RaFiGer Posted May 24, 2018 Posted May 24, 2018 (edited) @Community Before finalizing the new Template of my Bf-109 G4 I will Change to do a Bf-109 G14 Template, which will be based on the Bf-109 G6 with the proper additions to Tail section and front section. I'm eager to have the Template ready by the weekend latest beginning of next week. It will come with a proper Alpha Layer in the Style I used for the G6 and G4 Model as well will some skins showing Bf-109 G14 of late war and 1944 units. DetCord12b will be pleased to have his already drawn Bf-109 G14 ready by the time I will send the download link Hope you like that & sorry for delay on the Bf-109 G4! Edited May 28, 2018 by RaFiGer 8
BOO Posted May 24, 2018 Posted May 24, 2018 Words fail me RaFiGer!!! May you efforts, dedication and skill receive the FORMAL recognition they deserve! Great stuff! Thank you!! 1 2
Zargos Posted May 24, 2018 Posted May 24, 2018 By the way RaFiGer, did you find out where the Bf109G-14 and Spit Mk.IX can be extracted from ? I didn't notice any new gtp file ?
Pierre64 Posted May 25, 2018 Posted May 25, 2018 Bf 109 G-14 from skins4.gtp Spit Mk IX from skins3.gtp 1
RaFiGer Posted May 25, 2018 Author Posted May 25, 2018 @Community Since the Bf-109 G14 was an desperate attemp to standardise thewild bunch of Bf-109 G Models which failed and leds to a too late development of the Bf-190 K-series (IMHO of course ;)) Of course there was a Performance boost dealing DB605AM with the MW 50 water injection and the later installed DB 605ASM high- altitude engine, but nevertheless introduced in July 1944 it is for me remarkable that in December a Bf-109 G10 was also presented, which of course was the fastest Bf-109 G-model but therefore showed that a "Standard" Bf-109 G wasn't archived. In our game I think we get the G14 and not the G10 while it prepresents the Situation having still the "old" G-series with limited power and to have the Bf-109 K4 as high end Messerschmitt throught the end of the war I would at this state just give an example how the template will handle the Tail and Rudder fin of our Bf-109 G14 included in the game. It will be the Bf-109 G14 with the DB 605AM engine but not the ASM model fancing the new engine cover with more aerodynamic design instead of the Bulges. The new design of the tail fin is represented by a wooden or metal construction with textile which was used also on the former series. To give more choices I will will include both Versions as you could see in the Squadron Walkaround underneth (Tall tail Versions for G14)! 1 1
Madcop Posted May 25, 2018 Posted May 25, 2018 (edited) Hello Rafiger While at it , would it be possible to also correct the compressor air intake that is looking totally wrong in shape and size for the 109G series. I still do not understand how that feature escaped to the developers. Thank-you very much for all your nice work. Madcop Edited May 25, 2018 by Madcop 1
RaFiGer Posted May 25, 2018 Author Posted May 25, 2018 @Madcop That would be a matter for the modeller, I can't change that. It could be possible if the developer allows 3rd Party work on the models, but I think that will not happen in a while!
Voidhunger Posted May 25, 2018 Posted May 25, 2018 is it possible to improve engine (4k) which is visible when you engine cowling is badly damaged? It would be a nice touch
RaFiGer Posted May 25, 2018 Author Posted May 25, 2018 @Voidhunger That is maybe possible through finding the graphic files for internal of Bf-109. It is not available to manipulate within the skin file. I will look after finishing the template
Voidhunger Posted May 25, 2018 Posted May 25, 2018 54 minutes ago, RaFiGer said: @Voidhunger That is maybe possible through finding the graphic files for internal of Bf-109. It is not available to manipulate within the skin file. I will look after finishing the template Ok thanks?
Wolfram-Harms Posted May 25, 2018 Posted May 25, 2018 G-14 ? Skins?? Seems I missed a lot in the last week???
DetCord12B Posted May 26, 2018 Posted May 26, 2018 Messing around with a 4K template myself just for testing purposes. Spoiler Rafi, do you need the alpha (2K) from one of the G14 liveries? I already have it saved in PSD format and will shoot it to ya if need be. 6 3
RaFiGer Posted May 26, 2018 Author Posted May 26, 2018 (edited) @Detcord12B Super ... direct three & all Beauties ? Thank you very much, but its already finished (from my side ?) I'm now thinking how to implement the two version for the Tail fin, unfourtunately there are two Normal Maps necessary ? Edited May 26, 2018 by RaFiGer
DetCord12B Posted May 26, 2018 Posted May 26, 2018 28 minutes ago, RaFiGer said: ...unfourtunately there are two Normal Maps necessary ? How does that work?
