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LLv34_Temuri
Posted

At least in multiplayer, the "empty" payload is bugging. We have modifications locking and payloads locking on our server, and we have this in the mission:
 

Model = "graphics\planes\he111h6\he111h6.mgm";
          Script = "LuaScripts\WorldObjects\Planes\he111h6.txt";
          Name = "germanparas";
          Skin = "";
          AvMods = "";
          AvSkins = "";
          AvPayloads = "13";


From

He-111 H6
Payload ID = 13
Unlocks Relation = -3,-4,-5
Payload Name = "Empty"

But in the mission, the "germanparas" He-111 H6 can load 50 kg bombs. Is it that there now is a different payload ID for the empty payload, or is it just a bug?

  • Upvote 1
  • 1 month later...
SAS_Storebror
Posted

It's not quite that "empty" payloads cause such issue, it's much more that currently, regardless whatever you do, the payload at index 0 (the "default" payload) will always be available.

This happens for all planes and it happens no matter what you do.

 

Proper Bug Report has been posted here:

 

Cheers!

Mike

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