stupor-mundi Posted April 21, 2018 Posted April 21, 2018 (edited) Hope this is the correct forum regarding headtracking. I use Delanclip with Opentrack. For a time, I found Opentrack very prone to crashes, until I realised that it was only a particular action that made it crash, which was the tracking on/off toggle. Particularly, quickly toggling tracking on/off twice or more in a row. I'm referring to the on/off toggle that's built into opentrack. It seems the on/off toggle involves some interprocess communication, and at least on my system, happens with a bit of delay. So doing that repeatedly quickly really seems to catch opentrack off guard. Aside from that, I found that using that feature at all (not repeatedly fast), involves some risk of opentrack crashing. I usually want it off to facilitate aiming at ground targets, when it crashes at that moment, a distracting crash dialog appears which steals focus from IL-2. Because of that, I stopped using the toggle, but I'd like to have it back. As far as I know, there is no such keybinding in IL-2 BoX ... Or did I overlook something? I think it would be preferrable to be able to turn head tracking on/off from within IL-2, which presumably wouldn't involve such a delay. Edited April 21, 2018 by stupor-mundi
No_85_Gramps Posted April 21, 2018 Posted April 21, 2018 The latest non-stable version of Opentrack seems to have alleviated this problem some, I occasionally get the crash, but not as often. You want the build with the date 3/16/18 found here: https://www.dropbox.com/sh/823dd4wyhixv5a7/AACB1Iqquvia_keD9jUY2qFBa?dl=0&lst=
stupor-mundi Posted April 22, 2018 Author Posted April 22, 2018 thanks Gramps, have DLd it. Will post here whether it makes a difference for me. I'm still interested in finding out if there could be a way to toggle ignoring headtracking input from within IL-2. To explain: From the point of opentrack headtracking would continue, nothing changes, just IL-2 would stop using the headtracking info for the time being. This would be inherently smoother and less laggy I believe.
Remontti Posted April 22, 2018 Posted April 22, 2018 You could set up a snap view for aiming and bind it to joystick button. The head tracking is not in use while you push the snap view button.
stupor-mundi Posted April 22, 2018 Author Posted April 22, 2018 I know. I still have all my snap views set up. But there are situations where I want to get out of tracking real fast, to be able to use (all of) my snap views. There is always of shortage of convenient buttons on my joystick. Ideally I want to keep the hat switch as I have it, where all of the positions up left right down and the diagonals are used for modifications from forward (aiming), and the neutral position (center) is forward. I keep my snap views on the setting where they snap back to center when you let go of a button.
No_85_Gramps Posted April 22, 2018 Posted April 22, 2018 Are you using the "toggle tracking" or "toggle" hot key ? Seems like the "toggle" may work? I'm guessing it acts as a "pause" button, rather then off/on.
stupor-mundi Posted April 22, 2018 Author Posted April 22, 2018 I'm using "toggle tracking" . And it does do what I want, the issue were the crashes, and the latency that's involved. I've not tried the 'toggle', it didn't seem attractive. I can see it might be useful in situations where you're looking somewhere sideways, zoomed in, while trying to ID an aircraft. But for the situation where I want tracking off it's not suited. In that situation my body has shifted relative to the camera position and I'm not properly aligned with the reflex sight. So I just want it off real quick to be able to aim.
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