RaFiGer Posted May 26, 2018 Author Posted May 26, 2018 @Detcord12B The wooden one is more flat, the textile structure is different and there are no adjustment screws, so I'm think about giving a mod to choose with JSGME the version or it's just not correct. The wooden version with the different fastening for the counterweight with additional screws was faster to manufacture, so actually it would be more suitable for later build versions of the G14. There is an nice table with shows the manufacturing time for a metal tail with 316 hours and the wooden one 254 hours. So, I think I do both and give two normal maps to choose Anyway, the Normal Map now delivered is wrong in regards of hatches and smaller thinks 1
DetCord12B Posted May 26, 2018 Posted May 26, 2018 (edited) Sounds like you got your work cut out for you. I understand you want to make it accurate as possible but if I were you I'd offer a blanket version that can be used and applied across the G14 as a whole, a generic version that anyone can use and export schemes without any needed mods or additions. Then of course offer additional downloads and mods should people want to use them. I'd use both, but there are people out there that will just want the one option, the one that's the easiest to use. Sounds like you're already doing this but I thought I'd offer my 2c on it. EDIT - Yeah, I noticed that the hatches, some of the thin-lines, and release mechanisms are incorrect. Kinda wonder how that got passed the Devs. Though I sure they'll update the textures and model in the future, so be prepared for that. Edited May 26, 2018 by DetCord12B 1
RaFiGer Posted May 26, 2018 Author Posted May 26, 2018 (edited) Yes, Detcord you're absolutely right, many want do flying only and will not care if there are flaws in the paint scheme which you anyway no see flying cockpit view only ? Any many thanks for fruitful discussion! I lost all my flying skills (what ever skill that was ) doing now paintschemes only ? I hope that maybe already the Dev's are preparing a new version for release, but that takes a little while and me & my books are prepared AND of course you and other's will help out!!! Edited May 26, 2018 by RaFiGer 1 1
catchthefoxes Posted May 26, 2018 Posted May 26, 2018 (edited) if its possible can someone make this skin/paint scheme once the file is released because I suck at it. Edited May 26, 2018 by catchthefoxes
DetCord12B Posted May 26, 2018 Posted May 26, 2018 (edited) On 5/26/2018 at 12:37 AM, catchthefoxes said: if its possible can someone make this skin/paint scheme once the file is released because I suck at it. It's already done via my terrible WIP/[Edited] template. I just need Rafi to craft his masterwork on the official G14 template and adapt it to it before release. On 5/26/2018 at 12:00 AM, RaFiGer said: I lost all my flying skills (what ever skill that was ) doing now paintschemes only ? I hope that maybe already the Dev's are preparing a new version for release, but that takes a little while and me & my books are prepared AND of course you and other's will help out!!! Mate, I've gotten to the point where I don't fly all that much either. I just paint planes... Even if the developers don't update the bird, then at least we'll have the option to install your correct version. Edited May 29, 2018 by Bearcat 3 1
Wolfram-Harms Posted May 26, 2018 Posted May 26, 2018 Sounds like a lot of works to be done? I can hardly wait for that template. I'll buy the G-14 early June. Do you guys see a chance to get the tempale ready soon? Making skins is most fun for me too.
RaFiGer Posted May 26, 2018 Author Posted May 26, 2018 @Wolfram-Harms The Template is not so far from finishing and it's coming a long very good. So major points are done and I'm now brushing it up taking some flaws away So, if everything going well no disturbances arose I bring it up for download latest by Monday evening, if possible early 4
RaFiGer Posted May 26, 2018 Author Posted May 26, 2018 @Community Just some WIP shots In Game... looks not bad at all Spoiler 4 1
Madcop Posted May 26, 2018 Posted May 26, 2018 Jolly good Rafiger . Now that it looks like we have the correct right Beule for the Bf 109G-6 Erla , could you adapt it to the G-6 so that skinner may correctly represent "normal" G-6 and Erla production G-5/6 with their typical camo ? Thank you. Madcop.
BOO Posted May 26, 2018 Posted May 26, 2018 36 minutes ago, Madcop said: Jolly good Rafiger . Now that it looks like we have the correct right Beule for the Bf 109G-6 Erla , could you adapt it to the G-6 so that skinner may correctly represent "normal" G-6 and Erla production G-5/6 with their typical camo ? Thank you. Madcop. That's a lot more than a normal will give you. Its part of the 3D model.
RaFiGer Posted May 27, 2018 Author Posted May 27, 2018 @Madcop You can do that of course, but Bf-109 G6 was refitted with the ERLA canopy in a different way the G14 was build, G6 models was refitted having some modifications to the Antenna wire Holder and the integration to the frame. Also the Tailfin was a little different from the G14 in case it was refitted. But the additional bulge for the high altitude fighter Bf-109 G5 was there even it was not used anymore in later Bf-109 G-models. So you will have Bf-109 G14 which look like a Bf-109 G6 "late" if you take away the hatches for MW 50 "Sonderstoff" :) I can do that, but in flight you still have the MW 50 injection working ;)
RaFiGer Posted May 28, 2018 Author Posted May 28, 2018 @Community So, the Template for the Bf-109 G14 in 4k resolution is ready but I miss all my colours :( Now I have to decide on a nice paint scheme to include within the Template and I decide to do a black 6 flown by Alfred Grislawski 1944. But that take some hours, days, years more and so first some teaser showing the Template, the applied Alpha layer and the Normal Map which will be part of the Template :) Sorry for the little delay, but I could send it to DetCord12B in advance, he already has some nice Bf-109 G14 waiting :) Spoiler 1 2 2
RaFiGer Posted May 29, 2018 Author Posted May 29, 2018 @Community Get my colours back from RLM, so the Sample Skin in the Template will be a Bf-109 G14 of IV./JG 3 working as Top Cover for the Stormbirds Fw-190 A8 during 1944/1945. This is the last Update before I release the Template So, stay tuned and it will be ready for download latest tomorrow Spoiler 7 2 1
Ptolemy_Soter Posted May 29, 2018 Posted May 29, 2018 Excellent work ! The level of details is amazing. 1
BOO Posted May 30, 2018 Posted May 30, 2018 I got the F18 on preorder and Hormuz to activate. But I'm still more excited about Rafi's G14 template and Detcord putting his skins on them! @RaFiGer, if you aint done so already, may I suggest a PM to JW asking for your finished templates to be stickled and put in the official template thread. He asked template makers to do this a couple of months back so its not as if you'd be being pushy.
RaFiGer Posted May 30, 2018 Author Posted May 30, 2018 @BOO Templates is up for download in a new thread I send JW a PM but up to know he didn't respond
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