LLv34_Temuri Posted April 26, 2018 Posted April 26, 2018 At least in multiplayer, the "empty" payload is bugging. We have modifications locking and payloads locking on our server, and we have this in the mission: Model = "graphics\planes\he111h6\he111h6.mgm"; Script = "LuaScripts\WorldObjects\Planes\he111h6.txt"; Name = "germanparas"; Skin = ""; AvMods = ""; AvSkins = ""; AvPayloads = "13"; From He-111 H6 Payload ID = 13 Unlocks Relation = -3,-4,-5 Payload Name = "Empty" But in the mission, the "germanparas" He-111 H6 can load 50 kg bombs. Is it that there now is a different payload ID for the empty payload, or is it just a bug? 1
SAS_Storebror Posted June 6, 2018 Posted June 6, 2018 It's not quite that "empty" payloads cause such issue, it's much more that currently, regardless whatever you do, the payload at index 0 (the "default" payload) will always be available. This happens for all planes and it happens no matter what you do. Proper Bug Report has been posted here: Cheers! Mike
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