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Posted (edited)

I've the usual CH trilogy: Fighterstick, Pro Throttle and Pro Pedals.

 

All work well, as they have for years, save for one.

 

When I assign roll and pitch axis to the joystick, thrust to the throttle and yaw to the rudders in the key mapping section, all goes well and the axis window, at the far right of each key mapping row, shows function as expected.  That is, the pitch axis goes up as the joystick goes up, the roll axis shows the proper rotation, as does the yaw axis.

 

However, in-game, the pitch axis is inverted: the joystick, when pulled back in the real world, shows the cockpit animation to move the stick forward, and vice versa.  The external view shows an elevator climb, by real joystick, to result in an elevator dive animation.

 

I tried inverting the axis in the CH Control Manager with no joy.

 

Anyone?

 

p.s. I did look for this phenomenon in the forums, without luck.  If I missed it, please be kind and point me to it.

 

p.p.s. this is a new machine, but the axis assignments work correctly elsewhere, e.g. DCS.

Edited by mpdugas
left info out
Posted

Use the inversion settings in game. Any axis assignment will have an inversion option.

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