Emgy Posted January 26, 2014 Posted January 26, 2014 Have you set data folder separately from the .exe location? Needs to be il2bos/data, exe is in il2bos/bin/game.
DB605 Posted January 26, 2014 Posted January 26, 2014 (edited) Have you set data folder separately from the .exe location? Needs to be il2bos/data, exe is in il2bos/bin/game. Not sure to be honest, but at least there is no "data" folder in bin/game folder...i had enjoyed couple of beers last weekend when i tried to install it so im not entirely sure what i have done. But iirc i uninstalled sweetfx and sweetfx folder from game folder and it still wont start... Edited January 26, 2014 by DB605
Emgy Posted January 26, 2014 Posted January 26, 2014 (edited) Oh Sweetfx, sorry I misread your post and thought you had used FlightFX (it's much easier to install and uninstall using this GUI). Did you remove d3d9.dll and dxgi.dll from the bin/game folder? Edited January 26, 2014 by Calvamos
PA-Sniv Posted January 26, 2014 Posted January 26, 2014 (edited) So can anyone find that picture the devs did with the dials having them covered with glass? I cant seem to find it. Well, BoS has glass on dials (notice glass transparency bug): But with no reflexion they look flat indeed when looking directly at them... Edited January 26, 2014 by PA-Sniv
Zmaj76 Posted January 26, 2014 Posted January 26, 2014 (edited) BOS cockpits look kinda dull compared to CLODs...specially 109...but with a little touch of SweetFX BOS cockpits looks nice...or better say - good enough (means a step forward from il2 46 hehe)...I hope that cockpit of 109 isnt finished but I think its 100% done as all planes that they are releasing have their final cockpit textures. This was told in one of the devs posts I believe. Whatever will be im more interested in FM, DM and MP though its always nice to have better visuals. Edited January 26, 2014 by Tvrdi
DB605 Posted January 26, 2014 Posted January 26, 2014 Oh Sweetfx, sorry I misread your post and thought you had used FlightFX (it's much easier to install and uninstall using this GUI). Did you remove d3d9.dll and dxgi.dll from the bin/game folder? Did it now and it works again, thanks mate! Maybe i'll try flightfx next, without beers this time
=IRFC=SmokinHole Posted January 26, 2014 Posted January 26, 2014 What puzzle me is the position of real picture stick by the way! That's a "mistake" all sims make and one of the many ways they are such a huge comprise relative to reality. In a real cockpit you are much closer to the panel (or gunsight) than most players are probably comfortable mimicking with in-game zoom or FOV settings. The real pilot's head is high relative to the panel. In that perspective, the stick isn't in the way because he is looking angularly downward at the panel. If the photo had been taken from the pilots eye point and the stick held in an in-flight position, the sick would be out of the way but the panel would at a slight angle. Maybe with future technology like oculus rift, developers will be able to put the cockpit in a more realistic perspective.
FuriousMeow Posted January 26, 2014 Posted January 26, 2014 That's a "mistake" all sims make and one of the many ways they are such a huge comprise relative to reality. In a real cockpit you are much closer to the panel (or gunsight) than most players are probably comfortable mimicking with in-game zoom or FOV settings. The real pilot's head is high relative to the panel. In that perspective, the stick isn't in the way because he is looking angularly downward at the panel. If the photo had been taken from the pilots eye point and the stick held in an in-flight position, the sick would be out of the way but the panel would at a slight angle. Maybe with future technology like oculus rift, developers will be able to put the cockpit in a more realistic perspective. Well, that stick is also pushed fully forward in the real photo. The in-game pictures are neutral position.
Emgy Posted January 26, 2014 Posted January 26, 2014 (edited) Trying just the lumasharpen option from Fifi's settings file. (Ultra settings.) Edited January 26, 2014 by Calvamos
=IRFC=SmokinHole Posted January 26, 2014 Posted January 26, 2014 (edited) Well, that stick is also pushed fully forward in the real photo. The in-game pictures are neutral position. Right. That's what I intended to convey with the post. In flight, the stick will assume its trimmed position and be mostly out of the way of the panel. "Mostly" is the key word--I feel fairly certain that the stick would still be higher relative to the panel than what we experience in the game. This "perspective" thing that I am complaining about is probably a necessity unless sim developers completely discount users without TrackIR. So long as some players stick with a POV hat and can't really look around obstructions then allowances have to be made for basic gameplay. Edited January 26, 2014 by SmokinHole
WhiteEagle Posted January 26, 2014 Posted January 26, 2014 Thanks Fifi for your preset using it with a bit of gamma lift as Matt suggested and it looks great. 1
Zmaj76 Posted January 26, 2014 Posted January 26, 2014 Trying just the lumasharpen option from Fifi's settings file. (Ultra settings.)btw btw SSAO brings that additional horror to the default pic...
