Wolfram-Harms Posted May 6, 2018 Posted May 6, 2018 After testing a while, I came to the conclusion, that I could best improve my frps with the landscape settings. I made a very short test TRACK, and I watched it then with different settings for Landscape Texture Quality and Distance. I checked it in outside view, changing CAMERA angles. Neither looking up into clouds, nor looking straight down on my plane and the close terrain below seemed to differ much. Difference came with said Landscape settings. So I kept CLOUD quality on HIGH, Anisotropic Filtering on "sharp", and image SHARPNESS off (that seemed to make the distant trees unnaturally sharp). I recommend to everyone with frps problems, to play/test it this way and start with Landscape Distance on lowest (40 km, I think). Set Landscape quality also low (Normal). Then, raise only the Distance value, and see what you get. Try the same then with the other value (landscape texture quality). With changing these two values to your likes, you should get to better frames, if you have a decent GPU. The frames in my case were shown by NVidia settings, in the top right corner of the screen. With my NVidia GeForce GTX 1060 I got 100 - 120 frps for downward (close terrain) and also for sky with clouds. For landscape until horizon line, I got around 80 frps. See my other settings below, if you like.
Wolfram-Harms Posted May 9, 2018 Author Posted May 9, 2018 Sorry, Blitzen, I cannot tell - I never used VR yet. Maybe others can say something here?
ATA_Vasilij Posted May 10, 2018 Posted May 10, 2018 Its huge fps impact defference between monitor and VR. On monitor I have 100-120 fps everything in very nice details. On VR 45, with many planes even going to the 30. (90 only when looking up to the sky)
seafireliv Posted May 13, 2018 Posted May 13, 2018 This is why I decided to upgrade my pc first before considering VR. No good payiong £600 for VR and getting shoddy performance.
Poochnboo Posted May 13, 2018 Posted May 13, 2018 25 minutes ago, seafireliv said: This is why I decided to upgrade my pc first before considering VR. No good payiong £600 for VR and getting shoddy performance. There is no sense in even considering VR unless you have a high end computer. It's very demanding and people with even mid range rigs will be very disappointed. 1
seafireliv Posted May 13, 2018 Posted May 13, 2018 27 minutes ago, Poochnboo said: There is no sense in even considering VR unless you have a high end computer. It's very demanding and people with even mid range rigs will be very disappointed. I was real close to buying VR from all the people telling me how great it was, before I wisely decided to do the research and find out if my system could actually run it! I considered I had a good system, but it wasn`t good enough. Anyway, back to the main topic. Sorry to derail.
Nibbio Posted May 13, 2018 Posted May 13, 2018 2 hours ago, Poochnboo said: There is no sense in even considering VR unless you have a high end computer. It's very demanding and people with even mid range rigs will be very disappointed. It depends. I'm very satisfied with VR even with a lowly i7-3930K (OC 4.1 Ghz) with an upgraded GTX 1060 (Oculus Rift). Use to be a powerful rig in 2012 :-) Just use low graphics preset, moderate PD, with or without the HUD it's almost always close to 90 fps, 45 only on the ground in multi. No stutters, perfectly playable.
-TBC-AeroAce Posted May 14, 2018 Posted May 14, 2018 22 hours ago, Poochnboo said: There is no sense in even considering VR unless you have a high end computer. It's very demanding and people with even mid range rigs will be very disappointed. This and do not trust the apps from Oculus and HTC that test if your system meets the requirements because they might say you can run it but don't tell you how well.
