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Time compression and the new career


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Guest Darvos
Posted
6 hours ago, danielprates said:

 

I think there is such an option. Next to the BEGIN MISSION button, there is one where you can set the difficulty,  the ammount of frontline activity,  how long your career takes,  and if you start in the air or not. The lattee will leave you in the final approach to the target.

 

Well, for some reason it doesn't seem to work like this for me. Starting "in the air" positions me right over the airfield, with up to 90 Km to reach the objective when flying a bomber, whereas "campaign speed" seems to refer to the actual advancement of the war theater, not the single engagement I am going to sim. The old campaing's quick option actually had me start on the closest waypoint, with much shorter and manageable times to complete the job.

Posted
8 minutes ago, Darvos said:

Well, for some reason it doesn't seem to work like this for me. Starting "in the air" positions me right over the airfield, with up to 90 Km to reach the objective when flying a bomber, whereas "campaign speed" seems to refer to the actual advancement of the war theater, not the single engagement I am going to sim. The old campaing's quick option actually had me start on the closest waypoint, with much shorter and manageable times to complete the job.

 

Most fighter and attacker missions (109 and 110) can be adjusted if you are squad commander. You will allways spawn near the first waypoint so all you need to do is to move the first waypoint where you want to airstart. It dosent work as a bomber and some other missiontypes, for example escort missions. so it wont help you. Hopefully this gets fixed at some point.

 

 

4 hours ago, KillerCharlie said:

Clearly there's a bug. It says I'm doing 8x but there's obviously no difference compared to 2x. My framerate is 60fps at "8x".

 

Are they working on the time compression bug?

 

I dont think there is a bug. I can clearly see a difference between 2x and 8x time compression when watching a clock. When just looking outside it is very difficult to see a difference but there is one.

Posted (edited)
4 hours ago, KillerCharlie said:

Clearly there's a bug. It says I'm doing 8x but there's obviously no difference compared to 2x. My framerate is 60fps at "8x".

 

Are they working on the time compression bug?

 

It's not a "bug" in the normal sense and they're aware of it.

Did you even read the thread?

8 minutes ago, Ishtaru said:

 

 I can clearly see a difference between 2x and 8x time compression when watching a clock. When just looking outside it is very difficult to see a difference but there is one.

 

Reading the thread helps.

 

 

 

 

On March 22, 2018 at 9:01 AM, Gambit21 said:

 

Time compression past 2x only works on very light missions. Career missions often go to 4x because overall unit density is usually fairly light comparatively speaking.

 

You will not see a difference between 4x and 8x except in VERY light missions, I mean a test mission with just a one or two aircraft, no ground units etc. So effectively 8x doesn't exist (don't confuse faster camera shake with faster compression) and in heavier missions only 2x makes any difference. In most of my campaign missions only 2x actually speeds things up at all, while in a recent mission with low units I see a speed-up at 4x (again not the usual case) but not 8x. I build/test/play on a powerful system.

 

 

 

Edited by Gambit21
  • Thanks 1
Posted
13 minutes ago, Gambit21 said:

Reading the thread helps.

 

Ok that explaines why there is no big difference between 4x and 8x. But i could swaer that i saw a slight difference between 4x and 8x time comperssion on the in cockpit clock the day i looked at it because i found 8x a bit slow. Must have been an empty mission. Thanks!

Posted

Like I said I see 8x in VERY light missions, but not in anything with more than a few units.

KillerCharlie
Posted
11 hours ago, Gambit21 said:

 

It's not a "bug" in the normal sense and they're aware of it.

Did you even read the thread?

 

If it says 8x and it's not going 8x, then that is a bug.

Posted
4 hours ago, KillerCharlie said:

 

If it says 8x and it's not going 8x, then that is a bug.

 

Like I said above...

=LD=Hethwill
Posted

Reckon if there are units in the area the compression won't work. Kind of "we've spotted something" system ( not that different from silent hunter or 1946 ) always reverts to 1x.

 

The moderate/dense frontlines always have something going on, this is certain. In the case of a pilot making a career choice of medium bombers then i'd speculate the time compression might work if airfield of choice is way back in the rear ?

 

Posted

It's more to do with what is placed and active on the map - not so much proximity to them.

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