Fifi Posted January 26, 2014 Posted January 26, 2014 Thanks Fifi for your preset using it with a bit of gamma lift as Matt suggested and it looks great. Glad you like it I'm currently using it with balanced settings (to avoid the SSAO ugly mask). Looks nice!
150GCT_Veltro Posted January 27, 2014 Posted January 27, 2014 Don't compare it with the CloD one. However, i think that we all agree that this version of the Friedrich's cockpit need a strong improvement in some textures and reflections (a gauges strong rework would be probably enough). I hear all around about this problem, so it's clear to me that we are not 100% satisfied with the quality of this (alpha, placeholders?) cockpit, me included.
Sandhill Posted January 31, 2014 Posted January 31, 2014 Thanks a lot for bringing this up, Fifi, it looks SO much better using FlightFX and your profile. @smink, I had some problems with sweetFX and BoS, too. I had to change the path in the "Data Folder" window. Go to the "Override" button and select the path "programs (x86) > 1C Game Studios > IL-2 Sturmovik Battle of Stalingrad > data". Before I changed the path, the "\bin\game" folder was addressed there. I had the same hiccup that ram0506 did, fixed that, and still kept getting dumped back to the desktop until I noticed that FlightFX had invented a profile, "SweetFX_Il2_settings.txt", which simply did not exist. Once I chose "SweetFX_Il2_Fifi_settings.txt" from the drop down list all was beauty.
sturmkraehe Posted February 15, 2014 Posted February 15, 2014 (edited) Actually this discussion just shows what I've been saying about RoF for a long time and - as BoS is based on RoF - what applies to BoS too: The colours and contrasts are just too washed out. There's too little saturation and too low contrast. It makes look it Hollywoodian artistic style but imho destroys a lot of visual immersion and flattens everything. (I am not talking about increasing bump effect here - I think the TF401 patch is going here in the wrong direction). Edited February 15, 2014 by sturmkraehe
smink1701 Posted February 16, 2014 Posted February 16, 2014 If you download flightFX is sweet fx built into the program or do you have to download sweetFX first?
Wolfstriked Posted February 16, 2014 Posted February 16, 2014 (edited) Download flightFX as its a program to make installation of sweetfx easy. http://www.777studios.net/ROF_Utilities/FLightFX_V1.0.zip Then open program when it asks and press the register new game key and finally add launcher.exe of your IL2 install.Then make sure the data folder path on right side is correctly pointed to your IL2 install data folder.Then press enable sweetfx key.Close program. Download Fifi's preset http://forum.il2sturmovik.com/index.php?app=core&module=attach§ion=attach&attach_id=2751 Add Fifi's preset to C:\Program Files (x86)\FlightFX\FX\SweetFX\Presets and then restart flightFX program and click the FXpreset pulldown and choose Fifi's settings.txt file. Hope that doesn't mix ya up! Edited February 16, 2014 by wolfstriked
Sandhill Posted February 16, 2014 Posted February 16, 2014 If you download flightFX is sweet fx built into the program or do you have to download sweetFX first? Sweetfx is built into (installed with) flightfx....you do not have to download sweetfx 1
smink1701 Posted February 16, 2014 Posted February 16, 2014 Thanks for the info Sweetfx is built into (installed with) flightfx....you do not have to download sweetfx Download flightFX as its a program to make installation of sweetfx easy. http://www.777studios.net/ROF_Utilities/FLightFX_V1.0.zip Then open program when it asks and press the register new game key and finally add launcher.exe of your IL2 install.Then make sure the data folder path on right side is correctly pointed to your IL2 install data folder.Then press enable sweetfx key.Close program. Download Fifi's preset http://forum.il2sturmovik.com/index.php?app=core&module=attach§ion=attach&attach_id=2751 Add Fifi's preset to C:\Program Files (x86)\FlightFX\FX\SweetFX\Presets and then restart flightFX program and click the FXpreset pulldown and choose Fifi's settings.txt file. Hope that doesn't mix ya up! Sorry but what do you mean by " and finally add launcher.exe" ?
smink1701 Posted February 16, 2014 Posted February 16, 2014 When you register the game what file name do you put in the box next to executables exe???
smink1701 Posted February 16, 2014 Posted February 16, 2014 When I do that I get "file not found. Check the file name and try again." And this is where I get stuck!
smink1701 Posted February 16, 2014 Posted February 16, 2014 Okay finally making some progress I think. On the flight FX GUI under game profiles I now have the IL-2 launcher.exe!!! I also have threads in Game path and data folder I selected enable sweet FX and in FX preset I selected Fifi settings.txt. From here do I have to select anything else or do I just exit? When I start the game I am not seeing any difference.
