danielprates Posted March 21, 2018 Posted March 21, 2018 Maybe I am doing something wrong (I dont think so), but the bombardier position in the A20 seems to be not implemented. Ctrl+C takes you directly to the two gunners and back again to the pilot. Is that intentional? I noticed that in all other planes, you do get to man the bombardier position, but probably only because he also fires a gun from his seat. Maybe this was deemed unnecessary in the A20, since the bombardier does nothing other than use the bombsight, which is accessible from anywhere with just a click. If that is the case.... I think I must drop the suggestion that the bomber seat is modelled and implemented, sometime in the future. It does serve a purpose! The unobstructed view from the bombardier's position is critical for navigation and target approach reasons. In fact, I often step by his seat in the he111 and ju88 when checking for landmarks, not only during cruise but also when looking for the general target area. I am sure thats how it worked in real life also, as all crewmen would help the pilot by starring out the window to look for landmarks. Devs: do consider that! Having the A20 be the only plane where one of the seats is unaccessible is a anomaly. 1 4
Art-J Posted March 21, 2018 Posted March 21, 2018 Yes, that's how the plane seems to be modelled for the time being. And yes, I would also love to have that position added at some point in the future, as I use it very often for navigation and target spotting in the other sims featuring bomber planes.
BOO Posted March 21, 2018 Posted March 21, 2018 I feel kinda ungrateful asking for more but the aircraft is so well done I cant help wanting it!!
danielprates Posted March 21, 2018 Author Posted March 21, 2018 5 minutes ago, BOO said: I feel kinda ungrateful asking for more but the aircraft is so well done I cant help wanting it!! Same here, sure! So do I! It is so wonderful that it pains me to bring this up. Whats more, that was probably left out because of the deadline. No sense dragging the release on account of a secondary issue. The plane works wonderfully as it is. But, in the future, this certainly should be on someone's "to do" list. 1
LLv24_SukkaVR Posted March 21, 2018 Posted March 21, 2018 That position would be perfect for navigation. I hope it will be added in the future.
1CGS LukeFF Posted March 21, 2018 1CGS Posted March 21, 2018 There's not much point in modeling the nose position right now, given that the bombsight is handled by the pilot, and there aren't any guns for the observer to use.
VBF-12_Stick-95 Posted March 21, 2018 Posted March 21, 2018 Although the position may not be needed, you can't get into the bombsight while on the ground. There is a lot of pre-flight planning and settings done on the ground in that position. Will this be change?
danielprates Posted March 21, 2018 Author Posted March 21, 2018 30 minutes ago, LukeFF said: There's not much point in modeling the nose position right now, given that the bombsight is handled by the pilot, and there aren't any guns for the observer to use. We all know that. As stated above, its the excellent visibility provided by that station that we miss, for navigation and visual target-aproach situations. I take it that you do not fly in full realism settings. Do give it a try! Its an awesome challenge to navigate by dead reckoning, cross-checking with visual landmarks (which is what they did at the time). I promise that if you do it a couple of times, you will miss sitting in that glorious full-glazed cockpit. 31 minutes ago, VBF-12_Stick-95 said: Although the position may not be needed, you can't get into the bombsight while on the ground. There is a lot of pre-flight planning and settings done on the ground in that position. Will this be change? That is also simething I miss. There is no apparent reason why one should not be able to access the bombsight when landed. 1
BOO Posted March 21, 2018 Posted March 21, 2018 52 minutes ago, LukeFF said: There's not much point in modeling the nose position right now, given that the bombsight is handled by the pilot, and there aren't any guns for the observer to use. The view Luke. THE VIEW!! 1 1
1CGS LukeFF Posted March 24, 2018 1CGS Posted March 24, 2018 On 3/21/2018 at 1:30 PM, danielprates said: We all know that. As stated above, its the excellent visibility provided by that station that we miss, for navigation and visual target-aproach situations. I take it that you do not fly in full realism settings. Do give it a try! Its an awesome challenge to navigate by dead reckoning, cross-checking with visual landmarks (which is what they did at the time). I promise that if you do it a couple of times, you will miss sitting in that glorious full-glazed cockpit. I actually do fly with full realism settings. It's just that, with the time constraints on the developers (and everything else that went into this last update), I can see why they decided to forgo modeling the navigator's station. I'm one of those that really enjoyed navigation in B-17II back in the early 2000s, so I would love to see the bombardier / navigator features developed in more detail - things like having the bombardier position operate the bombsight and course corrections relayed from the navigator to the pilot. Hopefully, with time, those things will come. 1
danielprates Posted March 24, 2018 Author Posted March 24, 2018 4 hours ago, LukeFF said: I actually do fly with full realism settings. It's just that, with the time constraints on the developers (and everything else that went into this last update), I can see why they decided to forgo modeling the navigator's station. I'm one of those that really enjoyed navigation in B-17II back in the early 2000s, so I would love to see the bombardier / navigator features developed in more detail - things like having the bombardier position operate the bombsight and course corrections relayed from the navigator to the pilot. Hopefully, with time, those things will come. I quite agree, given that the time constraints were already under a lot of pressure, it makes all sense that this was left behind. I do hope that in the future it is added, though. You mean "the mighty eight"? That was some game! It still is. Its the kind of simulation that today would probably never get done, for comercial issues - which goes for show how simulations evolved in a sense and devolved in others. 20 years ago, despite of all technical limitations, I can imagine for instance some ample and encompassing Avro Lancaster simulation, with all nocturnal radio an radar navigation features implemented. It would be crude somewhat, but it might have existed. Now.... do you imagine something of a sort being done today, even with all the available resources?
sonnykims Posted March 24, 2018 Posted March 24, 2018 I too feel a bit ungrateful asking for the bomb-sight/bombardier position to be added as the developers have done an amazing job already ... but it would round it off beautifully and be the allied equivalent to the HE-111. Being a bombardier for a change is just another bonus to this fantastic sim. Well done and thanks. It IS appreciated.
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