TheWarsimmer Posted May 14, 2018 Posted May 14, 2018 Since going VR I haven't looked back. I used to even play it with an hd 9750 and it did ok, imo. Sure, it wasn't super smooth, but I managed. Some people will feel like myself and Nibbio, others may find it horribly distracting. Right now, even if you have a top of the line card, don't go above 2x for the AA. Not necessarily because of hardware limitations, but because spotting planes become more difficult. The AA blurs the planes in the distance at 4x. It's much better to go 2x and increase SuperSampling. Also, the 3d Migoto mod, with its 5x zoom, is an absolute life-saver. The guy made an amazing mod, and thanks to him VR is even more enjoyable. Seriously, can't thank lefuneste enough for this. 1
Nibbio Posted May 14, 2018 Posted May 14, 2018 (edited) In my view, VR and fluid fps are the two fundamental elements to achieve "suspension of disbelief". Sometimes players have an irrational urge to max out every graphics detail, full shadows, mirrors, etc. Anything below ultra graphics is anathema. So they end up with unacceptably low fps and ruin the experience because of course they can never be satisfied... As a matter of fact BOX in VR looks just as beautiful with low graphics and no shadows. As in many other instances in life, obsessing with the details just prevents from enjoying the experience. p.s. lefuneste mod is absolutely essential! Edited May 14, 2018 by Nibbio 1 1
Poochnboo Posted May 14, 2018 Posted May 14, 2018 (edited) 21 hours ago, Nibbio said: It depends. I'm very satisfied with VR even with a lowly i7-3930K (OC 4.1 Ghz) with an upgraded GTX 1060 (Oculus Rift). Use to be a powerful rig in 2012 :-) Just use low graphics preset, moderate PD, with or without the HUD it's almost always close to 90 fps, 45 only on the ground in multi. No stutters, perfectly playable. The thing is, Nibbio...it might be playable but it seems that having to put the graphics settings on low is defeating the purpose of having VR in the first place. The idea is, it seems to me anyway, that you want it for the realism. It makes you actually feel you are there and in that airplane. Having everything set to low would kill the immersion . My take on it, anyway. Unless I can do it right, I wouldn't do it. 28 minutes ago, Nibbio said: As a matter of fact BOX in VR looks just as beautiful with low graphics and no shadows. As in many other instances in life, obsessing with the details just prevents from enjoying the experience. But, you said it looks good, so it seems to be working for you. Edited May 14, 2018 by Poochnboo
Nibbio Posted May 14, 2018 Posted May 14, 2018 8 minutes ago, Poochnboo said: The thing is, Nibbio...it might be playable but it seems that having to put the graphics settings on low is defeating the purpose of having VR in the first place. The idea is, it seems to me anyway, that you want it for the realism. It makes you actually feel you are there and in that airplane. Having everything set to low would kill the immersion . My take on it, anyway. Unless I can do it right, I wouldn't do it. But, you said it looks good, so it seems to be working for you. It definitely does. Let me put it this way: before VR, after the DX11 version was released, I could play BOX at 80-120 fps in high graphics with almost all detail maxed out, with track-IR, on a reasonable 1920x1200 screen. However the level of enjoyment I get now from BOX in VR, even with low graphics, no shadows and almost everything down to basic, is easily 10 times more than before. VR trumps everything else. No amount of detail on a screen can change that. How can I describe it... it's real You wear the HMD and literally enter a different world. Sometimes, maybe after landing or before take-off, I get up from the chair and look over the aircraft from the outside: it's crazy, it's as if I was really standing on the wing. I bought the Rift more than one year ago and the wow factor never went away. Maybe it's just me, I don't know, but even a friend of mine who is blind in one eye found it amazing 1
dburne Posted May 14, 2018 Posted May 14, 2018 (edited) 14 minutes ago, Nibbio said: It definitely does. Let me put it this way: before VR, after the DX11 version was released, I could play BOX at 80-120 fps in high graphics with almost all detail maxed out, with track-IR, on a reasonable 1920x1200 screen. However the level of enjoyment I get now from BOX in VR, even with low graphics, no shadows and almost everything down to basic, is easily 10 times more than before. VR trumps everything else. No amount of detail on a screen can change that. How can I describe it... it's real You wear the HMD and literally enter a different world. Sometimes, maybe after landing or before take-off, I get up from the chair and look over the aircraft from the outside: it's crazy, it's as if I was really standing on the wing. I bought the Rift more than one year ago and the wow factor never went away. Maybe it's just me, I don't know, but even a friend of mine who is blind in one eye found it amazing I am right there with you. I too still have the same feeling when I get in the cockpit for a session, and I have had my Rift since Jan 2017. I also have sight discrepancy, am blind in the right half of both eyes ( only see left of center out of each). Something I am very much aware of every waking moment of the day. Surprisingly when I strap the Rift on, it does not seem as bad to me - likely because of the smaller fov I guess. But I just can't get enough of it, hardly a day goes by I am not flying. Edited May 14, 2018 by dburne