Wolfstriked Posted February 16, 2014 Posted February 16, 2014 Its actually launcher.exe and not IL-2 launcher.exe.Maybe you set up sweetfx for IL2 instead of BOS?
Sandhill Posted February 16, 2014 Posted February 16, 2014 (edited) when you register a game to flight fx you are telling it to launch a profile for the game when the game starts up. In order to know that the game is starting flightfx needs to know what exe file to watch for. Mine is F:\Program Files (x86)\1C Game Studios\IL-2 Sturmovik Battle of Stalingrad\bin\game\Il-2.exe although launcher.exe should, but might not, also work. That's what flightfx wants you to tell it.. Try enabling split screen, which is at the bottom of the configuration list. The fx might be working but just too subtle to notice. Note that with the split screen slider you vary how the screen is split...vertically, horizontally, on a diagonal etc Edited February 16, 2014 by Arnaud_Amaury
smink1701 Posted February 16, 2014 Posted February 16, 2014 FINALLY ... got this sucker to work. Made a big difference and was worth all the aggravation so sincere thanks to: Fifi Arnaud_Amaury Wolfstriked Extreme_One and everyone else who pitched in! 1
smink1701 Posted February 17, 2014 Posted February 17, 2014 @smink, I had some problems with sweetFX and BoS, too. I had to change the path in the "Data Folder" window. Go to the "Override" button and select the path "programs (x86) > 1C Game Studios > IL-2 Sturmovik Battle of Stalingrad > data". Before I changed the path, the "\bin\game" folder was addressed there. @smink, I had some problems with sweetFX and BoS, too. I had to change the path in the "Data Folder" window. Go to the "Override" button and select the path "programs (x86) > 1C Game Studios > IL-2 Sturmovik Battle of Stalingrad > data". Before I changed the path, the "\bin\game" folder was addressed there. Ram0506 Thanks so much for this tip because changing the path in the data folder was the last step needed to get SFX working ... really appreciate your help!!!
DB605 Posted February 17, 2014 Posted February 17, 2014 Someone please tell me what i do wrong? Still won't start with flightfx enabled.
DB605 Posted February 17, 2014 Posted February 17, 2014 Damn forum won't let me edit but game doesen't start even if i change path to launcher.exe.
Bando Posted February 17, 2014 Posted February 17, 2014 I see that under the tab: "FX preset" you have selected SweetFx_IL2_settings.txt You may want to press that down button and see what other presets are there. Try to copy Fifi's preset from this thread to that game directory (where IL2.exe is) and select the Fifi file from the scroll down list. It should work after that. Good luck
DB605 Posted February 17, 2014 Posted February 17, 2014 Thanks, i tried that too and restarted computer but still no...damn.
DB605 Posted February 17, 2014 Posted February 17, 2014 Well i did it all again "one last time" and suddenly it works! Thanks guys. Don't really understand what was wrong but it doesen't matter anymore.
smink1701 Posted February 17, 2014 Posted February 17, 2014 Well i did it all again "one last time" and suddenly it works! Thanks guys. Don't really understand what was wrong but it doesen't matter anymore. Congrats ... I know the feeling of spending weeks trying to get this to work and then a simple solution and there it is ... split screen and all. I think it really does enhance. I just got it working myself last night so I can't wait for this Friday so I can have some fun with it. 1
AstrixAU Posted December 5, 2015 Posted December 5, 2015 Finalized my SweetFX settings, by decreasing the overall blue color to close original colors. Looks really good now. If anyone interested, here my SweetFX text file SweetFX_Il2_Fifi_settings.txt I'm using ROF FlightFX with it. How did you get it to do AA? If I select it in game it disables FlightFX
AstrixAU Posted December 5, 2015 Posted December 5, 2015 How did you get it to do AA? If I select it in game it disables FlightFX I worked it out I used the AMD Catalyst settings like the Nvidia control pannel
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