part of IL2 I LOVE cockpit, but I also like flying/playin' around with invisible cockpit at times.
LLv34_Flanker Posted January 17, 2014 Posted January 17, 2014 S! As long as they are options that can be forced by MP servers it should be no problem having extra views. I also sometimes like to fly without cockpit, offline of course. Everything does not need to be dead serious all the time
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