Nibbio Posted May 14, 2018 Posted May 14, 2018 3 minutes ago, dburne said: I am right here with you. I too still have the same feeling when I get in the cockpit for a session, and I have had my Rift since Jan 2017. I too have sight discrepancy, am blind in the right half of both eyes ( only see left of center out of each). Something I am very much aware of every waking moment of the day. Surprisingly when I strap the Rift on, it does not seem as bad to me - likely because of the smaller fov I guess. But I just can't get enough of it, hardly a day goes by I am not flying. I fully understand, my right eye's retina is screwed up due to an old illness, can't make out details or read with my right eye, but in VR the only drawback is that I can't properly use the German gunsight... Wish devs would introduce a field mod to offset the Revi to the left
Blitzen Posted May 14, 2018 Posted May 14, 2018 I was the second post on this topic & I guess that makes me guilty of staring the VR side bar,doesn’t it.....? I went ahead & changed my settings to what he recommends and honestly can’t see much difference in my FPS either way. As mentioned VR all by itself considerably reduces FPS...I think I average in the mid 40’s , which honestly works out just fine. There maybe ideal settings possible for my PC but I’d have to have an expert determine them- I’m just not capable, so I keep on fiddling around the edges. Honestly the Oculus Tray Tool suggested in the section dedicated to VR here made the most difference in image quality for me. I have heard that the mod turn off the “prop disk” really improved FPS but I am reluctant to disable this feature since it adds so much to the immersion experience. Let me also say I am 100% in agreement with others here & elsewhere that Oculus in an absolute game changer. I also play & enjoy CloD Blitz and used to alternate a lot between the 2 sims but not so much anymore-VR is just too good. I keep my fingers crossed CloD will et VR this year because flyin ove r British map is a great change from Russia.Fingers are definitely crossed. As for RoF ...now that we will have a VR version on this ( hopefully with new maps & atmospheric effects ( clouds etc..)) I’ve stopped playing all together to await the view version....Besides I am kept WAAAAAAAY to busy with BoX and waiting for the upcoming BoB!
dburne Posted May 14, 2018 Posted May 14, 2018 I hear ya Blitzen, same here I am pretty much spending 90% of my gaming time flying BoX in VR. As much as I loved Cliffs of Dover, it is no longer installed on my rig. If and when it has VR support though I will immediately do a new install of it, that would be awesome. Regarding disabling the prop disc, I think that may have more to do with not having the graphic anomaly from the gunsight than performance reasons. I think that Mod itself hits the performance a little also. I do not use it, I just disable ASW and do not have the graphic anomaly of the gunsight. As long as my fps stays above 45, it looks very smooth to me.
Blitzen Posted May 14, 2018 Posted May 14, 2018 1 hour ago, dburne said: I hear ya Blitzen, same here I am pretty much spending 90% of my gaming time flying BoX in VR. As much as I loved Cliffs of Dover, it is no longer installed on my rig. If and when it has VR support though I will immediately do a new install of it, that would be awesome. Regarding disabling the prop disc, I think that may have more to do with not having the graphic anomaly from the gunsight than performance reasons. I think that Mod itself hits the performance a little also. I do not use it, I just disable ASW and do not have the graphic anomaly of the gunsight. As long as my fps stays above 45, it looks very smooth to me. The right setting in Oculus Tray Tool completely eliminates the "gun sight flutter" along with the other flickering that occurs in some details.. download it set it & make sure its working & it should eliminate the anomaly you mention.Look for details over in the VR section.
4driano Posted May 14, 2018 Posted May 14, 2018 (edited) "Sometimes, maybe after landing or before take-off, I get up from the chair and look over the aircraft from the outside: it's crazy, it's as if I was really standing on the wing." Nibbio, I do that as well. And the other day, while flying "my" Polikarpov, I did that up in the sky! It was amazing! By the way, I use a Vive. Edited May 14, 2018 by 4driano
dburne Posted May 14, 2018 Posted May 14, 2018 1 hour ago, Blitzen said: The right setting in Oculus Tray Tool completely eliminates the "gun sight flutter" along with the other flickering that occurs in some details.. download it set it & make sure its working & it should eliminate the anomaly you mention.Look for details over in the VR section. Oh yes, I did that quite some time ago, I do not have that flickering. I use OTT to disable ASW, works a charm.
TheWarsimmer Posted May 14, 2018 Posted May 14, 2018 Ctrl+numberpad 1 will also remove the fluttering around the gunsite if you don't use ott.
Wolfram-Harms Posted May 15, 2018 Author Posted May 15, 2018 15 hours ago, Nibbio said: ...I get up from the chair and look over the aircraft from the outside: it's crazy, it's as if I was really standing on the wing. Must try that with TrackIR! Should work there too? 14 hours ago, Nibbio said: ...can't make out details or read with my right eye, but in VR the only drawback is that I can't properly use the German gunsight... A co-op partner of mine uses a VR set, and he couldn't really use it with his glasses. He went to an optician with the whole device, and the man made him a kind of glasses in a plastic frame to implement in the device. I guess that wasn't cheap - but it works well for him, he said. Opticians - here is a market niche for you!
