SYN_Luftwaffles Posted April 11, 2018 Posted April 11, 2018 Anyone know what setting affects this to make it look less grainy? You may have to zoom in a bit: Thank you! I'm trying to sort out my graphics settings
unlikely_spider Posted April 12, 2018 Posted April 12, 2018 It's tough to see in the screenshots. Do you have sharpening filter on? I've actually recently switched to the blur filter for landscape and like the results - they say it also helps with spotting. 1
ShamrockOneFive Posted April 12, 2018 Posted April 12, 2018 What effect does anisotropic filtering have on this? What are your terrain distance settings are set at? Default, 2x, 4x, etc?
SYN_Luftwaffles Posted April 12, 2018 Author Posted April 12, 2018 I've got it on ultra, 4x distant, those photos were base settings without any nvidia control panel changes. It seemed to look better with antialiasing - transparency. Also, if I crank up the anisostropic filtering control panel, what setting do you suggest? I was concerned that the control panel and the game's in-game settings would conflict with one another if I used override app, or enhance app.
ShamrockOneFive Posted April 12, 2018 Posted April 12, 2018 1 hour ago, SYN_Luftwaffles said: I've got it on ultra, 4x distant, those photos were base settings without any nvidia control panel changes. It seemed to look better with antialiasing - transparency. Also, if I crank up the anisostropic filtering control panel, what setting do you suggest? I was concerned that the control panel and the game's in-game settings would conflict with one another if I used override app, or enhance app. Hrmmm... If memory serves, Ultra automatically applies a 4x anisostropic filtering setting. You could try overriding in nVidia, set it to 8X and see what happens to the quality. Maybe nothing. Turning FXAA on may fix that but then again maybe not. I find that the new Stalingrad in the distance tends to get a little grainy like there's too much contrast at those distances. On your screenshots is a bit magnified compared to mine. That may be because of the 4X rendering too or that may have no effect.
Wolfram-Harms Posted April 12, 2018 Posted April 12, 2018 (edited) The higher the Anisotropic Filtering setting, the sharper distant things will get (and maybe more grainy). To enhance visuals in the graphic card settings, see if it offers "Enhance application settings" for AA and other settings. There are usually the choises: - Use application settings - Override application settings - Enhance application settings If you see the last, use that, if you GPU can do the job fast enough. If it is an older card, I'd suggest "Use application settings". Edited April 12, 2018 by Wolfram-Harms
216th_Jordan Posted April 12, 2018 Posted April 12, 2018 Its the distant tree layer that is elevated above the normal map and results in this unsharp/shimmering effect. Never really understood why they kept it but it must have some reason.
SYN_Luftwaffles Posted April 12, 2018 Author Posted April 12, 2018 I'm on a 2560x1080 monitor, that probably doesn't help the grainyness. Seems that "enhancing" the anisostropic has helped the most.
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