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Posted

Hi,

I want to set the objective of mission as follows.

The player has to shoot down at least one enemy plane, how do I set this as mission success criteria?

 

 I am familiar with counter and "add event, on plane destroyed" but how can that be linked to plane destroyed by the player and not by his AI wingmen?

Posted

We're missing an "on killed by" event or "on killed unit" event to allow this sort of thing.

Under the hood the game knows who killed who, but we don't have event triggers to take advantage of it.

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Jade_Monkey
Posted

i dont think the editor has this capability yet.

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