Citizensnips2008 Posted May 15, 2018 Posted May 15, 2018 On 5/13/2018 at 5:52 PM, Nibbio said: It depends. I'm very satisfied with VR even with a lowly i7-3930K (OC 4.1 Ghz) with an upgraded GTX 1060 (Oculus Rift). Use to be a powerful rig in 2012 :-) Just use low graphics preset, moderate PD, with or without the HUD it's almost always close to 90 fps, 45 only on the ground in multi. No stutters, perfectly playable. Could you possibly send me a screenshots of your il2 settings I have a similar setup and am struggling to get over 45 fps
Nibbio Posted May 15, 2018 Posted May 15, 2018 (edited) Citizensnips2008, I'm not at my PC at the moment, going from memory: graphics preset: LOW shadows: OFF mirrors: OFF distant landscape detail: normal horizon draw distance: 40 km landscape filter: blurry grass quality: LOW clouds quality. HIGH dynamic resolution factor: FULL antialiasing: 2 use 4k textures: enabled HDR: enabled sharpen: enabled did you overclock your CPU? major impact there... PD (SS) in steamVR is 120% Edited May 15, 2018 by Nibbio
Wolf8312 Posted May 18, 2018 Posted May 18, 2018 On 14/05/2018 at 11:18 PM, Nibbio said: It definitely does. Let me put it this way: before VR, after the DX11 version was released, I could play BOX at 80-120 fps in high graphics with almost all detail maxed out, with track-IR, on a reasonable 1920x1200 screen. However the level of enjoyment I get now from BOX in VR, even with low graphics, no shadows and almost everything down to basic, is easily 10 times more than before. VR trumps everything else. No amount of detail on a screen can change that. How can I describe it... it's real You wear the HMD and literally enter a different world. Sometimes, maybe after landing or before take-off, I get up from the chair and look over the aircraft from the outside: it's crazy, it's as if I was really standing on the wing. I bought the Rift more than one year ago and the wow factor never went away. Maybe it's just me, I don't know, but even a friend of mine who is blind in one eye found it amazing I would also add that on balanced or even low graphics with a bit of tweaking and time, its possible to get BOS looking absolutely fantastic. Can never understand when people talk about how bad it looks. For me it looks fantastic! The wow factor wont quit for me either, makes me feel privilaged and lucky to live in a time of such technological advancement! Winter stalingrad map (love that map more than the summer one to be honest), bathed in the evening sun, just running so damned smooth now too, I bagged a fighter and a Ju 52. Flew home as the sun was setting. By the way Nibbo HDR looks nice up high but for me it makes the buildings shimmer awfully, perhaps try turning it off and see if you note and improvement. MSSA 4 SS- 1.5 (Steam) Shadows off Mirrors off HDR- off SAO- off Landscape filter blurred/sharpe Sharpen- off Terrain detail x3 Horizon x70 DR- 0/9 4x enabled OC'd but to be honest the biggest performance increase I noticed was from disabling C-states in the bios. Not 100 percent sure but seems that way! Completely agree graphics should seek to be as low as possible while still being as nice as possible without sacraficing smooth fluid gameplay. Should seek to stay at 90 for as long as humanely possible.
Blitzen Posted May 18, 2018 Posted May 18, 2018 On 5/14/2018 at 8:18 AM, Nibbio said: It definitely does. Let me put it this way: before VR, after the DX11 version was released, I could play BOX at 80-120 fps in high graphics with almost all detail maxed out, with track-IR, on a reasonable 1920x1200 screen. However the level of enjoyment I get now from BOX in VR, even with low graphics, no shadows and almost everything down to basic, is easily 10 times more than before. VR trumps everything else. No amount of detail on a screen can change that. How can I describe it... it's real You wear the HMD and literally enter a different world. Sometimes, maybe after landing or before take-off, I get up from the chair and look over the aircraft from the outside: it's crazy, it's as if I was really standing on the wing. I bought the Rift more than one year ago and the wow factor never went away. Maybe it's just me, I don't know, but even a friend of mine who is blind in one eye found it amazing Next time you "nose -in on a landing try getting out of the cockpit to stand on a wing.......it is a bizarre effect of something like vertigo, I'm telling you!
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